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What Does the XR Industry Think about Apple’s Vision Pro?

XR Today - Mixed Reality tag

Kevin Miller, Chief Technology Officer, North America, IFS AR can guide workers through complex assembly processes by overlaying digital instructions onto real-world objects for assembly and production. For the conversation, XR Today is pleased to invite the following: Matt Cimaglia , Chief Executive and Co-Founder, Alteon.io

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Building a Better 360 Camera from Consumer to Pro, with Insta360’s Michael Shabun

XR for Business Podcast

He’s the marketing director of Insta360 and leads North American marketing strategy, partnerships and communication efforts. Michael specializes in helping overseas brands build their presence in North America. You see Google. Michael specializes in helping overseas brands build their presence in North America.

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Building a Better 360 Camera from Consumer to Pro, with Insta360’s Michael Shabun

XR for Business Podcast

He’s the marketing director of Insta360 and leads North American marketing strategy, partnerships and communication efforts. Michael specializes in helping overseas brands build their presence in North America. You see Google. Michael specializes in helping overseas brands build their presence in North America.

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Building a Better 360 Camera from Consumer to Pro, with Insta360's Michael Shabun

XR for Business Podcast

He's the marketing director of Insta360 and leads North American marketing strategy, partnerships and communication efforts. Michael specializes in helping overseas brands build their presence in North America. You see Google. Michael specializes in helping overseas brands build their presence in North America.

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Our First Look At Microsoft HoloLens 2

VRScout

One of the more surprising announcements during the presentation, Spatial Anchors serve as a way to share three-dimensional images compatible with Apple’s ARKit as well as Google’s ARCore. To do that, it had to pass the basic impact tests from several protective eyewear standards used in North America and Europe.

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The XR Week Peek (2021.12.13): Horizon Worlds is now in open beta, Among Us VR is coming, and more!

The Ghost Howls

The North-America-only limitation is quite a bummer for us Europeans, but honestly, as a developer, I understand the will of making an incremental deployment to be sure that everything works before expanding the product to many countries. It is a big showcase demo for its Unreal Engine 5, and I have to say it is pretty impressive.

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A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

We also saw a growth of AR glasses, not in America and not North America, not the rest of the world, but in China. But then you look at Unreal. Epic sued Apple and Google this year over the duopoly of the app stores. just, Google it. They're creating kind of reference designs for the world to build on.