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Spatial Beats: Snap, Google & Digilens

AR Insider

This week, we dive into Snap’s new AR Spectacles, Google I/O takeaways and Digilens’ new reference frames. On the more comical side of the news, Unreal is suing Chinese smartglasses maker Nreal because the brand names are too similar and will cause confusion. W elcome back to Spatial Beats. We were not confused.

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How Epic Games’ Lawsuit Against Apple Could Impact The Future Of VR/AR

VRScout

Apple threatens to withhold support for ARKit and upcoming VR technology on Unreal Engine. Less than an hour after having their game removed from the App Store, as well as Google Play on Android, Epic responded with a prepared lawsuit against Apple in the U.S. This is where things get interesting. It doesn’t end there, however.

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The XR Week Peek (2021.12.21): Google is building an AR OS, Nike acquires RTFKT, and more!

The Ghost Howls

Image by Google). Google is reportedly working on an AR operating system. In some of my past newsletters, I warned you that we shouldn’t forget about Google/Alphabet in the race to our mixed reality future. Now we have finally an official confirmation of the fact that Google is working on an AR device. Tilt Brush).

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OVER’s Map2Earn Beta Program to Make the Creation of 3D World Maps More Accessible

ARPost

See Also: ArcGIS Maps SDK for Unreal Engine Brings Real-World Data Into Unreal Environment. To access the Beta program, download the OVER app on Google Play or the App Store and follow the directions, which you can find under “Map2Earn”. In the future, OVER will be launching a direct incentivization program.

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Enklu Launches San Francisco’s First AR Maker Space

VRScout

The CEO of Enklu often refers to it as “Google Docs for AR” because of the ease of collaboration and file-sharing.” . You go there to play, start creating stuff, and at the same time be sharing that with whoever’s in the space and get real-time feedback on experiences. Image Credit: Enklu. “At Image Credit: Enklu.

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The XR Week Peek (2025.03.18): Niantic sells Pokemon Go, Meta released passthrough APIs, and more!

The Ghost Howls

The approach chosen by Meta is similar to the one that Google promised to take with Android XR. There have been discovered references to controllers with the model number ET-OI610. This will let Google enrich its content library pretty fast. This is something absolutely impossible to have with Unity or Unreal.

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Oculus Offers Up Developer Quick-start Guide for Bringing Apps to Go

Road to VR

You cannot rely on Google Play Services (e.g. Google Firebase, Google Cloud Messaging, etc), or third-party libraries that depend on Google Play Services (e.g. Your app should not refer to an HMD touchpad when running on Oculus Go. Unreal 4.18, pulled from Oculus’ GitHub mirror.

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