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This week, we look at big moves from Meta, Google, Samsung, Qualcomm and several others. Welcome back to Spatial Beats, AR Insider's weekly series that features observations and insights of author and futurist Charlie Fink. This post appeared first on AR Insider.
Top news of the week (Image by Google) Google announces important AI and XR news at Google I/O This Google I/O has seen immersive realities back to the menu. But to summarize, the most important XR-related tidbits have been: Google confirmed that is still working with Qualcomm and Samsung to build an XR headset.
Company’s like Apple and Meta are leaving Samsung in the virtual dust. According to a new report by The Korea Herald , Samsung is steadily losing its position within the VR/AR space due to its unhealthy “obsession” with foldable smartphone technology. Samsung Galaxy Fold / Image Credit: Samsung.
More Moohan Details Emerge from Galaxy Unpacked 2025 During Samsungs Unpacked event, the technology giant provided a brief yet intriguing glimpse into the future of its much-anticipated Moohan headset. First, Google will play a role in developing the device through the Android XR operating system.
With the new season of The Mandalorian underway, Google has launched a new AR app that enables some Star Wars fans to connect with virtual characters in between new episodes. The app is compatible with 5G Pixel devices and other select 5G Android devices from Samsung, LG, OnePlus, Motorola/Levovo, Oppo, Sharp, Sony, and Xiomi.
Although Android XR isn’t properly open-source for the time being, Google hopes the OS will run on multiple partner headsets. While Samsung is said to be the first to launch an Android XR headset, Sony, Lynx, and XREAL are also planning to use the operating system.
Ahead of Mobile World Congress (MWC) next week, Google announced it’s bringing ARCore , it’s augmented reality SDK, out of preview and to a number of flagship smartphones in its 1.0 ” Here’s the 13 different models ARCore is supporting now: Google’s Pixel, Pixel XL, Pixel 2 and Pixel 2 XL. ASUS’s Zenfone AR.
I’m sorry about that, but it’s still a miracle I’ve managed to write it… Top news of the week (Leaked image from Samsung video) Samsung is back to XR with Google and Qualcomm The big news of the week is that Samsung is back to XR. This is huge because we know that Samsung is able to always deliver good hardware.
Top news of the week (Image by Google) Google announced Android XR The most important news of the week, and one of the most important of the whole year, has been the official announcement by Google of Android XR. But other partners like XREAL, Sony, and Lynx are working on new devices compatible with this operating system.
Top news of the week (Image by Google) AI models to generate 3D scenes start to surface This week we had the announcement of two AI models dedicated to the generation of 3D worlds. These glasses should be built in partnership with Google and Qualcomm and have a similar form factor to the successful Ray-Ban Meta glasses.
More info (Sony MR headset — Road To VR) More info (Sony MR headset — Upload VR) Shiftall reveals MeganeX Superlight Shiftall (remember to read the f before the t) revealed at CES a new headset: the MeganeX Superlight. This does not mean that Google is not still committed to AR, though. inch 4K OLED microdisplays.
UploadVR’s Ian Hamilton was on the scene, and managed to get a pretty good capture of both Samsung’s and JDI’s panels with his iPhone 8 camera. Samsung showed off their 2.43-inch, As opposed to Samsung’s display, attendees were treated to a moving scene. Japan Display Inc.
Sony is the market share leader for VR hardware revenues according to the latest report from Strategy Insights. That includes Google (11 percent) Samsung (5 percent) and others (6 percent). Google saw the biggest YoY drop from 21 percent to 11 percent. Header Image Credit: Sony. appeared first on AR Insider.
As Android device partners ship new products, Google has been diligent in its efforts to ensure that users can enjoy ARCore apps once they boot up their new toys. On Monday, Google updated its ARCore Supported Devices page to include the Samsung Galaxy Note 9 and Galaxy Tab S4, the Sony Xperia ZX2 line of handsets, and the Nokia 6.1
We may now know the resolution and display type of Samsung's headset. So far, Samsung has only officially said that its upcoming headset , which will be the debut of Google's Android XR, will feature "state-of-the-art displays". Now, South Korean news outlet The Elec reports that Samsung will use Sony's 1.35-inch
Now Google is going beyond what’s already available, announcing further partnerships with manufacturers to enable their upcoming devices this year, including Samsung, Huawei, LGE, Motorola, ASUS, Xiaomi, HMD/Nokia, ZTE, Sony Mobile, and Vivo. Google also teased us with an exclusive Ghostbusters World ARCore app.
