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More info (Official statement by Mark Zuckerberg) More info (Meta to lay off 10,000 people — Road To VR) More info (Meta to lay off 10,000 people — Upload VR) More info (Meta focusing more on AI — Yahoo Finance) More info (Meta focusing more on AI — CNN) Other relevant news Google is discontinuing Glass It’s the end of an era.
We all dream of the Metaverse , a fantastic online virtualworld where we can all hang out with other people and do whatever we want. And even worse, these virtualworlds are like silos: they don’t talk to each other, they are separate the one from the others, they are not connected in any way. What is your job?
It was even featured on Google News. Image by Google). Google acquires micro-LED startup Raxium. This week Google has performed another strategic move towards the development of its future XR glasses. Microsoft IVAS program is not doing great. More info (Quest 2 new parental controls?—?Road Upload VR).
Among others, Wong will be joined on the panel by Zilliqa Head of Metaverse and NFTs Sandra Helou representing the Metapolis virtualworld. Microsoft, Google, the XRA – and That’s Just One Talk. ARPost readers may remember Helou from when she took the time to talk with us earlier this year.
The last cycle before this one was the Quest one, which started to make virtual reality known to the mainstream audience for what concerns games and fitness. Especially Apple and Google, which are the dominant players in the smartphone industry, are both launching headsets this year.
Giants such as Oculus, HTC, Sony, Microsoft, Samsung, Walmart, and many others have been implementing their technologies in this field for a long time. The introduction of virtual reality technology in many areas: oil and gas industry, engineering, energy, metallurgy, telecommunications, advertising, and many others. Google Earth VR.
Or maybe “relaxed” is not the right word to use, considering the little drama on Microsoft’s headsets. Top news of the week (Image by HP) Microsoft officially drops support for its Mixed Reality headsets Microsoft has just released the infamous Windows 11, version 24H2 update. I think this speaks a lot.
Educators are using virtualworlds, but not in the way they had used them in the past, and not in the same numbers. The VirtualWorlds Best Practices in Education conference is a good example that showcases this work. Those educators that remain in virtualworlds are leveraging them to create better experiences.
Niantic has finally launched its VPS (Visual Positioning System), a solution that will allow developers to create AR applications that are persistent and shared in various locations in the world with centimeter accuracy. VPS is a technology that implements the AR Cloud and creates a bridge between the real and the virtualworld.
We’ve just confirmed with Google’s Clay Bavor that its upcoming standalone headsets from HTC and Lenovo will use the Daydream controller with three degrees of freedom (3DOF). The HTC Vive, Oculus Rift and upcoming headsets from Microsoft have controllers offering full six degrees of freedom (6DOF).
Combining spatial computing with the Internet, the Metaverse seeks to seamlessly connect the digital and physical worlds and transform online interactions. Evan Gappelberg, Chief Executive and Founder of Nextech AR , said in an interview with XR Today that metaverse solutions would “bridge virtual, hybrid, and in-person experiences.”
“Between 360 video, virtual reality, and augmented reality, I think augmented reality has much bigger opportunities,” Asher said. It’s a great hybrid between the real world and the virtualworld.”. Adobe also debuted Project Dali last year , a VR painting app built in the vein of Google Tilt Brush.
Earlier this year HTC became an official partner with Google in producing a Daydream-based standalone VR headset under the Vive brand. It looks like it will access HTC’s storefront, called Viveport, to get to virtualworlds rather than Google Play. Where Are My Hands?
Past attempts have been unsuccessful, such as Google Glass, due to reluctance and concerns over ethical issues such as privacy and security of AR glasses. Fast-forward a few years from the failing Google Glass, and now it turns out the popularity of smart-glasses has increased again, thanks to numerous new developments.
In the US, stores like Microsoft, Gamestop, and Micro Center host Vive setups offering public demos, while you can find the system in Europe in locations like Currys PC World, GAME, and Scan Computers. Oculus has a healthy smattering of demo locations across the US in many Best Buy and Microsoft stores. Google Daydream.
