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Design Sprints at Leap Motion: A Playground of 3D User Interfaces

Leapmotion

Click To Tweet When someone first puts on a Leap Motion-enabled VR headset, it often seems like they’re rediscovering how to use their own hands. The post Design Sprints at Leap Motion: A Playground of 3D User Interfaces appeared first on Leap Motion Blog. From Flat Screens to VR Interfaces.

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The XR Week Peek (2021.03.22): Sony reveals PSVR2 controllers, FRL shows the wristband of the future, and more!

The Ghost Howls

It showed what is its vision for the long-term future: AR glasses that are intelligent enough to learn about your behavior and to examine the context you are in so that to be able to already provide you suggestions about what they can do to help you. Google halves its revenues on the Play Store. Learn more.

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Scaffolding in VR: Interaction Design for Stacking and Assembly

Leapmotion

Check out our results below or download the example demo from the Leap Motion Gallery. The advanced hand-based physics layer of the Leap Motion Interaction Engine makes the foundational elements of grabbing and releasing virtual objects feel natural. The Challenge. Held: The Scaffold’s grid and handles are shown.

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

We did a project just using Google's hand tracking library. And it's pretty cool that we get to experiment with the latest and greatest machine learning models, and try to get the most out of those chips. But things like midair haptics, with the Ultra Haptics or the Ultra Leap now. Alan: We actually did it.

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

We did a project just using Google's hand tracking library. And it's pretty cool that we get to experiment with the latest and greatest machine learning models, and try to get the most out of those chips. But things like midair haptics, with the Ultra Haptics or the Ultra Leap now. Alan: We actually did it.

article thumbnail

Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

We did a project just using Google's hand tracking library. And it's pretty cool that we get to experiment with the latest and greatest machine learning models, and try to get the most out of those chips. But things like midair haptics, with the Ultra Haptics or the Ultra Leap now. Alan: We actually did it.

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The XR Week Peek (2021.10.31): Facebook becomes Meta, Pimax teases Reality headset, and more!

The Ghost Howls

Reading the specs of Pimax Reality, every VR enthusiast can only go in awe: there are integrated all the features we have always wanted in a VR headset: amazing visuals, comfort, eye tracking, full-body tracking, hybrid functioning mode, etc… It just needs an integrated coffee maker machine to be perfect. Google is still into XR.