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As reported by Road to VR , Google recently confirmed that the latest iteration of the framework, WebVR 1.1, Speaking at the W3C Workshop on Web & Virtual Reality last month, Megan Lindsay, WebVR Product Manager at Google stated that a beta version should launch in December 2016 followed by a stable launch in January 2017.
” With Sony Playstation having opted out of E3 2020 for the second year in a row and Nintendo continuing to make its biggest announcements via its Nintendo Treehouse live streams, the infamous trade show has been on a steady decline for years.
More info (Rodney Brooks talks AI) More info (ChatGPT and Maps) Digital Twins may be very relevant in healthcare Digital Twins of the human body may be useful for many things, like predicting the health status of a person over the years, evaluating the potential effects of a medicine before it gets taken, predicting illnesses, and so on.
Unity revealed that representatives from Google, Samsung Gear VR, PTC Vuforia, Sony PlayStation VR, and Microsoft HoloLens will be on hand to discuss new developments in their individual technologies. The breakout workshops and keynotes will all be live-streamed. Vision Inspire Award (Best Overall).
Viveport is improving a lot, and now HTC is also launching the Vive XR Suite , which will be distributed thanks to the support of a strong network of partners like HP, NVIDIA, Baidu (the Chinese Google), and Accenture. Sony will give PS4 camera adapters for PS5 for free. Sony has answered this question in the weekend.
And then on October 19th and 20th, there was a historic W3C Workshop on Web & Virtual Reality where all of the major VR players gathered in San Jose to hash out the WebVR web standards for delivering VR and AR applications over the web.
The event will also tackle the challenge of developing the Metaverse with a list of workshops, panels, courses, and others to discuss the merging of physical and digital content.
When asked about some of the biggest firms exhibiting at the conference, he stated Maria Pace, Google’s Head of XR, Hardware, Global Partnerships, and Strategies and Lisa Watts, Vice-President of Magic Leap would join the event along with many other top executives. Conference A-List Attendees.
IGS Europe is a content-driven XR showcase event that brings together its participants in keynotes, developer workshops, exhibitions, and networking opportunities. — Immerse Global Summit (@ImmerseSummit) September 18, 2022. IGS Europe will feature executives from many major XR firms and affiliated industry innovators.
For existing VR makers like Pico, HTC, Meta, Valve, and Sony, a $3,500 headset-in-a-box might not be too threatening to their immediate positions, but what happens when Apple's less expensive follow-ups ship with much less bulk? Can these smaller players really hope to lure enough developers to compete with the likes of Meta and Apple?
With it, experts can see what you see to guide professionals with step-by-step work instructions via a micro display similar to Google Glass or Vuzix. Brian Vogelsang, AR Product Leader for Qualcomm Technologies. Other devices from Magic Leap and Microsoft’s HoloLens headsets offer deeper levels of immersion.
This is a day long masterclass with hand picked topics from a longer 3 day Think in 360 workshop done for production studios who need consultation during on-going VR film projects. of Abudhabi, and conducted workshops at polytechnics and Media training institutions in Singapore. Youtube, Oculus Rift and Vive, Google Cardboard.
He’s worked with a variety of global clients, including Adidas, Samsung, Ernst and Young, Save the Children, Sony, IKEA, KPMG, Nokia, and the list goes on. He’s worked with a variety of global clients, including Adidas, Samsung, Ernst and Young, Save the Children, Sony, IKEA, KPMG, Nokia, and the list goes on.
He's worked with a variety of global clients, including Adidas, Samsung, Ernst and Young, Save the Children, Sony, IKEA, KPMG, Nokia, and the list goes on. He's worked with a variety of global clients, including Adidas, Samsung, Ernst and Young, Save the Children, Sony, IKEA, KPMG, Nokia, and the list goes on.
He’s worked with a variety of global clients, including Adidas, Samsung, Ernst and Young, Save the Children, Sony, IKEA, KPMG, Nokia, and the list goes on. He’s worked with a variety of global clients, including Adidas, Samsung, Ernst and Young, Save the Children, Sony, IKEA, KPMG, Nokia, and the list goes on.
He’s worked with a variety of global clients, including Adidas, Samsung, Ernst and Young, Save the Children, Sony, IKEA, KPMG, Nokia, and the list goes on. He’s worked with a variety of global clients, including Adidas, Samsung, Ernst and Young, Save the Children, Sony, IKEA, KPMG, Nokia, and the list goes on.
He is currently developing VR episodic series for Felix and Paul Studios and for Google. Will has Produced VR, VFX, Animation and 3D projects for Fox, Sony, Warner Bros.,
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