Sony, Lynx, and Xreal are building Android XR devices. Hands-On With Samsungs Android XR Headset, Shipping In 2025 Samsungs Android XR headset is launching in 2025, and we went hands on. Samsung's headset will be the first Android XR device. Read the details and our impressions here.
The Sony vs Samsung skirmish is nothing new. Both Sony and Samsung have clearly demonstrated an interest in extended reality over the years. Samsung introduced the Gear VR headset in 2015, followed by the Odyssey headset. Samsung, on the other hand, hasn’t revealed a lot of information about its headset at all.
Google, Sony, Oculus, Samsung, Acer and HTC have combined their efforts in order to create a healthy and equal industry for virtual reality hardware and software to develop and expand. The post Google, Sony And Oculus Unite To Establish VR Industry Standards appeared first on VRScout.
As I said a few months ago , we are in the middle of a paradigm change: the cycle that started with the Quest is arriving at an end, and a new cycle driven by new technologies (mixed reality headsets) and new players (Apple, Google) is starting. PSVR 2 Hero view of PSVR 2 (Image by Sony Interactive Entertainment) I had big hopes for PSVR 2.
But AR/VR solutions are not limited to Google Glass, mobile apps for trying on shoes or accessories, and AR-based games. At the same time, personal voice assistants developed by tech giants — Alexa from Amazon, Siri from Apple, and Google Assistant — are standing at the forefront of the audio augmented reality market.
More info News worth a mention (Image by Google) Samsung may use Google Soli in its headset Google, Samsung, and Qualcomm are building together a headset that may compete with the Apple Vision Pro. Last week I’ve already told you about two new chips that Samsung has built and that may be used in this headset.
Google Earth VR. presented Google Earth VR with the Century Award for VR in service of environmental enrichment. Google Earth VR turns much of the world into a digital playground that you can fly or teleport around in immersive 3D space. The beautiful string symphonies of Joshua Bell VR earned Sony PlayStation and Vicom Inc.
Expected to be rolled out in phases prior to the theatrical opening on November 17, 2017, the Justice League VR experience will have a four-stage unveiling that culminates with a full blown room-scale experience for HTC Vive, Oculus Rift, Samsung Gear VR, Google DayDream and Sony PSVR. No word yet on official pricing.
Samsung's headset will launch in Q3, South Korea's Business Post reports, with a low production scale that suggests a very high price. So far, Samsung has only officially said that its upcoming headset , which will be the debut of Google's Android XR platform, will launch sometime this year.
Anyway, with the end of the life of Quest 2, this cycle finished and a new one started with Quest 3, Apple Vision Pro, Google and Samsung announcing their own headset, and other companies chasing them (e.g. Especially Apple and Google, which are the dominant players in the smartphone industry, are both launching headsets this year.
More info (Quest 3 coming in 2023) More info (New layoffs planned at Meta) Other relevant news (Image by Sony Interactive Entertainment) New information on PSVR 2 is unveiled Sony Interactive Entertainment is keeping growing the hype for the upcoming launch of the PSVR 2. But now some data about it is starting to be found.
Google is acquiring "some of" HTC Vive's engineering team to "accelerate the development of the Android XR platform". As an interesting parallel: in late 2017 Google acquired some of HTC's mobile devices engineering team, and leveraged these engineers to vastly improve the hardware of its Pixel phones.
According to Google Trends, Quest dominated search interest in the US over Black Friday weekend which marks the start of the holiday shopping season. US search volume, Black Friday weekend 2019 | Data courtesy Google. Worldwide search volume, Black Friday weekend 2019 | Data courtesy Google.
