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Top news of the week (Image by Google) AI models to generate 3D scenes start to surface This week we had the announcement of two AI models dedicated to the generation of 3D worlds. These glasses should be built in partnership with Google and Qualcomm and have a similar form factor to the successful Ray-Ban Meta glasses.
Top news of the week (Image by Google) Google announced Android XR The most important news of the week, and one of the most important of the whole year, has been the official announcement by Google of Android XR. But other partners like XREAL, Sony, and Lynx are working on new devices compatible with this operating system.
Others, who probably ran the message through Google Translate, chalked it up to a simple typo tantamount to mistakenly adding the letters ‘VR’ in front of ‘headset’ It’s not a typo though. Sony has generated over two billion dollars in revenue with PSVR hardware and software sales.
The Sony vs Samsung skirmish is nothing new. Both Sony and Samsung have clearly demonstrated an interest in extended reality over the years. Sony vs Samsung: The Headset Details We Know So Far Sony has been a lot more forthcoming with its XR plans, and what it wants to accomplish with its upcoming XR device.
PlayStation VR 2 Logo (Image by Sony Interactive Entertainment). Further references. Further references. Further references. Further references. Further references. Click to read the thread on Twitter… it is worth it. Now let’s dig into the best news! How Mutalk does work (Image by Shiftall).
We expect Palm’s 5 million active user estimate includes only fully-featured VR headsets like PSVR, Quest, and PC VR, but not older and more limited headsets like Oculus Go and Google Cardboard. The post Resolution Games Estimates VR Has 5 Million Active Users appeared first on Road to VR.
Apple Intelligence on the Vision Pro would be a big deal, and especially it would let Apple compete better with Google , which made the integration with Gemini one of the best features of its Android XR operating system. This is impressive. The numbers are still not comparable to those of Quest, but they are still very good.
Project Morpheus prototype | Photo courtesy Sony. SEE ALSO On the Hunt for VR's Killer App with Sony's Head of PlayStation Magic Lab, Richard Marks. Google, who recently claimed to have the most accurate speech recognition , announced its collective AI efforts are now under Google.ai That’s why I see it as the holodeck.
And the speed gain is impressive : a full-resolution reference scene that would take 140.6 Google acquires North. It is official: after we all heard the rumor that Google was acquiring North for $180M, the Big G has confirmed the acquisition, not disclosing the actual amount of the deal. Sony Dreams adds PSVR support.
Always see chart date for context, and refer to newer data if applicable. This approach has attracted Sony Pictures, Miller Lite, and Porsche as clients for AR campaigns. This was the case in “normal” times and has accelerated during the COVID era, when retail lockdowns compel AR’s ability to visualize products remotely.
Later, in November, another leak emerged suggesting Samsung will use its partnership with Google and Qualcomm to release a pair of AI smart glasses similar to the Meta Ray-Ban glasses. In September 2024 , Qualcomm announced it was working on a pair of smart glasses with Google and Samsung. So, what does all of this mean?
2023: Enter Google ARCore Google’s convenient and easy-to-access ARSDK facilitates the development of WebAR experiences for cross-platform delivery. Google now supports numerous Android smartphones such as Asus, Lenovo, LG, Moto, Motorola, OnePlus, Samsung, Sony, Vivo, Infinix, Tecno, Sharp, and Xiaomi.
Google is working to fix that. It makes sense; YouTube is one of if not the biggest providers of VR video content in the world and Google’s Daydream mobile VR ecosystem features a dedicated app for watching those videos. Tagged with: Daydream , google , vr video , Youtube.
Boz also said that Meta is going to launch half a dozen wearables: hes probably referring to the upcoming smartglasses, smartwatches, and neural smartbands. Currently, Sony does not sell the controllers separately by the headset, but if the partnership is confirmed, it will start to do so. I think this is great news.
A few months back, a friend referred me to the Moon VR team, and I found what they do pretty interesting stuff. We had 500k downloads on Google Play , 100k downloads on Gear VR, and 50k on Steam. So I joined the team to help them navigate through the marketing side of the business when the product came back.
