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Google Announces Android XR Operating System Alongside Samsung MR Headset

Road to VR

Google today announced Android XR, a new core branch of Android, designed as a spatial operating system for XR headsets and glasses. Samsung’s newly announced headset, codenamed Project Moohan, will be the first MR headset to launch with Android XR next year. Check out our early hands-on with the headset.

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Google Announces ARCore 1.0 Update and New AR Experiences

VRScout

Now Google is going beyond what’s already available, announcing further partnerships with manufacturers to enable their upcoming devices this year, including Samsung, Huawei, LGE, Motorola, ASUS, Xiaomi, HMD/Nokia, ZTE, Sony Mobile, and Vivo. Google also teased us with an exclusive Ghostbusters World ARCore app.

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Samsung Reveals New Gear VR With Controller

VRScout

Today at the Mobile World Congress in Barcelona, Samsung announced a brand-new Gear VR, powered by Oculus, and revealed the Gear VR Controller that lets you interact with VR games and experiences. The Samsung Gear VR with Controller will support both micro USB and USB Type-C port with a converter in-box.

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New Gear VR With Controller Hits Shelves Today

VRScout

Not the first mobile headset to hit the market with a motion controller, the Gear VR is the most widely owned headset outside Google Cardboard. The controller is compatible with previous Gear VR headsets since it connects via Bluetooth to a VR-enabled Samsung phones like the Galaxy S7. Star Chart. SWAT Academy. Vendetta Online.

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Veteran VR Developers Reveal How Gaming Influences Enterprise XR Services

XR Today - Virtual Reality

.” Lessons Learnt: Developing Across Devices During its tenure, Skonec has developed XR applications for many years across various headset/end devices such as Samsung Gear VR, console VR, and PCVR. We’ve accumulated substantial UX expertise, ensuring an optimized experience for virtual environments.

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Cloudhead Games CEO: Apple Vision Pro is an AR Headset Wearing VR Clothes

Road to VR

There is a comfort in understanding the topological landscape of a controller and a physical touchpoint within the virtual environments themselves. Buttons pushed, triggers pulled, vibrational feedback experienced, objects held, thrown or touched, alternative movement schemes supported.

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Did Disney Take the Next “Step” of VR Input?

XR Today - Virtual Reality

The international media conglomerate is in the headlines this week with its Holotile breakthrough, a prototype device that acts as a VR input treadmill, allowing various users to walk around a shared virtual environment without requiring a controller. If the past repeats itself, we may find out at the end of the year.

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