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HTC announces XR Suite and teases the future of collaboration and workplace

The Ghost Howls

This night I woke up at 3am to participate in HTC Vive’s event on ENGAGE because I read that it was an “HTC VIVE LAUNCH EVENT” and I was super-confident in the launch of the Cosmos XR or at least of the Cosmos Play. Some of these key players, like ENGAGE, are companies in which HTC already invests into.

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How To Attend Zoom, Skype, Hangouts Meetings In VR With SPACES

VRScout

Whereas some apps, such as Immersed , Glue , and Spatial , offer those with VR headsets the chance to coordinate within virtual co-working environments, SPACES allows VR users to connect with those out-of-headset using a handful of popular video messaging apps. “SPACES creates a virtual webcam that most software can see and use.

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Virtual Reality and Team Building: An Outlook

ARPost

These days, most folks have experienced virtual reality in some shape or form: it could be a Google cardboard, VR kiosk at a local mall, or an at-home VR headset from HTC or Oculus. VR headsets create interactive environments that anyone can have access to. Application of Virtual Reality in Team Building.

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Google VR Teases Future of 3D Animation in VR

VRScout

We have experienced creation tools like Google’s Tilt Brush on the HTC Vive, which lets you paint in a 3D space, letting you wave your hand controllers in the air to lay to down strokes of paint. The Google VR Daydream Labs team is exploring and sharing the possibilities of animating 3D objects in VR and it looks like a blast.

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Glossary: The Metaverse and its Key Components

XR Today - Virtual Reality

Efforts to construct and expand the Metaverse were sparked by Meta Platform’s major pivot in October, which saw Microsoft, NVIDIA, HTC VIVE, Qualcomm, Google, Varjo, and dozens of other tech giants enter the race for prime positioning to build the virtual and connected world. Decentraland. Immersive Media.

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‘Dance Tonite’ is an Excellent (and groovy) Showcase of WebVR’s Potential

Road to VR

Amsterdam-based interactive designer Jonathan Puckey and Studio Moniker’s collaboration with Google’s Data Arts Team has produced a compelling experience called Dance Tonite , which runs from a single website and offers something for everyone from mobile to desktop to VR.

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Developer Uses VR To Build AR Experiences That Mimic Real-World Physics

VRScout

Having that type of control in a virtual environment opened up so many possibilities for Vermeulen. ZedMini camera mounted to HTC Vive / Image Credit: Lee Vermeulen. The primary component is a ZedMini camera hooked up to an HTC Vive headset, that allows for AR pass-through while he is in VR.

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