This week saw Microsoft, Google, Samsung, Qualcomm, Meta, and Sony move to optimize their product offerings and business operations. Shahram Izadi, Vice President of AR at Google , notes how Android ecosystem support will enable developers to collaborate with Samsung and Qualcomm to drive the future of immersive and spatial XR.
We introduced [the OZO Player SDK] available for Oculus Rift, HTC Vive, Gear VR, Google Daydream, and Cardboard (iOS and Android),” Sayed told Road to VR. SEE ALSO Sony Pictures Plans to Use Nokia's OZO to Make VR Content. We decided to really go and have a product that solves most of the key issues with VR playback.
It gets even better: short-form AR ad creative that runs in networks like Snap, Facebook, Google and Unity Ads can be created at extremely low cost (small digit thousands) and in very tight time frames (a few weeks to a few months, depending on the creative). But it doesn’t stop at entertainment.
Since then standalone VR has moved even closer to reality; Google is releasing a line of WorldSense devices with partners like HTC Vive later this year. What role with Google’s WorldSense headsets play? It’s been nearly a year now since Oculus debuted its prototype standalone device, Santa Cruz , at Oculus Connect 3.
Qualcomm releases XR2 5G reference design. Qualcomm has finally released the reference design for AR/VR headsets based on the XR2 chipset (a special version of the Snapdragon 865 for XR headsets), and it will pave the way for the standalone headsets of the future. (Image by Qualcomm). Facebook acquires Sanzaru Games.
Google and Sony both have intellectual property around waveguide designs similar in nature. These micro-ridges are referred to as a “surface relief” waveguide. They recently closed a $22M round co-led by Sony and Foxconn. Near-eye Optics Basics. Lumus has more recently been the OEM supplier to both Daqri and Atheer.
Because Korean doesn't explicitly distinguish between singular and plural in the context of the quote, it's actually unclear whether Cho referred to one "device" or multiple "devices". The company's CEO Cho Joo-wan confirmed the plan to a reporter from South Korean news website The Guru.
. “This is groundbreaking because almost all mobile VR solutions currently on the market — including the excellent Samsung Gear VR and Google’s impending Daydream — have only three degrees of freedom tracking,” Dacuda spokesperson Vicky Sue told Hypergrid Business.
VR Camera Wars: Facebook VS Google On day two of Facebook’s F8 conference, Facebook’s CTO Mike Schroepfer showed off designs for two new 360 cameras that the company is going to help push to market. The conceptual idea, sometimes referred to as volumetric capture, has been heralded for some time as a major milestone for VR.
Sony – PlayStation VR. Just days after PSVR’s October launch, Jim Ryan, President of Sony Computer Entertainment Europe, spoke to the company’s confidence in early traction of the PSVR headset in an interview with CNBC. “We SEE ALSO Sony Expects Early PSVR Sales to Reach "Many Hundreds of Thousands". Google – Daydream.
However, while rivals like Google , Microsoft and Sony are already well on their immersive way, Apple remains silent on what its immersive projects may be. However, one drawing shows a human figure using what appears to be a smartphone to analyze different points of reference on a nearby building.
PSVR’S SALES NUMBERS REVEALED AS A PLEASANT SURPRISE TO SONY. QUALCOMM’S REFERENCE VR HEADSET ADDS HAND TRACKING AND MORE. THE NBA RELEASES THEIR FIRST VR APP ON GOOGLE DAYDREAM. The eMacula system is currently pending the FDA review process. …and more. VIVE SHOWS US SOME USER DATA FROM CHINA.
Apple refers to its AR/VR/MR solutions brand as spatial computing, which differentiates itself from the market. The event featured leading XR firms, such as Google, Meta, and Magic Leap, with representatives from Google and Mojo Vision who introduced the event in an opening keynote.
Goertek is even working with Sony on the development of new PlayStation headsets. Latest ThirdEye News GoogleGoogle was one of the first companies to introduce the world to smart glasses technology, with the “Glass” headset. So, which vendors are currently making waves in the XR smart glasses space?
