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I interviewed both John Riccitiello, CEO of San Francisco-based Unity, and Tim Sweeney, CEO of Raleigh, N.C.-based He said that 59 percent of virtualreality developers are using Unity, according to a survey by VisionMobile. Ditto with Google and ditto with Microsoft.”.
Our mission was, as you said at the beginning, was to bring VR analytics and data to virtualreality. And to your point, by the way, what you mentioned — Google expeditions for the classroom — they started off by tackling that problem of bringing VR and synchronizing it across headsets. The science is there, too.
Our mission was, as you said at the beginning, was to bring VR analytics and data to virtualreality. And to your point, by the way, what you mentioned -- Google expeditions for the classroom -- they started off by tackling that problem of bringing VR and synchronizing it across headsets. It's a great jump off point.
Our mission was, as you said at the beginning, was to bring VR analytics and data to virtualreality. And to your point, by the way, what you mentioned — Google expeditions for the classroom — they started off by tackling that problem of bringing VR and synchronizing it across headsets. The science is there, too.
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