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Last week at Google’s I/O 2017 developer conference the company made a number of new announcements which are very exciting for VR consumers. Within the industry though, the announcements represent somewhat of a repositioning of industry players, one that puts Oculus’ mobile strategy in a rough spot. This is Awkward.
We’ve estimated that its annual XR R&D spend — not including its $2 billion Oculus acquisition — approaches $10 billion. That includes both AR and VR, the latter being more tangible today, given Oculus’ in-market status. It’s playing a long game and is firmly committed.
Not only is the company’s just-launched cloud streaming service headed by Jason Rubin, a former Oculus executive, but VR cloud streaming is being talked about at the highest levels of the company. For the purposes of our beta, that includes genres like sports, card, simulation, and strategy games.
Azure Cloud Platform competes alongside AWS and Google Cloud. It was a good opening gambit to break up the Oculus/HTC Vive PC VR binary that had developed a year prior, although those Windows VR headsets weren’t just new hardware destined to hook into Steam content. Breaking the Zune Curse?
Oculus CTO John Carmack has said publicly that he’d love to open up Oculus Quest to Android apps to boost the headset’s usefulness, but admits he’s “not winning” the debate internally at Facebook. Android apps running on Quest is apparently something Oculus’ own CTO has been arguing for internally.
Top news of the week (Image by Google) AI models to generate 3D scenes start to surface This week we had the announcement of two AI models dedicated to the generation of 3D worlds. These glasses should be built in partnership with Google and Qualcomm and have a similar form factor to the successful Ray-Ban Meta glasses.
In the interview with me, he talked about many topics, like the rumors he heard on Apple Glasses, on the Oculus Quest 2 , the America vs China war, XR entrepreneurship, Tesla, and more! But of course, the technology is still not there: the Oculus Quest is still uncomfortable, we can’t read texts in it, and so on.
It looks like we’ll have to wait until CES this year to learn if this is more than a positional tracking and 6-DoF tracking update to Gear VR, and whether Samsung is developing their own standalone headsets independent of Facebook’s Oculus Go. LISTEN TO THE VOICES OF VR PODCAST. Support Voices of VR. Subscribe on iTunes.
In the end, the time has come: Oculus has officially revealed the name and the price of the Santa Cruz headset. Its name will be Oculus Quest and will cost $399. I followed today’s OC5 conference via Facebook streaming only for this moment and Oculus has not disappointed my expectations. ” and he has satisfied us.
At Oculus Connect, the company’s annual developer conference, we got fresh insight into where Oculus is heading, and a new look at how Facebook’s money is funding battles on all fronts of the industry’s increasingly competitive landscape. Oculus Rift + Touch Price Cuts in 2017. Old Enemies – HTC. Launch – $800.
This traces back to Facebook’s Oculus acquisition in early 2014 that kicked off the current wave of excitement….including That excitement culminated in 2016 after the Oculus acquisition had time to set off a chain reaction of startup activity, tech-giant investment, and VC inflows for the “next computing platform.” Part V: Apple.
They’re each building wearables strategies that support or future-proof their core businesses, where tens of billions in annual revenues are at stake. At the center of this master plan is the thing that kicked off the current AR & VR era: Oculus. XR Talks: Behind Facebook’s Spatial Strategy. Social Experiment.
Sony is the market share leader for VR hardware revenues according to the latest report from Strategy Insights. That’s followed by Oculus (presumably all variants) at 25 percent and HTC (same) at 22 percent. That includes Google (11 percent) Samsung (5 percent) and others (6 percent).
Announced back in May, an update bringing Google Daydream support to the Samsung Galaxy S8 and S8 Plus has begun rolling out, making those phones the only two to support both Daydream VR and Gear VR. The Android Soul reports today that Galaxy S8 and S8+ updates with Google Daydream support have begun rolling out to Verizon customers.
Many Oculus Rift and even Quest owners know well that SteamVR supports both headsets seamlessly. I spoke with a source with direct knowledge of the Oculus SteamVR integration who told me that the integration is solely the work of Valve. SEE ALSO Platform Politics: Inside the Oculus and 'Revive' Dilemma. Image courtesy Valve.
