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HTC Vive & Lenovo Standalone Headsets to be Based on Qualcomm Reference Design, Components Detailed

Road to VR

Now however we’re getting a little more clarity about the hardware: both will be built around Qualcomm’s VR headset reference design. Qualcomm’s VRDK reference design | Image courtesy Qualcomm. OmniVision specifically positions the OV9282 image sensor as ideal for VR headsets thanks to the low latency.

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Qualcomm’s New VR Headset Could the Reference Platform We’ve Been Waiting For

Road to VR

Now Qualcomm , a leading semiconductor company which regularly releases smartphone ‘reference’ platforms from which companies build their products, aims to fill that gap in the mobile VR space. See Also: Existing Phones Unlikely to Qualify as ‘Daydream Ready’, Says Google, VR Fans Should Wait to Upgrade.

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Google Shares New Research into Foveated Rendering Techniques

Road to VR

To that effect, Google Software Engineer Manager Behnam Bastani and Daydream Software Engineer Eric Turner recently posted a quick overview of a few techniques in the company’s nascent foveated rendering pipeline for AR/VR. Because Google focuses so much on mobile VR/AR applications, saving power is a serious issue to tackle head on.

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XR Talks: How Will 5G Unlock the Metaverse?

AR Insider

In the VR world, the metaverse often refers to an alternate digital domain where synchronous interaction takes place between placeshifted participants (think: Ready Player One). That’s everything from low-latency to millimeter-wave precision. The most commonly known advantage is greater network speeds and low latency.

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Hands-on: Google’s Standalone Daydream Headset Prototype with WorldSense Tracking

Road to VR

Over the last 12 months or so we’ve been keeping an eye on Google’s aggressive hiring for its AR/VR team which, among other things, suggested that the company was working on new “mass production” hardware that would go beyond the simple smartphone snap-in Daydream headsets. No pictures were allowed.

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NVIDIA’s big news: Cloud XR goes to AWS, Omniverse open beta is starting, and more!

The Ghost Howls

If you want to know more, you can refer to the official pages of the A6000 and A40. The most skeptical of you may wonder “What about latency?”: ”: if Virtual Desktop already adds latency at home, what you can expect from a server somewhere in the cloud? Basically, it is like Google Docs for artists.

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Google-Approved VR Headsets With Motion Controller Coming This Fall

Road to VR

Announced today at Google I/O 2016, VR team lead Clay Bavor revealed on stage that the company will be partnering with manufacturers to build Google-approved VR headsets based on an internally generated reference design. To boot, Google is also providing their new VR ecosystem with a handy Wiimote-style motion controller.

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