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This week, we dive into Snap’s new AR Spectacles, Google I/O takeaways and Digilens’ new reference frames. Starline promises telepresence technology to reimage video conferencing as we’ve never seen. Barra says he’s moving into the healthcare technology space. W elcome back to Spatial Beats. We were not confused.
Google today released a new spatial audio software development kit called ‘Resonance Audio’, a cross-platform tool based on technology from their existing VR Audio SDK. Google’s existing VR SDK audio engine already supported multiple platforms, but with platform-specific documentation on how to implement the features.
Apple threatens to withhold support for ARKit and upcoming VR technology on Unreal Engine. Less than an hour after having their game removed from the App Store, as well as Google Play on Android, Epic responded with a prepared lawsuit against Apple in the U.S. This is where things get interesting.
Image by Google). Google performs interesting AR news at I/O conference. At Google I/O, no executive of the company has talked about the M-word, but they have anyway showed interesting AR updates, which will be relevant for our future M-world. Another cool announcement has been the one of Immersive View for Google Maps.
Middleware makers Epic Games and Unity Technologies have been working on every major VR HMD revealed to date, so it’s no surprise to hear that both are involved with Google’s new Daydream platform. The post Unreal and Unity Both Commit to Google Daydream appeared first on UploadVR. Epic Games fired first.
The time has finally come: on the last day of 2023, Praydog has released to the world his first version of UEVR, a universal VR mod for all games made with Unreal Engine. It means that you can take whatever game made in Unreal Engine for flatscreen, apply this universal mod, and immediately transform it into a VR game!
Although most people still consider AR as an entertainment technology, we can see its practical implementations in various industries like e-commerce, healthcare, architecture , training, and many others. Google ARCore. ARCore is developed and launched by Google. See Also: Developing AR Apps with Google's ARCore.
The city of San Francisco will be getting its very first dedicated AR maker space thanks to Enklu , a cutting-edge company that approaches traditional venues and transforms them into modern experience centers using immersive AR technology. The tagline is ‘play, create, share.’ Image Credit: Enklu. “At Image Credit: Enklu.
I remember many people laughing at me when we of New Technology Walkers released a fitness game for the Vive Focus Plus ( HitMotion: Reloaded ) because they said it was a big and overpriced headset. What is interesting for us is the last line “adoption and support of ARKit features and future VR features into Unreal Engine by their XR team”.
The article is a summary of the most interesting information that came from our chat… including the mind blowing moment when I realized that with this technology, people in Unity and Unreal Engine could work together on the same project :O. The online collaboration works in a way similar to Google Docs. NVIDIA Omniverse.
Epic Games’ Kim Libreri today took to the stage at Google’s I/O conference to announce Unreal Engine support for the newly announced Daydream Android VR platform, what’s more is that it’s available right now.
Last year, the inaugural VR On The Lot brought together major players from Hollywood, Silicon Valley, Europe, and China for a two-day exploration of the intersection between entertainment and technology. Tony Parisi , Global Head of VR/AR at Unity Technologies. LIFE VR, Unity, Unreal Engine, VRC and DTS (an Xperi company).
Showcased at Apple’s Worldwide Developer Conference this week, ARKit is a new core technology for iOS 11, due to launch this Fall, soon to enable augmented reality features on hundreds of millions of iPhones and iPads.
The pandemic has hit also one of the most important technological expo of the year, the CES, that this year was held digitally. It is impressive how they’ve been able to miniaturize their technology (Image by CREAL from Road To VR). Google AR Cloud Streaming. The evolution of CREAL glasses. The whole thing is incredible.
The company is still heavily involved with VR development however, and are expected to present some new technology with Google at Display Week 2018 in May. Magic Leap has launched the SDK for the device’s Lumin OS , with support for Unity and Unreal engines. Magic Leap announcements. image courtesy Magic Leap. Nvidia RTX.
Google have announced that developers itching to get started on building Android VR games using the Unity game engine can do so right now using a Daydream plugin. The post Unity Native Support for Google Daydream VR Coming in Summer, Plugin Out Now appeared first on Road to VR.
Unity Technologies and Epic Games are in a grudge match for the hearts and minds of game developers. Epic’s Unreal Engine 4 started out in the high end, and it has moved lower through pricing tactics and revisions that enable it to be the foundation of mobile games. Ditto with Google and ditto with Microsoft.”.
These are the key advantages of the new cards, according to NVIDIA: The NVIDIA RTX A6000 and NVIDIA A40 deliver enhanced performance with groundbreaking technology, including: ? Basically, it is like Google Docs for artists. NVIDIA A40 (Image by NVIDIA). You install that plugin and it integrates Omniverse into your application.
The technology can be so powerful, but it must be used the right way. Facebook acquires Scape Technologies. With a surprise move, Facebook has acquired UK startup Scape Technologies , ramping up the AR Cloud Wars. Let’s see how Apple and Google will answer. Google Glass 2 is now available for direct purchase.
More info (Twitter post that describes the excitement around this project) More info (Official launch blog post) Other relevant news (Image by Google) Chrome ships WebGPU Chrome , the most popular browser around, has just implemented WebGPU. It seems like an interesting technology, and I would love to try it.
During Google I/O 2024, a developer-focused product showcase, the firm unveiled new Geospatial Creator AR tools to boost location-based immersive experiences this week. Google also leverages its Maps application to allow smartphone users to operate AR content via integrated services such as Street View and Lens.
With this technology, we can all create and enjoy more immersive experiences. 2023: Enter Google ARCore Google’s convenient and easy-to-access ARSDK facilitates the development of WebAR experiences for cross-platform delivery. It’s the Google version of the “ARKit” experience from Apple.
