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Spatial Beats: Snap, Google & Digilens

AR Insider

This week, we dive into Snap’s new AR Spectacles, Google I/O takeaways and Digilens’ new reference frames. On the more comical side of the news, Unreal is suing Chinese smartglasses maker Nreal because the brand names are too similar and will cause confusion. The Oculus Go was launched under his watch.

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Epic Games Goes All In With Unreal Engine 4 Support for Google Daydream

VRScout

Riding the wave of excitement over Google’s new VR platform, Daydream, Epic Games CTO Kim Libreri announced on the Google I/O stage today that the gaming giant has brought support for Daydream to Unreal Engine 4. The post Epic Games Goes All In With Unreal Engine 4 Support for Google Daydream appeared first on VRScout.

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Unreal Engine 4.12 is Out Now, Gets ‘VR Editor’, OSVR and Google VR Support

Road to VR

Epic Games’ popular Unreal Engine has just received a major update with version 4.12 now sporting Google VR ‘Daydream’ and OSVR native support. Clearly in the above demo, Donaldson is immersed with the Oculus Rift and using Oculus Touch controllers, but the original unveiling was done on the SteamVR powered HTC Vive.

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Unreal Engine 4.20 Ships With Native Mixed Reality Compositing for VR, New AR/VR SDKs

Road to VR

Unreal Engine 4.20 In the VR realm, the new version brings native mixed reality video compositing for VR applications, and an update to a much newer Oculus SDK. and Google’s ARCore 1.2, Unreal Engine 4.20 Updated Oculus SDK. For developers using Unreal Engine to build titles for the Rift, UE 4.20

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The XR Week Peek (2022.05.16): Meta teases Cambria, Google shows new AR features, and more!

The Ghost Howls

Image by Google). Google performs interesting AR news at I/O conference. At Google I/O, no executive of the company has talked about the M-word, but they have anyway showed interesting AR updates, which will be relevant for our future M-world. Another cool announcement has been the one of Immersive View for Google Maps.

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Oculus Offers Up Developer Quick-start Guide for Bringing Apps to Go

Road to VR

With the impending launch of Oculus Go, the company’s first standalone headset, Oculus has shared with developers a handy cheat sheet for bringing Gear VR applications to the Go. You cannot rely on Google Play Services (e.g. OneSignal) when running on Oculus Go. OneSignal) when running on Oculus Go.

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Epic Announce Android Daydream VR Support in Unreal Engine, Available Today

Road to VR

Epic Games’ Kim Libreri today took to the stage at Google’s I/O conference to announce Unreal Engine support for the newly announced Daydream Android VR platform, what’s more is that it’s available right now.

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