Platforms: SteamVR , Oculus Rift/Rift S , Viveport. Platforms: SteamVR , Oculus Rift/Rift S , Oculus Quest. Each level of SUPERHOT VR requires different movements and strategies in order to succeed. Platform: SteamVR , Oculus Rift/Rift S , Oculus Quest , PlayStation VR. Tilt Brush by Google.
A pioneer who helped kickstart VR’s renaissance is driving the strategy for Microsoft’s Windows Mixed Reality platform, spanning both HoloLens and a collection of VR headsets rolling out later this year. UploadVR has now confirmed Bolas’ role. .
What’s exciting about HeadOffice.Space is that it is interoperable, flexible, and accessible across multiple platforms, with Mac, iOS, Android, Oculus Rift, Google Cardboard, and Oculus Quest support currently in development. Image Credit: HeadOffice.Space. Webtools for the way people work.
Considering that Facebook is very smart also in leaking misleading info (as it has happened with the “Monterey” headset ), this can also be a move from Menlo Park to create hype for the upcoming Oculus Connect 6 and the AR glasses that will be teased there. The Oculus Connect 6 is coming! Games on Oculus Quest are selling really well.
Earlier this year the device was teased to be heading to Western markets as part of Google’s Daydream platform in 2017, but now HTC confirms they’ve canceled those plans. The Vive Focus headset was actually first announced for the Western market back at Google I/O 2017 in Q2. billion earlier this year.
At Google I/O 2017 developer conference this week, the company announced a standalone Daydream VR headset in partnership with Qualcomm , with Lenovo and HTC slated to release commercial versions later this year. Google also shared a small tidbit: Developers have built “more than 150 apps” for Daydream so far.
This traces back to Facebook’s Oculus acquisition in early 2014 that kicked off the current wave of excitement….including That excitement culminated in 2016 after the Oculus acquisition had time to set off a chain reaction of startup activity, tech-giant investment, and VC inflows for the “next computing platform.”
As for apps, the AR glasses play bespoke content in pre-defined playspaces, all of which you can download from Google Play, such as Table Trenches , a 1v1 tabletop strategy game. That’s the value proposition at least, as Nreal Light goes on sale in the US today for $599.
This timing prompted Spatial to launch on Oculus Quest and make its PRO tier free. Starting at the beginning, the Spatial user experience (UX) is the first thing you’ll notice when entering the app (I accessed via Oculus Quest). This is by design says VP of BD and Strategy, Jacob Lowenstein. Here’s the deep dive.
Before Oculus can have its three days of fun later this week, Google will be getting its time in the spotlight at its own Made By Google press conference in San Francisco tomorrow. Namely, it’s time to learn a lot more about Google Daydream. Namely, it’s time to learn a lot more about Google Daydream.
On the other side, this is massive for Apple, that mixing the data of Apple Maps together with all these point clouds detected by the rear cameras when in use, will be able to create an AR Cloud ecosystem probably even before Facebook, Microsoft, and Google. Let’s see if Facebook will be a worthier opponent than Google. Image by Acer).
Arizona Sunshine developer Vertigo Games announced today that Skyworld , a top-down strategy game built for VR is coming to the Vive, Rift, and Windows VR headsets. It was an intriguing look at how a strategy game could be developed for a VR system with motion controllers. Reinvents Classic Strategy Gameplay for VR.
That could be wayfinding with Google Live View , or visual search with Google Lens. As you can tell from the above examples, Google will have a key stake in this “Internet of Places.” XR Talks: Behind Facebook’s Spatial Strategy. ” But it’s not alone. continuing here with Facebook.
In the three years following, it launched on the Oculus Rift Store, the original PlayStation VR, Steam, and Google Daydream, an early pioneer of cross-platform VR availability. Darknet was the first full game to launch on Samsung Gear VR, which is considered to be the first consumer VR headset.
