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The XR landscape has changed significantly over the last five years with the flourishing of standalone headsets and new entrants like Apple and (soon) Google. And that the company went on to dissolve the ‘Oculus’ brand, which had long been the most recognizable name in the industry for enthusiasts and even outsiders.
Last August the Virtual Reality Developers Conference (VRDC) published its first report on the state of the VR industry based off of a survey for developers. The results suggested that marginally more developers were working on the HTC Vive than the Oculus Rift. It might take some time before we see big changes in these surveys.
According to the latest figures from Steam’s Hardware & Software Survey, the Oculus Rift has picked up an additional 3.1% SEE ALSO Google Buys HTC Talent & IP for $1.1 Participation in the survey is optional. The post Oculus Rift Closes in on Steam Majority Market Share appeared first on Road to VR.
It is becoming always more difficult for a new company entering the field: the key hardware suppliers of displays and other components are all being bought by Meta, Apple, Snap, Google, and other big players. It is just a bit more expensive than the $300 needed to buy an Oculus Quest 2. Participate in this AR/VR Survey.
These apps hope to make the Oculus Go your next entertainment device. The $200 standalone VR headset from Oculus has finally arrived. the Oculus Go is part of Oculus’ larger goal to getting one billion consumers into VR. With Oculus Go, iPhone users around the world can now finally jump into VR with something comparable.
These are pretty cool, also because the Snapdragon XR 2 is much more powerful than the 835 mounted by the Oculus Quest. New Steam hardware survey highlights that the number of VR headsets has grown again, and now according to Road To VR there are 1.6M Oculus Quest is sold out, and Coronavirus may make the situation even worse.
Consider that the Oculus Quest 2 has made wireless VR accessible, and that the average modern smartphone is perfectly capable of handling complex AR tasks. See Also: GoogleSurvey: How Shoppers Actually Feel About AR-Enabled E-Commerce. There’s so much more scope for deployment.
Oculus Quest 2 had a great Christmas. The sales of Oculus Quest 2 have been great during the holidays , and the Quest has been a Christmas gift very much appreciated by kids (but wasn’t there an age limit?). Many Rift users reported problems in using the Oculus Store on PC this week , in particular in downloading games.
Options like the Oculus Quest 2 make it easy for anyone to jump right into virtual reality and VR gaming, and it’s nice to know you’re not alone. Survey responses will be shared at a later date; preliminary results are shared here with permission.). Google Earth VR. Who Is Playing Games? Everest VR. VR Regatta. Relaxation.
A survey of game developers attending the annual GDC conference suggests major growth in the number of developers building games for AR and VR headsets. Interestingly, in terms of interest, Google’s Daydream at 17% of interested respondents, beat out Gear VR at 13%. Developer Interest in AR/VR Platforms.
In a survey published by VRDC, AR and VR developers are largely leaning toward platform agnostic development for their next projects. See Also: Platform Politics – Inside the Oculus and ‘Revive’ Dilemma. While the figure above is interesting, it should be noted that the sample size of the survey is only 500 respondents.
On the other side, this is massive for Apple, that mixing the data of Apple Maps together with all these point clouds detected by the rear cameras when in use, will be able to create an AR Cloud ecosystem probably even before Facebook, Microsoft, and Google. Let’s see if Facebook will be a worthier opponent than Google. Image by Acer).
Each year, attendees take part in a lengthy survey that serves as the foundation for the conference’s State of the Industry document — this year’s results proved very interesting. In addition, 19% of developers said they were working on an Oculus Rift game while all the others were under 10%.
100 Oculus Rifts will be deployed at 90 California libraries over the next three months as part of a pilot program offering VR to anyone with a library card. VR applications for people to explore include Google Earth, Apollo 11, Titans of Space 2.0, There will also be optional surveys for people to fill out.
Starting with quantitative analysis ARtillery’s recent survey findings can provide more color. Web AR meanwhile lingers at 18 percent of survey responses. As for apps, they perform well in the survey, but we’ll set them aside for now. Oculus, HTC and Playstation are doing it in VR,” said 8th Wall’s Erik Murphy-Chutorian.
