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Kim Nevelsteen wants to bridge different virtual worlds to create the Metaverse

The Ghost Howls

We all dream of the Metaverse , a fantastic online virtual world where we can all hang out with other people and do whatever we want. And even worse, these virtual worlds are like silos: they don’t talk to each other, they are separate the one from the others, they are not connected in any way. What is your job?

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Hands-on: Google’s Standalone Daydream Headset Prototype with WorldSense Tracking

Road to VR

Over the last 12 months or so we’ve been keeping an eye on Google’s aggressive hiring for its AR/VR team which, among other things, suggested that the company was working on new “mass production” hardware that would go beyond the simple smartphone snap-in Daydream headsets. No pictures were allowed.

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NVIDIA Unveils Its Four Pillars Of XR Development [PAID]

The Ghost Howls

Omniverse is a powerful tool for creating 3D virtual worlds that is made of different modules. It is a bit like GIT (or Google Doc, if you find it easier to imagine), but for artists and designers. And this would be much cheaper than making something that always answers with 10ms latency. Video courtesy NVIDIA).

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Owlchemy Labs Reveals Experimental AR ‘Mobile Spectator’ App for VR Games

Road to VR

The smartphone itself also has its work cut out for it, as it must simultaneously run ARCore and decode video, which all adds noticeable latency. Although Owlchemy Labs hasn’t announced any official plans to include the app’s functionality in Vacation Simulator , what we’ve seen thus far is really promising.

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New Riftcat VRidge 2.3 features: play Steam VR games using your phone as a controller!

The Ghost Howls

Of course, you may see that there are some limitations, like the introductions of Wi-fi latency or the fact that most mobile headsets have no positional tracking and just one 3 DOF controller (or none at all) when Steam VR games usually require the user to interact with the VR objects with both hands. It has been great! Well, it depends.

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Top 50 Terminologies related to AR/VR

ARVR

A form of non-verbal communication through the body (typically the hands or head) that, when tracked by a motion sensing device, can be interpreted as movement and mirrored in virtual reality. Gestures in virtual reality empower the experiencer with the ability to physically influence the experience. Google Poly ?—?a Latency? —?The

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‘Pluto’ Brings Cross-App VR Chat to Every SteamVR App, Now Available in Early Access

Road to VR

Instead of functioning as a standalone VR chatroom like many social VR apps, Pluto brings the fabric of social VR to any SteamVR application, allowing friends’ avatars to join you for a chat inside of whatever virtual world your inhabiting.

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