Remove Google Remove Latency Remove Oculus
article thumbnail

New Google Stadia Job Listings Suggest VR Cloud-gaming Ambitions

Road to VR

Stadia, Google’s cloud-gaming company, is looking for new hires with a preference for virtual reality development experience. Stadia is Google’s cloud-gaming service which runs games on powerful computers in the cloud and then streams them to your PC, laptop, or even smartphone. Engineering Manager, Stadia Discovery.

Google 363
article thumbnail

NVIDIA CloudXR is Launching on Google Cloud, Microsoft Azure, and AWS

Road to VR

NVIDIA is continuing the rollout of its CloudXR technology on the three leading cloud computing platforms: AWS, Microsoft Azure, and Google Cloud. CloudXR is a specialized solution for the unique latency and performance requirements of VR and AR streaming. Image courtesy NVIDIA. Today Nvidia also said it will soon launch CloudXR 2.1

Microsoft 363
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Led by Former Oculus Exec, Facebook’s New Cloud Gaming Service Paves the Way to VR Streaming

Road to VR

Not only is the company’s just-launched cloud streaming service headed by Jason Rubin, a former Oculus executive, but VR cloud streaming is being talked about at the highest levels of the company. It’s critical for us to start with latency-tolerant games so we can deliver a good experience for players across a variety of devices.

Oculus 355
article thumbnail

LG Develops AI-based Tech to Reduce Latency & Motion Blur in VR Displays

Road to VR

South Korean tech giant LG Display and a team from Sogang University in Seoul have collaborated on a new AI-based content creation technology that’s designed to address the issue of latency and motion blur in VR headsets – well ahead of the mounting race for higher and higher display resolutions.

Latency 205
article thumbnail

Snapdragon XR2+ Gen 2 Is A Higher End Chip For The Samsung-Google Headset & More

Upload VR

It inherits all the advantages of the base XR2 Gen 2 architecture, including the hardware acceleration for camera passthrough that is said to reduce end-to-end latency to around 12 milliseconds. It's a more premium option for higher-priced headsets, including those designed to take on Apple Vision Pro. Details here: UploadVR David Heaney

Samsung 145
article thumbnail

How to use Casting to stream your Oculus Go content to Phone or PC

The Ghost Howls

At Oculus Connect 5 , Oculus has announced Casting, an amazing feature that lets you stream the content of an Oculus Go to a smartphone. How to use Casting to stream Oculus Go content to your smartphone. Follow my guide on how to update your Oculus Go until you can select the “Cast” option).

How To 268
article thumbnail

Oculus Go to Offer Fixed Foveated Rendering and Up to 72Hz Refresh Rate

Road to VR

Oculus has revealed that the standalone, entry-level mobile VR headset Oculus Go will support refresh rates up to 72Hz and will make use of fixed foveated rendering. One of the many snippets of news was more detail on how the company’s upcoming mobile, standalone VR headset Oculus Go handles rendering and on its display.

Oculus 257