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Top news of the week (Image by Google) AI models to generate 3D scenes start to surface This week we had the announcement of two AI models dedicated to the generation of 3D worlds. The fact that it can be played by an agent is relevant to train AI agents in synthetic worlds. The Quest 3S instead, did not have stellar sales number s.
Top news of the week (Image by Google) Google announced Android XR The most important news of the week, and one of the most important of the whole year, has been the official announcement by Google of Android XR. But other partners like XREAL, Sony, and Lynx are working on new devices compatible with this operating system.
More info (Sony MR headset — Road To VR) More info (Sony MR headset — Upload VR) Shiftall reveals MeganeX Superlight Shiftall (remember to read the f before the t) revealed at CES a new headset: the MeganeX Superlight. This does not mean that Google is not still committed to AR, though. inch 4K OLED microdisplays.
Image by Sony Interactive Entertainment). Sony unveils the new controllers of the PSVR2. Sony promises amazing haptic sensations on the controllers, that should be able to provide “impactful, textured, and nuanced” sensations. Google halves its revenues on the Play Store. Top news of the week.
Image by Sony). Sony officially states it is going to launch the PSVR 2. PlayStation VR has been the most successful headset until now (if we exclude the crappy mobile viewers), but now it is pretty dated and people were wondering what Sony was going to do. Some people started to think that Sony could have abandoned VR.
Google, Sony, Oculus, Samsung, Acer and HTC have combined their efforts in order to create a healthy and equal industry for virtual reality hardware and software to develop and expand. The post Google, Sony And Oculus Unite To Establish VR Industry Standards appeared first on VRScout.
It is not by chance that is Reality Labs working on it: the data collected from AR and VR headsets, and also from the Project Aria glasses, can be very precious to train these robots. As you can see, competition is pushing all the big brands like Meta, Apple, and Google, to improve their products as best and as fast as they can.
Giants such as Oculus, HTC, Sony, Microsoft, Samsung, Walmart, and many others have been implementing their technologies in this field for a long time. Based on the experiments already conducted, it can be argued that the effectiveness of training using VR is higher than of the classical methods. Google Earth VR. Efficiency.
But AR/VR solutions are not limited to Google Glass, mobile apps for trying on shoes or accessories, and AR-based games. Additionally, engineers train Deep Learning algorithms to accurately detect markers in live video data. Sponsored content. Sponsored by Softeq. Extended reality in visual solutions is making the headlines.
If Microsoft commits to building this platform and doesn’t abandon it (a la Google), it can become an incredible tool for us developers. Google stops selling Cardboard viewers. Google had already abandoned the Daydream and Cardboard platforms, leaving the source code for Cardboard to the community to maintain.
Sony has acquired Insomniac Games. Sony has acquired Insomniac Games , one of the most talented game studios among the ones focused on Virtual Reality. The studio will so become part of the Sony Worldwide Studios. Google releases an opensource library for hand tracking. Someone made Google Lens work in VR.
Featuring over 200 speakers, the event will cover in detail some of the most important topics in the industry, such as: VR/AR in the age of pandemics; Museums of the future; VR for good; Immersive arts and design; AR Cloud; Training in the workplace; Location-based entertainment; VR tourism and hospitality; Social VR.
Each of the three main sports: Tennis, Bowling, and Baseball has its own single-player training, quickplay, and challenge modes. Companion apps are free, available on the Ap p Store and Google Play. Google Cardboard apps and the App Store also feature a number of family-friendly mobile options to choose from. Rating: Everyone.
Let’s see how Apple and Google will answer. Sony closes its game studio in Manchester. According to GamesIndustry.biz, Sony is closing its Manchester-based game studio, that it opened in 2015 to produce ‘AAA’ PSVR exclusives. Google Glass 2 is now available for direct purchase. And Facebook has just made its first move.
I foresee a market for this kind of glasses since they are beautiful to be worn and so they could be used outdoor to watch media (maybe on a plane or a train), but I think the price will be a determining factor to decide their success. For now, kudos to Sony, Verizon and all the others that have collaborated for this amazing project!
