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59% of VR Developers Use Unity, But Devs Make More Money With Unreal

UploadVR Between Realities podcast

Unity Technologies and Epic Games are in a grudge match for the hearts and minds of game developers. I interviewed both John Riccitiello, CEO of San Francisco-based Unity, and Tim Sweeney, CEO of Raleigh, N.C.-based The Unity-based games reached a billion new devices since GDC 2016. Ditto with Google and ditto with Microsoft.”.

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Oculus and Kaleidoscope Announce DevLab VR Art Incubator

VRScout

Hayoun Kwon is a repeat prize-winning artist and documentary director born in South Korea. Sara comes from a design and 3D Art background and taught herself the game engine Unity and some scripting skills to bring her interactive VR experiences to life. Hayoun Kwon. Isaac Cohen. Tyler Hurd. Zohar Kfir.

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The XR Week Peek (2020.05.17): Apple Glasses are sleek, UE5 rises hype, NVIDIA releases CloudXR SDK, and more!

The Ghost Howls

I mean, all UE developers, we Unity developers felt like being in a party where everyone is making out and you’re just there sipping a coke. Also thanks to the supply chain in China that has started again after the coronavirus crisis, the Oculus Quest and Rift S are now available in most countries , excluded the US, South Korea, and Canada.

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HTC VIVE Debuts Mars CamTrack at SIGGRAPH 2022

XR Today - Mixed Reality tag

VIVE Mars CamTrack is open for purchase in the United States, Canada, and Europe, with plans to launch in China, Japan, South Korea, Taiwan, and Australia over the next few months. Learn more: [link] #VIVEMARS #SIGGRAPH2022 #trackedonmars #virtualproduction pic.twitter.com/uNTI9bH6hs. — HTC VIVE (@htcvive) August 8, 2022.

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Top 26 VR/AR Events, Expos and Conferences to Attend in 2018

VeeR VR

Google I/O Date: May 1-2, 2018 Shoreline Amphitheatre, Mountain View, CA, USA There are two types of tickets for Google I/O, whether for drawing applicants or invitees: General Admission: $1,150 Academic Admission: $375 Follow this event on social media: You can also check for updates on Google Developers blog.

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Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

While the program was principally incubated by Crytek, students working in VR First labs tend use Unity (48%), followed by Unreal (20%) and then CRYENGINE (14%). Sogang University, South Korea. South East European University, Macedonia. image courtesy VR First. Oklahoma State University, USA. Purdue University, USA.

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