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How Smart Cities Can Use Augmented Reality Technology

ARPost

Augmented reality technology, the Internet of Things, and artificial intelligence are some of the most promising solutions out there. What Is the Role of Augmented Reality Technology in Smart Cities? Whether it’s buildings, landmarks, or public transportation, you can get the information you need without having to search it on Google.

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LG Develops AI-based Tech to Reduce Latency & Motion Blur in VR Displays

Road to VR

South Korean tech giant LG Display and a team from Sogang University in Seoul have collaborated on a new AI-based content creation technology that’s designed to address the issue of latency and motion blur in VR headsets – well ahead of the mounting race for higher and higher display resolutions.

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NVIDIA CloudXR is Launching on Google Cloud, Microsoft Azure, and AWS

Road to VR

NVIDIA is continuing the rollout of its CloudXR technology on the three leading cloud computing platforms: AWS, Microsoft Azure, and Google Cloud. CloudXR is a specialized solution for the unique latency and performance requirements of VR and AR streaming. Image courtesy NVIDIA.

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Google Set To Acquire Ultra-Low-Power Eye Tracking Startup For Headsets & Glasses

Upload VR

Google is in "final talks" to acquire AdHawk, a startup that makes ultra-low-power eye tracking tech for headsets and glasses, Bloomberg reports. If it goes through, AdHawk employees will join Google's Android XR team. If it goes through, AdHawk employees will join Google's Android XR team. AdHawk's sensor module.

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Google Announces New Tools to Develop High-performance Daydream Apps

Road to VR

During the opening presentation at today’s Unity Vision Summit, Nathan Martz, Developer Platforms Product Manager at Google, took to the stage to talk about new tools that the company is releasing to help developers create high-performance apps for Daydream, Google’s high-end Android VR platform. Instant Preview.

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NVIDIA’s Greg Jones: The 5G hype is justified, it’s going to be a huge advantage for XR

The Ghost Howls

I spoke with him about AR, VR, 5G (on which he’s very confident), cloud, and all the technologies we love the most. We’ve also talked about the latencies that we can expect today from cloud rendering. The latency … that is the big question, right?

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Led by Former Oculus Exec, Facebook’s New Cloud Gaming Service Paves the Way to VR Streaming

Road to VR

Cloud game streaming for the masses still has a way to go, and it’s important to embrace both the advantages and the reality of the technology rather than try to oversell where it’ll be in the future. It’s critical for us to start with latency-tolerant games so we can deliver a good experience for players across a variety of devices.

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