More info (Valve Deckard to be released in 2025 for $1200) More info (The headset could come with a Half-Life demo app) Other relevant news (Image by Sony Interactive Entertainment) Sony permanently slashes the price of PSVR 2 Finally, Sony has permanently cut the price of the PSVR 2 headset.
In this game, you have to punch some targets very fast while dodging bars that attack you, for a very intense training experience. Image by Sony Interactive Entertainment). According to a report from Bloomberg, Sony may release its much-awaited next-gen PSVR headset (which I informally call PSVR 2) during Holidays 2022.
On the other side, I’m afraid that for consumers this means also paying more for the VR content they like : if before training a year with FitXR was costing $30, now it will cost $120. On the server-side, it is being integrated with Microsoft Azure, and it is also coming in the future for Google Cloud and Tencent Cloud.
Regarding the Valve Index , GabeN explained that it went out of stock because one of the needed components came from Wuhan (yes, exactly that city…) and during the pandemic, Sony and Microsoft got all the supplies , so Valve had enormous problems in manufacturing the device. More info (Use Google Translate).
Anyway, with the end of the life of Quest 2, this cycle finished and a new one started with Quest 3, Apple Vision Pro, Google and Samsung announcing their own headset, and other companies chasing them (e.g. Especially Apple and Google, which are the dominant players in the smartphone industry, are both launching headsets this year.
Transfr was also recognized for using VR training to enhance workforce development in areas such as career exploration in Alabama, Indiana, and Montana, and electrician training. Sony also unveiled its new PlayStation VR headset.
360VR videos and photos became a regular part of our social media feeds , billions of dollars invested in VR technology advancement, and a VR experience for everything from movie trailers, corporate training and Presidential farewells. Sony – Playstation VR. Google – Daydream View. Google – Tilt Brush.
Image by Sony). Sony believes in VR, and we definitely believe at some point in the future, VR will represent a meaningful component of interactive entertainment. So, PSVR2 probably won’t launch before 2022 : Sony can afford that also because it has no competition in the console VR space , so there is no need to rush.
And in fact, some weeks ago Sony has made everyone understand that it has delayed the launch of the PSVR 2 because the market is not there yet. And a big company like Google could also afford to sell it at the same price as the Quest 2, hoping for a future domination of the VR ecosystem. VR headsets will become MR ones.
This year’s 70+ person judging panel included academic professors and researchers as well as representatives from Google, HTC, HP, Deloitte, NVIDIA, Apache, and others. The Sony game was nominated for four DICE Awards this year, but failed to take home any of them. VR Education and Training. VR Lifetime Achievement.
PlayStation VR 2 Logo (Image by Sony Interactive Entertainment). Vive Tracker has been one of the best products ever launched by HTC and it has been used in many applications, either for leisure (think about full-body tracking in VRChat) or for professional usage (training with physical objects). Now let’s dig into the best news!
While companies like Walmart are preparing for the busiest shopping day of the year with Black Friday VR training simulators , i’m sure all you really care about is how to save some major dough this holiday weekend. Sony announced a $100 discount on all PlayStation VR bundles as well as the PlayStation 4 1TB consoles.
The XRA is an industry organization founded by Google , HTC VIVE , Microsoft , Oculus , and Sony Interactive Entertainment. The report also recommended the creation of more XR training tools designed for people who may not be personally interested in using the technology outside of work opportunities. Economic Issues. “If
Sony unveils a new virtual concert experience at CES. SenseGloves Nova, which are haptic feedback gloves for professional VR training, were announced at CES. The company is currently developing an email service to compete with Google and Microsoft. For audio, the product uses built-in headphones.
This may be one of the potential names for either the upcoming mixed reality headset that Samsung is developing with Google or the name of future AR glasses. Who will it be… Sony or Meta? We don’t know, but this shows that the Korean company is still committed to XR developments. This seems like a very good partnership.
