Getting — and Keeping — Your Attention in XR, with LumiereVR COO Alexander Haque
XR for Business Podcast
JULY 31, 2019
And to your point, by the way, what you mentioned — Google expeditions for the classroom — they started off by tackling that problem of bringing VR and synchronizing it across headsets. The whole purpose of VR is to give almost a lifelike simulation, if not give as close as a lifelike simulation as you can.
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