Yesterday, Google shook up the virtual reality scene by both announcing and releasing a brand new immersive experience: Google Earth VR. ” This message appears even for the very developers that have managed to obtain a pair of Oculus Touch controllers, which don’t release to consumers until next month. Stay tuned!”
Google reportedly asked Meta to partner and "contribute to" its upcoming XR platform, but Meta said no. The Meta Quest operating system is a fork of the open-source core of Android (known as AOSP), a similar strategy to Amazon's Fire OS for its Fire tablets. We would love to partner with them.
The move comes just a week after the company announced a mobile standalone Vive headset in partnership with Google. The Link announcement comes just one week after Google announced that it’s working with Vive (among others) to build new mobile standalone Daydream headsets for high-quality VR experiences built on Android.
Last week Oculus announced that it would begin testing a Facebook advertising system inside select VR games. Blaston was the only title specifically named in the announcement, and Oculus used the game to show examples of how ads might appear inside of VR games. .” (2016) , in the future.
When developing the first prototype standalone Daydream headsets, Google based their work on the Qualcomm VRDK, and, subsequently, both HTC and Lenovo’s standalone Daydream headsets will be built on the same foundation. SEE ALSO First Glimpse of HTC's Standalone Vive Headset Powered by Google Daydream, Launching Later This Year.
Speakers from leading companies including Oculus, Intel, Ford, HTC, Paramount, Google, Epic Games, Walmart, Qualcomm and many more, will be present at the event. The event takes place at the San Francisco Marriot Marquis this week on December 7th and 8th. Check out all the latest VRX details here.
Oculus devices will require a Facebook login. The enormous piece of news of the week is tha t Facebook has communicated that from October, 20th, all people that want to use an Oculus device for personal use will have to use their personal Facebook account to log in. Top news of the week. Image by Tweakanalogy). The same on Twitter.
Sotheby’s teamed up with FGreat Studio to create the 360° immersive experience, letting visitors to the gallery dive in with an Oculus Rift headset. The Rift installation at Sotheby’s gallery is part of a larger digital strategy to lure new, tech-savvy buyers in who can appreciate the works in a reimagined way.
billion since its initial Series A financing in 2014, garnering cash from the likes of Google, Alibaba, Qualcomm, and Andreessen Horowitz over the years. Other options reportedly under consideration are potential partnerships and a stake sale. The Plantation, Florida-based company has raised $2.6
There is not only the problem of the timezone but also the unknown of the internet connection and the inability of reaching Western websites like Google. VPN (Image from Know Your Meme) In China, most of the Western websites we use the most, like Google and Facebook, are blocked behind the Great Firewall.
This traces back to Facebook’s Oculus acquisition in early 2014 that kicked off the current wave of excitement….including That excitement culminated in 2016 after the Oculus acquisition had time to set off a chain reaction of startup activity, tech-giant investment, and VC inflows for the “next computing platform.”
Marcos has since left Mozilla in order to work on the Supermedium WebVR browser, which creates a desktop VR browser designed for the Vive or Oculus to easily go in and out of viewing WebVR content as a seamless VR experience. spec include Firefox Release 55, Oculus Browser, Samsung Internet, & Microsoft Edge.
The company took measures recently by combining it’s ailing smartphone business with its VR division , coming shortly after the company sold off much of its smartphone team to Google in a $1.1 billion deal, which saw half of HTC’s smartphone R&D division transferred to Google. tracking base stations and 2.0 controllers.
The historical moment of the launch of Quest 1 (Image by TechCrunch) Oculus Quest 1 launched in 2019 for $399. Quest 3S launch date and strategy When will the Quest 3S be launched? So take everything with a grain of salt) Quest 1, Quest 2, Quest 3… and Quest 3S Let me start with a bit of history about Meta’s headsets.
A bizarre strategy, that doesn’t surprise me anymore, though. Valve Index and Oculus Quest were on sale again. This week the Valve Index and the Oculus Quest have been put back in stock. This week the Valve Index and the Oculus Quest have been put back in stock. Image by Oculus). Other relevant news. Who knows….
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