Luckily there is AR that is still strong, and we can hope to wear Google AR glasses soon… ah no, they are dead too. Let me copy-paste for you what it is about: AR/VR creators, this survey is for you. Take the survey to help the global community learn more about the skills and technologies necessary to succeed in 2023 and beyond.
References found in the Oculus Quest 2 firmware by users Reggy04 and Basti564 highlight how the Quest 2 Pro should have: Eyes tracking Facial expressions tracking Eye relief knob Granular IPD adjustment External charging station. Market analysis firm ARtillery Intelligence has conducted a survey about VR in the US. Image by Facebook).
Based on interviews and surveys of more than 750 XR professionals, the report is an in-depth analysis of the state of the global XR market today and seeks to distil emerging XR trends into a clear narrative to determine the sector’s future direction.
Its survey forecasted that the VR gaming industry is set to grow from 0.4 Live Monitoring of Premises Google has already experimented with VR goggles (known as Google Daydream) that helped people find their way and get new routes. But word is that it is virtual reality that will keep everyone guessing. billion USD in 2017 to 2.4
He also said that the market is big enough for HTC and Oculus. Image by Oculus). Oculus Quest gets the runtime update promised at OC6. This week, Oculus has started distributing the runtime update for Oculus Quest carrying with it some of the features promised at OC6 : Oculus Go emulation.
And Oculus Quest is a beacon of hope on the VR side. This is true if counting Apple (ARkit) and Google (ARcore) compatibility. ARtillery’s consumer AR survey with Thrive Analytics shows that 67 percent of AR users reported monthly or greater frequency and 78 percent reported high satisfaction. Mobile: The Near Term Play.
Powered by social platform High Fidelity , up to 100 total HTC Vive and Oculus Rift users will be able to join the live Q&A virtually, and select attendees of the virtual session will be able to speak directly to the cast or even participate in VR games with their favorite Ranger. Tagged with: htc vive , oculus rift , social vr , VR.
Will Google Incubate AR Inside Search? Is Google Building an ‘Internet of Places?’ ’ Is Oculus Quest VR’s ‘iPhone Moment?’ AR Briefs, Episode 25: Consumer AR Survey Results. Has Oculus Sold 333,000 Quest’s So Far? ‘Audio AR’ Emerges: Discussions with Developers.
The historical moment of the launch of Quest 1 (Image by TechCrunch) Oculus Quest 1 launched in 2019 for $399. April’s hardware survey of VR headsets on Steam. So take everything with a grain of salt) Quest 1, Quest 2, Quest 3… and Quest 3S Let me start with a bit of history about Meta’s headsets.
Increased Adoption of AR in E-Commerce According to a recent survey, 38% of marketers reported using AR in 2022. Companies like Google, Microsoft, Lenovo, and Vuzix are developing smart glasses to enhance the AR experience. It’s a significant increase from the 23% reported in 2017. Screenshots taken on the official EQ3 website 4.
We still don’t have many details on the new controllers beyond the fact that they are said to offer full six degrees of freedom — like Oculus Touch and Vive’s wands — but that they need to be in sight of the headset’s outward-facing cameras and sensors to be fully tracked.
Inside this growing VR market, the headset that is selling the most is the Oculus Quest 2. More info (PwC research) More info (Steam Hardware Survey) More info (Counterpoint Research) More info (Moss and Gorn selling more than 1M units). Facebook totals now 60.2% Digilens and Luxecel present innovations for AR lenses.
The XRA is an industry organization founded by Google , HTC VIVE , Microsoft , Oculus , and Sony Interactive Entertainment. For example, the last time we covered one of their reports it was an industry survey with Perkins Coie.