Apple finally talks about VR while taking a (very solid) swing at AR, Walmart will use virtual reality to train employees, you can grow better weed with AR + AI, and Q1 VR headset sales…. Although it did feel like their WWDC last week was playing catch-up to announcements Google made two years ago, Apple’s AR offerings felt more polished.
Additionally, AI is finding its way onto immersive products with various frontline smartglasses containing voice assistant features and training platforms such as VirtualSpeach leveraging ChatGPT language models for soft skills training. What is Google’s Project Starline? What is Google’s Project Starline?
Sony is believed to be the long-running leader in VR headset sales, but the company has not committed to building a next-gen headset, even four years after the release of PSVR. Google Makes ‘Tilt Brush’ Open Source as Active Development Comes to a Halt. VR surgery training software. VR job training. Key Data Points.
This week saw Microsoft, Google, Samsung, Qualcomm, Meta, and Sony move to optimize their product offerings and business operations. Shahram Izadi, Vice President of AR at Google , notes how Android ecosystem support will enable developers to collaborate with Samsung and Qualcomm to drive the future of immersive and spatial XR.
If we talk about XR in general (including so also AR headsets and smartglasses), we have lots of use cases like training, maintenance, remote assistance, psychology, etc… where headsets and glasses are already used every day. We are all here for the long run, waiting for this chaotic evolution process to bring us big results.
Giants such as Oculus, HTC, Sony, Microsoft, Samsung, Walmart, and many others have been implementing their technologies in this field for a long time. Based on the experiments already conducted, it can be argued that the effectiveness of training using VR is higher than of the classical methods. Google Earth VR. Efficiency.
According to the report, analyzing the orders made to the lens manufacturer, the two new headsets by Sony and Facebook should be released in 2022. This is a quite big area, and it means that the Quests have become even more suitable for LBEVR venues and training warehouses. Tilt Brush and Virtual Desktop keeps thriving.
EX-HEAD OF SONY PLAYSTATION LONDON FORMS CROSS-PLATFORM VR GAME STUDIO. Formed by Dave Ranyard, who was the lead at Sony’s London Studio during PSVR’s creation, it includes a handful of early-days development of the PlayStation VR– back when it was still a code name (Project Morpheus was one of my favorite code names).
Sony acquires Bungie and thinks about Capcom. Sony had to answer fast to Microsoft’s acquisition of Blizzard, and so it has acquired Bungie, the game studio behind the famous Destiny franchise. More info (Sony acquires Bungie) More info (Sony may acquire Capcom). Record VR games in VR format.
The collective includes Google, HTC Vive, Acer Starbreeze, Oculus, Samsung, and Sony Interactive Entertainment. Tagged with: acer , Collective , google , htc vive , industry , oculus , samsung , sony , virtual reality. Multiple major companies are joining forces to create the GVRA or Global Virtual Reality Association.
You can enjoy the full audio recording below: In this weekly VRScout Report, Google Earth in VR is a rush, Facebook analyzes your face w/ augmented reality, GE uses AR to talk to machines, the funding wrap-up, cure lazy eye with VR, and more…. GOOGLE EARTH IN VR IS A RUSH. NOKIA AND SONY GET TOGETHER FOR 360 VIDEO.
Image by Sony Interactive Entertainment). Sony Interactive Entertainment has l et many famous journalists and influencers (like Mike Virtual Reality Oasis) try the new headset in dedicated sessions where they could play four upcoming games: Horizon Call of the Mountain, Resident Evil Village, The Walking Dead: Saints & Sinners?
My favorite ones have been: Sony Interactive Entertainment has revealed that the next PSVR headset will be called PSVR 2 and will feature 2K x 2K per eye, up to 120 Hz framerate, and 110° FOV. This is why companies like Apple, Google, Microsoft and Meta are exploring similar technologies.
Google: RawNeRF. Google first introduced RawNeRF in 2020 as an automated photogrammetry tool that can simulate the real-world lighting of a scanned object. Additionally, Google’s service lets an XR designer add post-processing elements to their digital twin, including focus, dynamic ranges, and tone mapping.
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