Goertek NReal Lenovo Iristick Vuzix Magic Leap XYZReality Longan Vision Rokid ThirdEye Google Toshiba Epson RealWear Microsoft Lumus TCL RayNeo Goertek Offering a variety of extended reality products for virtual and augmented experiences, Goertek has a range of smart glasses included in its portfolio.
Goertek is even working with Sony on the development of new PlayStation headsets. GoogleGoogle was one of the first companies to introduce the world to smart glasses technology with the “Glass” headset. Based on the Qualcomm Snapdragon XR1 platform, the product can work independently without the need for extra wires and hubs.
Generally speaking, the current state of the virtual reality market is a way for users to wear VR headsets (sometimes referred to as goggles) that sit on top of or in front of your eyes and/or face to provide an immersive entertainment experience. Google offers its Cardboard brand of experiences, which is the lowest tier of VR available.
Anyway, it’s worth mentioning that OpenVR is not the only VR API out there , so game engines usually support others VR APIs such as Oculus SDK (enabling it to create applications that run directly on Oculus runtime), GoogleVR SDK (enabling it to create apps which runs over Google Cardboard and Google Daydream runtimes), etc.
Image by Sony). Sony officially states it is going to launch the PSVR 2. PlayStation VR has been the most successful headset until now (if we exclude the crappy mobile viewers), but now it is pretty dated and people were wondering what Sony was going to do. Some people started to think that Sony could have abandoned VR.
More info (Official statement by Mark Zuckerberg) More info (Meta to lay off 10,000 people — Road To VR) More info (Meta to lay off 10,000 people — Upload VR) More info (Meta focusing more on AI — Yahoo Finance) More info (Meta focusing more on AI — CNN) Other relevant news Google is discontinuing Glass It’s the end of an era.
Google Cardboard ($15) . Google Cardboard, developed by Google for the promotion of the VR concept, is indeed made up of cardboard, and in different sizes for compatibility with different smartphones. It was first distributed to attendants at the 2014 Google I/O meeting as a gift. Google Daydream View ($99).
Sony and Verizon have partnered to create the next generation of VR concerts and have announced this partnership at CES. For now, kudos to Sony, Verizon and all the others that have collaborated for this amazing project! Google AR Cloud Streaming. Read more about this news on Google Blog. Madison Beer’s VR concert.
Image by Sony). Sony aims at hybrid games for the PSVR 2. Sony Interactive Entertainment has had a virtual summit with developers about its plans for the PSVR 2 because it is looking for content for its upcoming headset. Google Tensor chip is made for AI and AR. I always say that: don’t forget about Google.
Anyway, with the end of the life of Quest 2, this cycle finished and a new one started with Quest 3, Apple Vision Pro, Google and Samsung announcing their own headset, and other companies chasing them (e.g. Especially Apple and Google, which are the dominant players in the smartphone industry, are both launching headsets this year.
Regarding the Valve Index , GabeN explained that it went out of stock because one of the needed components came from Wuhan (yes, exactly that city…) and during the pandemic, Sony and Microsoft got all the supplies , so Valve had enormous problems in manufacturing the device. More info (Use Google Translate). Some news on content.
It is able to offer this thanks to the Qualcomm Snapdragon XR2 chipset (and its related reference design), that has been conceived with these features in mind. I’m of course referring to the Dead and Buried demo showcased at OC5. Let’s see how Apple and Google will answer. Sony closes its game studio in Manchester.
The Vuze+ camera Judging from the appearance, the Vuze+ is actually not much different from Vuze: it looks like digital product in the 90s Sony's portable CD player Discman. Users can download the app from App store ( for IOS) or google play (for Android). Basically, the camera comes with all the accessories that we'd expect.
The circle will close with the release of XR glasses, and we know that Niantic is also working on a reference system for them. And Sony will give a “Sneak peek” of PSVR 2 games at its upcoming State Of Play event on June 2nd at 3 PM PT. Google Imagen is an impressive AI system able to create images just from text descriptions.
It is the home country of Sony, so PlayStation VR and Meta itself have clearly expressed its interest in penetrating the market. It will be the new chip to power Android phones, but it is not clear if it will be the basis for the new VR reference design for the future standalone headsets or not. Google details Project Starline.
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