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Last week, Google delivered its most important event of the year, the Google I/O. Of course, AI has been the star of the show , with the public release of Google Bard and the announcement of a new language model, but there have been also interesting pieces of news about XR.
Zuckerberg again marched onto the stage in SanJose yesterday morning following a short introduction from Facebook CEO Brenden Iribe. That said, earlier this year Oculus revealed that Gear VR, its mobile VR headset made in partnership with Samsung, had seen one million users in April. He had a lot more to share. The result?
There, Google said that the company soon plans to ship a public version of Chrome on Android with support for WebVR 1.1. It was there that Megan Lindsay, WebVR Product Manager at Google, announced that the company is working toward a public release of Chrome on Android that supports the latest WebVR 1.1
Google Bringing WebVR Support to Android Chrome in January WebVR is gaining significant momentum; last month the biggest players in the browse space came together to discuss the future of VR on the web at the W3C Workshop on Web & Virtual Reality.
And then on October 19th and 20th, there was a historic W3C Workshop on Web & Virtual Reality where all of the major VR players gathered in SanJose to hash out the WebVR web standards for delivering VR and AR applications over the web.
More than 4,000 people attended the event at the McEnery Convention Center in SanJose, California, and more than 3 million worldwide watched the keynote via Facebook Live. The recently launched new Samsung Gear VR with controller was also briefly mentioned as an affordable alternative to the more cost-intensive Rift set-up.
Facebook’s Oculus division opened its Oculus Connect event in SanJose, Calif., Google, others, anyone who’s in this space, they’re providing a bigger user base for developers to make money. While we might have the most apps, if they take those apps to PS VR or Google or something else, there’s nothing wrong with that.
Oculus Connect 5 is taking place in a few days in SanJose, California on September 26-27th at the McEnery Convention Center. Dominic Brennan from Road to VR estimates that Santa Cruz is using the same 1,440 × 1,600 displays that are also found in the Samsung Odyssey and Vive Pro headsets. Google Cardboard ($15) .
NVIDIA (NASDAQ: NVDA), a world leader in AI computing technology, will host its eighth annual GPU Technology Conference (GTC) on May 8-11, at the SanJose McEnery Convention Center. We will cover the conference extensively. GTC is a great opportunity for developers and data scientists to sharpen their skills.
Game Developers Conference (GDC) - VRDC@GDC Date: March 19-23, 2018 Venue: Moscone Center, San Francisco, CA, USA Check their passes and pricing for more information. If you’re a student or academic faculty you may be considered for the $99 Student/Academic Pass rate.
We'll be talking about making an AR video with Will.i.am, creating art with Intel, and delivering on the promise of VR and AR with the San Francisco 49ers, SanJose Sharks, YouTube, and more. But unfortunately, Samsung and a lot of these big TV players have kind of pulled out. Maybe Google will produce a 3D TV.
Projects must be viewable via Oculus Rift, HTC Vive, Samsung Gear VR, or Google Cardboard. Follow BIFF on social media: Cinequest Film & VR Festival Date: February 27 - March 11 The Cinequest Film Festival is an annual independent film festival held each March in SanJose, California.
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