Google has unveiled its Geospatial Creator for Unity platform, allowing developers to preview 3D assets via the Unity Editor. Viewing spatially-linked assets on a hyperrealistic 3D planet map, the toolkit powers ARCore and Photorealistic 3D Tiles via the Google Maps Platform, it said on its website.
The price tag seems a bit too steep given the current situation of the company unless behind the curtains they have some secret technology and some Carmack-style talents. More info (Camera Path and Google Drive backup) More info (Sketchfab exporting). Google MediaPipe can now track 3D objects.
He has just launched a podcast where he speaks about future technologies and in this week’s episode he interviewed Idris Brewster, executive director at Kinfolk Foundation, and spoke with him about “Why AR matters”. If you have time to spend, give this video a look.
What I find interesting is that these XR pillars more or less represent NVIDIA’s vision of working at the intersection point of all the newest technologies , the ones that are creating the current technological revolution: XR, 5G, AI/ML… the “Convergence” Charlie Fink always talks about. What is Omniverse? a ray-tracing renderer). “The
The event, hosted by AIXR, aims to recognize outstanding achievements in VR technology. Their site also posts educational and informative articles relating to the world of MR, AR, and VR technology. The VR Awards recognize innovations in VR technology through twelve categories. What Is AIXR? VR Film of the Year. VR Marketing.
T he use of the Exynos chips makes me think even more that this is an old device : Samsung has recently announced that it is going to build its headset with Google and Qualcomm, so it is impossible that the to-be-released device doesn’t have a Qualcomm chip. Almalence plans to license this technology to headsets manufacturers.
Some of the most powerful technologies for the development of AR applications of different kinds these days are Apple’s ARKit and Google’s ARCore. Without a doubt, AR is going far beyond being a technology for gamers. You all know about the Google Translate application. Pick the most suitable technology.
As this article was being written, Varjo further expanded its cloud with Unreal and Unity engine integrations. For example, Magic Leap has had a partnership with Google Cloud for the past year now. CloudXR From NVIDIA. XR streaming is already a reality on other cloud platforms. Parents and Partners. Your Forecast: Cloudy.
If Microsoft commits to building this platform and doesn’t abandon it (a la Google), it can become an incredible tool for us developers. Google stops selling Cardboard viewers. Google had already abandoned the Daydream and Cardboard platforms, leaving the source code for Cardboard to the community to maintain. Learn more.
Google’s investment for a 7.7% Google-Jio joint venture to develop an Android-based platform for an affordable 5G phone. Read about Google experiments with AR and wearables. A very interesting article on CNET highlights some of the experiments that Google has made with 1D glasses, smart tattoos and other cool stuff.
The real-time 3D engines powering AR/VR/MR applications, like Unreal and Unity, found fame and traction as gaming development tools. While gaming did not kick off business use of 3D graphics software, it definitely helped to drive investment and interest in related technology.
This is a period with many tech announcements: we had Meta telling about its Horizon OS, yesterday OpenAI unveiled the new GPT-4o, and today Google will hopefully unveil its Android XR operating system. This technology is still at a prototype stage, and in fact, its field of view is just a ridiculous 11.7 What a time to be alive!
The result is that many big brands are canceling their presence at CES: Google, Intel, Microsoft, Meta, Lenovo, and many others, have decided not to go , and maybe provide their news virtually. This is a huge pity: CES 2022 won’t be cool as we expected… but we still hope to see interesting XR announcements from there.
Facebook keeps working to become a leader in immersive technologies. This week we had a bunch of news, that seem quite unrelated, that show us how Facebook is working on its plan to become the dominant force in future technologies. Top news of the week. Image by Facebook). For the short term future, we have some news on the Quest 2.
This startup just exited from stealth mode, is like Google Maps but for the interior of shopping centers, offices, and other closed environments. The trials show that the sickness is reduced and so the technology is promising. Unreal Engine 4.25 More info (Google Lens) More info (AR copy to Photoshop) More info (VROOM).
There is only one big problem: the form factor is terrible , they look super-dork, even worse than Google Glasses. There is another startup that is working on a similar technology: it is called RP1 and I have personally interviewed it. So more or less they are delivering what they promised. A post worth reading.
The experience was developed in Unreal Engine, using 4D character scanning and a specialist array of 125 Digital SLR cameras to capture the hero tennis player and 24 other hero characters, and motion capture technology for animation. Narrated by Murray himself, #FeelWimbledon was created by UK virtual reality studio, Hammerhead VR.
When it comes to developing virtual reality (VR) videogames there are two primary engines studios use, either Epic Games’ Unreal Engine or Unity by Unity Technologies. will end support for Samsung Gear VR and Google VR, while OpenVR compatibility will be phased out. As the company previously announced Unity 2019.3
The Quest Pro, Quest 3 , and Quest 3S all work without a connection to a computer, thanks to powerful built-in technology like the Snapdragon XR2 Gen 2 processor. Meta makes it easy to create VR experiences with existing platforms like Unity and Unreal.
RT3D engines such as Adobe Substance, Unity, and Unreal significantly streamline XR production pipelines with easy-to-use tools. Neural Radiance Field (NeRF) technology is an essential emerging tool which dramatically decreases production pipelines by enabling quick digital twin creation. Google: RawNeRF. NVIDIA Instant NeRF.
Years later, in 2014, my previous classmate Gianni Rosa Gallina called me because he wanted to create a startup about all the fancy things we were discussing in that period, in particular Google Glasses and my obsession about seeing virtual objects on top of the real world. The logo of our agency New Technology Walkers (Image by NTW).
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