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Some months ago, we all read that letter where Zuckerberg claimed wanting to get complete control of the hardware and software stack so that Facebook shouldn’t depend on external companies, like Google or Apple for the SO, or phone manufacturers for the hardware. Even a small amount is very important to keep this magazine up and running.
This is the philosophy behind the LeapMotion Interaction Engine , which is built to handle low-level physics interactions and make them feel familiar. Design cues can extend far beyond traditional game design, and into the physical world – retail spaces and magazines, origami and physical interfaces. See also Fast Co.
In a new interview given to a New Zealander magazine, Gabe Newell talks about the work that Valve is doing with Brain-Computer Interfaces. Google makes Tilt Brush opensource. Google has just announced that the VR painting program Tilt Brush has been put opensource on GitHub. Other relevant news. Image by OpenBCI).
The news made headlines on all the most important magazines of the world, and many people that weren’t even aware of XR now have got to know that the mission of one of the most important companies in the world is to build “the metaverse”. Google is still into XR. I have no idea and I’m curious to see where this is going.
Google unveils Starline communication solution. At Google I/O, Google has announced Project Starline, an interesting project it has worked on for five years. I find Starlight an AMAZING project on the research side , and I think that all these technologies Google has developed for it may be re-used in other XR projects.
The one that I link to you here is from a general gaming magazine and it awards HL-A a 9/10 mark. I’ve used Google search to find all the pages with references to Del Mar in the Oculus website, and all the docs are identical to the previous versions. Google will delay the release of Chrome 81 , the one that should have included WebAR.
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