Companies like Google, Microsoft, Lenovo, and Vuzix are developing smart glasses to enhance the AR experience. Natural Language Processing (NLP) NLP is about using voice commands for people to explore and interact with virtualworlds. Screenshots taken on the official EQ3 website 4. It can boost satisfaction and sales.
Apart from the hardware, Somnium is moving well also on the software side: the graphics of the virtualworld is improving over time, and soon will be released the first game built on top of Somnium. Everything they have announced is realistic , and it gives the company the impression of being reliable. I like this approach.
VR and AR headsets are heading to market from Microsoft, Google, Facebook and others that have a wide range of capabilities. Just last week we learned about Facebook’s plan for a $200 headset that occupies the low end of the market while Google continues work on a six degrees of freedom standalone headset.
Partnership with Microsoft. This was totally unexpected, and in my opinion was huge, because they are the heads of two of the biggest tech companies in the world, and together they can make a lot of things. Highlights of the partnership between Meta and Microsoft. Microsoft 365 is coming to Quest Pro!
Plus, it was a proprietary system, owned by Microsoft, and didn’t play well with other metaverse platforms. In its blog post, the company said that it will be focusing on other metaverse-related efforts, such as the launch of Microsoft Mesh , an enterprise-focused metaverse platform. What about Meta, Google and Apple?
A self-sovereign identity system could enable the seamless portability of your avatar identity across multiple sites without having to use centralized authentication methods that would require you to login to every site with a unique username and password, or have to re-upload assets onto every metaverse world that you visit.
One of the largest industry events in North America, the Vancouver-based conference will spotlight how tech giants and startups are creating new ways to visualize and interact with virtualworlds. and LNG Studios , each showcasing programs that put hardware like HTC Vive or Microsoft HoloLens through their paces.
from PC) to join its virtualworlds , too, so that to increment the user base. This is why companies like Apple, Google, Microsoft and Meta are exploring similar technologies. Disney is working on glasses-free virtual installations. Microsoft Maquette gets discontinued.
A report from Insider states that Microsoft may have canceled its plans for HoloLens 3. There is instead a rumored partnership with Samsung , where Samsung would actually build a new XR device and Microsoft offer the platform on top of which the headset may run. Some updates on Meta products. Learn more (OpenBrush reaching v1.0)
And while this is anyway a good result for a startup (developing an AR headsets means spending billions in R&D), targeting the consumer market has been a suicide move , that let Microsoft get full control of the profitable enterprise market. More info (Camera Path and Google Drive backup) More info (Sketchfab exporting).
A volumetric captured Corgan soars through Tilt Brush and Blocks by Google created VR art. Corgan worked in collaboration with Isobar, Viacom Next, and VR artist Danny Bittman to conceive the virtualworlds depicted in the production.
Since then standalone VR has moved even closer to reality; Google is releasing a line of WorldSense devices with partners like HTC Vive later this year. Are Microsoft’s Mixed Reality headsets any good? Microsoft seems like the wild card in VR right now. What role with Google’s WorldSense headsets play?
If this partnership is exclusive, Meta has just got a huge edge over its competitors like Samsung or Google. IVAS is the modified HoloLens that Microsoft is experimenting with the US Army and thanks to this partnership it could show better and more useful data to its soldiers.
Luckily there is AR that is still strong, and we can hope to wear Google AR glasses soon… ah no, they are dead too. For me this is not a fortunate sentence: this is what Alex Kipman said about the HoloLens, a few weeks before the whole Microsoft Mixed Reality division was disbanded and he was fired from the company.
I have also noticed that actually there is still something AR-related in the hype cycle, and it is the AR cloud , the system to create a complete worldwide mapping between the real and the virtualworld. Considering that companies like 6d.ai mesh reconstruction of an environment from multiple cell phones.