When we saw the news that JDI, the Japanese display conglomerate founded by Sony, Toshiba and Hitachi, were developing a 1001ppi LCD display for VR headsets , it was clear that the race for ever-higher pixel densities was still alive and well. For comparison, both the Vive and Rift use a pair of 1080 × 1200 displays with a ppi of ~456.
Sony is Qualcomm's 5th partner building a headset based on the XR2+ Gen 2 chipset. The new device features 4K OLED microdisplays and is on the way from Sony Corporation rather than Sony Interactive Entertainment. Sony "and its partners" will announce specifications, "software compatibility" and details later.
I’m also a huge fan of all of the Google Jump cameras [such as the Yi Halo]. It functions reliably and the Google Jump stitching platform is truly game-changing. We’re huge fans of stereo at 30 Ninjas, and Google Jump’s stitching is the best around. Created VR for Samsung, Sony, Sky, U2, FX, Warner Bros, and more.
Several major firms are taking to the event to showcase the latest in their AR/VR/MR endeavours, with a headline-stealing showcase coming via Samsung’s Moohan exhibition. At MWC 2025, Samsung showcased many products, from its mobile AI suite to new smartphones. The hardware design reflects Samsungs ecosystem-first approach.
Sony (PSVR) is clearly leading and is taking one third of the whole market. Sony is followed by Facebook (the Oculus platform) and Google (Day Dream, Card Board, Tilt Brush, etc.); neither company has a VR user base anywhere close to Sony’s, and their products are either at the low end or a bit too expensive.
Giants such as Oculus, HTC, Sony, Microsoft, Samsung, Walmart, and many others have been implementing their technologies in this field for a long time. We can find educational VR content in a variety of sources, such as: VR apps in the App Store, Google Play, or Steam directories. Google Earth VR.
Rumors about an impending set of Samsung Smart Glasses have been circulating for a while now. Samsung’s team has dropped plenty of hints that the company is planning on entering the XR market. Recent leaks suggest that Samsung could enter the “smart wearables” market sooner than we thought. So, what does all of this mean?
PlayStation VR 2 Logo (Image by Sony Interactive Entertainment). The second one I selected is from Samsung , and in this case to show what I wouldn’t like to have in an AR windshield. Panasonic AR windshield (Auganix) Samsung vision of futuristic cars (Youtube). Click to read the thread on Twitter… it is worth it.
With the Touch launch nearing, most locations are showing the controllers now as well, and some locations also have Samsung’s Gear VR headset on hand for you to try. Sony is the first of the big three console makers to jump into virtual reality with the PSVR headset. Google Daydream. PlayStation VR (PSVR).
By the virtue of its Windows operating system, the basis of which nearly every PC VR headset uses to function, Microsoft joining the OpenXR initiative represents a win for the others involved, which include industry players like Google, Oculus, HTC, AMD, NVIDIA, Epic Games, Unity, Intel, Qualcomm, Sony, Samsung and Valve.
We already know that Google, Samsung, and Qualcomm are working on a competitor of the Vision Pro, which should be based on the Qualcomm Snapdragon XR Gen2+ and cost around $2000. So at the beginning of next year, we may have huge players like Apple, Google, and Meta battling for the high-end XR sector.
With notable exceptions, these are often companies producing cheap replicas of existing mobile hardware like Google Cardboard and Samsung Gear without any additional, unique features. As it turns out, investment is still flowing into the Chinese VR industry. million). It’s growing. Just not in the headset market.
Yesterday, during Samsung’s Upacked event, the technology giant gave a short but sweet insight into the future of its elusive but attention-grabbing Moohan headset. Samsung revealed the information on the device alongside its broader ecosystem updates, putting into perspective the value of a firm like Samsung in the XR space.
Sony and Verizon have partnered to create the next generation of VR concerts and have announced this partnership at CES. For now, kudos to Sony, Verizon and all the others that have collaborated for this amazing project! Google AR Cloud Streaming. Read more about this news on Google Blog. Madison Beer’s VR concert.
As virtual reality technology gained prominence, the use of VR devices like the Samsung Gear VR, Oculus VR, and HTC Vive, have also become popular. The leading producers of VR headsets like Sony, Oculus, Google, HTC, and Samsung, mainly focus on creating cost-effective devices.
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