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This method is similar to the motioncapture technology that has been used to create realistic computer generated video for years. However, the company is partnered with household names like nvidia, Unity, Unreal Engine, and HTC. Live Client is a tool for facial motioncapture.
The experience was developed in Unreal Engine, using 4D character scanning and a specialist array of 125 Digital SLR cameras to capture the hero tennis player and 24 other hero characters, and motioncapture technology for animation. Waterloo Station seems to be the hot spot for VR activations at Wimbledon.
The company was later acquired by Google in 2010. Prior to Presence Capital, he was the founder and CTO of MyMiniLife (acquired by Zynga) and the founder and CEO of Toro (acquired by Google). Before his entrepreneurial work, Mahajan was an engineer at Epic Games on the Unreal Engine and Gears of War. 12- Tipatat Chennavasin.
Viveport is improving a lot, and now HTC is also launching the Vive XR Suite , which will be distributed thanks to the support of a strong network of partners like HP, NVIDIA, Baidu (the Chinese Google), and Accenture. Vive XR Suite is HTC’s full enterprise suite for remote collaboration. Learn more.
I think that, after a year, its specifications don’t sound exceptional anymore and maybe it is better that LG jumps directly to a second generation or that enters the standalone market (as it seems, since there are some rumors about a new revolutionary headset screen developed by Google and LG). Google AR apps.
Google unveils Starline communication solution. At Google I/O, Google has announced Project Starline, an interesting project it has worked on for five years. I find Starlight an AMAZING project on the research side , and I think that all these technologies Google has developed for it may be re-used in other XR projects.
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