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The XR Week Peek (2022.01.17): Big tech companies’ battle for talents, PSVR 2 still not confirmed for 2022, and more!

The Ghost Howls

It is becoming always more difficult for a new company entering the field: the key hardware suppliers of displays and other components are all being bought by Meta, Apple, Snap, Google, and other big players. Participate in this AR/VR Survey. Here you are the description of the initiative: AR/VR creators, this survey is for you.

Survey 540
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Top 5 E-Commerce AR and VR Trends To Follow in 2023

ARPost

Increased Adoption of AR in E-Commerce According to a recent survey, 38% of marketers reported using AR in 2022. Companies like Google, Microsoft, Lenovo, and Vuzix are developing smart glasses to enhance the AR experience. It’s a significant increase from the 23% reported in 2017. Screenshots taken on the official EQ3 website 4.

Trends 402
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Mixed Reality: Re-engineering Your Perception of the World

ARVR

According to a 2021 survey , 71% of companies want to increase their use of extended reality technologies. Mixed reality is a blending of the physical and virtual worlds. In order to mix the physical world and virtual world together, our brains need to be able to see them as one entity.

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The Future of VR in Education: Full Immersion in Learning

ARPost

According to one survey , even back in 2018, 18% of US educational institutions fully deployed VR, and 46% of colleges employed VR in some form on campus. A virtual laboratory will soon be enough to conduct experiments in physics and chemistry. Teaching techniques that worked 50 years ago are ineffective for today’s students.

Education 443
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Teens slow to adopt VR and more bad news for the metaverse

Hypergrid Business

Virtual reality hasn’t caught on with American teens, according to a new survey from Piper Sandler released on Tuesday. In mid March , Google announced the end of Google Glass Enterprise. (Image by Maria Korolov via Midjourney.) Teenagers also didn’t seem that interested in buying forthcoming VR headsets either.

Unreal 155
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METAVERSE: THE FUTURE OF THE E-COMMERCE

ARVR

Then, let’s be realistic, if we’re building replicas of the physical world in the metaverse, why would some of the basic customer reactions change in that virtual world too? If customers love the products they’re experiencing in the virtual world, brands will then know how much of it to manufacture.

Retail 231
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XR Association, ITIF to Host XR Policy Conference

XR Today - Mixed Reality tag

The panel also included Nicholas Bramble, Google’s Senior Counsel, Javier Lopez Gonzalez, Senior Trade Policy Analyst for the Organisation for Economic Cooperation and Development (OECD) , and George Washington University’s Susan Ariel Aaronson. Metaverse Rennaisance?