The company switched to an enterprise model , but apart from a rebranding and an assistance service it is not clear what it actually means, especially if compared with the enormous enterprise offering that Microsoft is giving with HoloLens (Azure services, integration with Teams, etc…). CTRL+C in the real world, CTRL+V in the virtual one.
But you have hands and feet controllers to move in the virtualworld, so according to the manufacturers, you have 1.5DOF more (whatever it means). This move resembles the one that Google had with TiltBrush: instead of killing the program, it is returning it back to the community, and this is for sure a good decision.
Project Alloy stands alone among the current lineup of technologies available because it isn’t tethered to a desktop computer like HTC Vive or Oculus Rift, nor does it use a smartphone like Google Cardboard, Gear VR or Google Daydream. Later a prerecorded video showed a woman in a small virtualworld complete with a pet dog.
Project Alloy stands alone among the current lineup of technologies available because it isn’t tethered to a desktop computer like HTC Vive or Oculus Rift, nor does it use a smartphone like Google Cardboard, Gear VR or Google Daydream. Later a prerecorded video showed a woman in a small virtualworld complete with a pet dog.
All the 3 major VR runtimes (Oculus, SteamVR, Microsoft) are now compatible with OpenXR , and this means that on the runtime layer on PC, now OpenXR has been fully integrated. This means that if you develop an experience using OpenXR, you can run it on Oculus, SteamVR, and Microsoft runtimes with no modification.
Watch YouTube in VR with your friends, Google pours resources into shared social VR experiences, upcoming standalone headsets will be wireless, the Snapchat vs. Facebook continues, the investment & funding wrapup, and more… You can enjoy the full audio recording below: WATCH YOUTUBE IN VR… WITH YOUR FRIENDS! WEIRD OR AWESOME?
For the past two years, it featured a virtualworld made in VRChat by us of VRrOOm, and this year, the virtualworld was still there in parallel with the physical one. I’ve personally met and had a chat with people from Unity and Epic Games, Roblox, The Sandbox, HTC Vive, Microsoft, Rec Room.
MRTK, not to be confused with VRTK, is the official SDK to develop for Microsoft HoloLens and HoloLens 2. Google releases an opensource library for hand tracking. Google has released opensource a library for tracking your hands on a mobile device. Someone made Google Lens work in VR. has been released.
You’ll be able to sit in a real-world go-kart rig and race around in the virtualworld. One big name that was notably missing from the VR news at E3 was Microsoft—who, contrary to many predictions, did not announce anything VR-related for Xbox. GOOGLE LAUNCHES 3000 YEARS OF FASHION & CULTURE PLUS VR.
What virtual avatars, creatures, information layers or interactive components are here. The World Map in this world therefore isn’t a 2D street map like we have with Google Maps or Open Street Map, nor is it a 3D map with terrain and building volumes. What room are you in, what objects or other people are around you.
Headset freedom seems to be virtually solved either using external sensors like Rift and Vive, or using inside-out tracking pursued by Google, Microsoft, Intel and Facebook. It might seem slight, but the wire between a Vive or Rift and the PC rendering a world at 90 frames per second is a huge impediment. .”
Meta’s new digital landscape is sure to pave the way for endless new virtual concerts and online experiences in the years to come. Although Microsoft hasn’t shown much of an investment in the entertainment and arts sector as of yet, it has a lot of potential to offer with the HoloLens ecosystem.
It is a bit of a heated race for Intel, because Microsoft already announced partners working with the tracking technology it developed for HoloLens. This critical technology is a prize for Microsoft, developed over a number of years, and both Facebook and Google (along with many others) are racing to match it.
The metaverse has been pioneered largely by innovative start-ups, but there are concerns that the likes of Microsoft and Meta could trample over these firms due to their existing reach and scale. “Actually, we see that there is a lot of innovation when it comes to virtualworlds,” she said. “I
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