The bundle includes some of the Oculus Store’s more popular paid content, such as Anshar Wars 2, Darknet, Drift, Keep Talking and Nobody Explodes, Ocean Rift and Starchart. Both numbers are milestones for Samsung, Oculus and mobile VR in general. Also in the same survey of 10,000 U.S. broadband households, or 2.3
It looks like we’ll have to wait until CES this year to learn if this is more than a positional tracking and 6-DoF tracking update to Gear VR, and whether Samsung is developing their own standalone headsets independent of Facebook’s Oculus Go. LISTEN TO THE VOICES OF VR PODCAST.
According to the Steam hardware survey, Windows Mixed Reality headsets are still used by 50–80,000 people today. As a tech guy, of course, I’m all in for retro compatibility, and I would still love to sometimes attach my Oculus DK2 to my laptop and remember the good old times playing Tuscany.
Years later, in 2014, my previous classmate Gianni Rosa Gallina called me because he wanted to create a startup about all the fancy things we were discussing in that period, in particular Google Glasses and my obsession about seeing virtual objects on top of the real world. ” I’m not crying, you’re crying thinking of Metaio.
Palmer Luckey’s intuition in 2012 was realizing that with the launch of the iPhone, finally VR could have its iPhone moment (many of them, actually) and that’s how the Oculus Rift was born. In the middle of this, of course, the Apple Vision Pro was also an iPhone moment, without forgetting Half-Life: Alyx in the mix.
As its largest competitors trail-blaze a particular path, Apple is content to be Apple and survey the chaos and decide to do things when it’s good and ready. Macrumors reported yesterday that the company have recruited two new team member, Zeyu Li from Magic Leap and Yury Petrov from Oculus.
Reports such as the annual Game Developers Conference (GDC) State of the Game Industry Survey can be a good indicator of where the industry is heading and what direction developers see as the best to spend their time on. In the 2018 report, 41 percent of developers said Oculus Rift. Even Oculus Go managed 10 percent.
More info (Twitter post that describes the excitement around this project) More info (Official launch blog post) Other relevant news (Image by Google) Chrome ships WebGPU Chrome , the most popular browser around, has just implemented WebGPU. This research, taken further, could bring many interesting innovations in the AR field.
Consider that the Oculus Quest 2 has made wireless VR accessible, and that the average modern smartphone is perfectly capable of handling complex AR tasks. See Also: GoogleSurvey: How Shoppers Actually Feel About AR-Enabled E-Commerce. There’s so much more scope for deployment.
An MIT study about embracing digital technology reports that 63 percent of surveyed managers said the pace of technological change in their workplaces is too slow, primarily due to a “lack of urgency.” Google Trends indicates a smaller impact for the term “Augmented Reality,” while “Remote Support” shows much stronger relevance.
Interest among Chinese consumers is high: one survey by Niko Partners last year found that half of Chinese gamers are interested in VR and 30 percent were willing to spend up to $200 on a device. Tencent has also invested in Original Force , which creates computer-generated VR content and is working on VR movies for use with Oculus Rift.
On the VR side, Oculus Quest is a beacon of hope in both quality and consumer traction. Visual search a la Google Lens will be opportune as it inherits the high-intent dynamics that make search a valuable ad medium. For a deeper indexed and searchable archive, subscribe to ARtillery PRO. That leaves the question of what 2020 will bear.
New Zealand’s International Visitor survey found that 16 percent of international tourists cited The Hobbit Trilogy as the initial reason they considered a trip to the country in 2015. You could call it The Lord of the Rings Effect. image created by Road to VR.
This leaves Oculus, Google and HTC to split about a million units. ” The report also notes “Oculus has shown a strong interest in gaming and social applications so consumer penetration will be more important to the Rift. mobile gamers from July 2016, data collected from partners in the VR Data Network.”
The sales predictions previously reported for the Oculus Rift and HTC Vive remained the same in the new report. Google’s Daydream View , however, fell from over 450,000 units to around 260,000 units in terms of predicted sales. ” Tagged with: analysts , PSVR , sales , superdata.
The organization found that, by the end of 2016, the Oculus Rift is projected to sell 355,088 units; the HTC Vive will sell 420,108 units; Google Daydream will sell 450,083 units; and the PS VR will sell 2,602,307 units.
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