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Google today announced Android XR, a new core branch of Android, designed as a spatial operating system for XR headsets and glasses. That includes all of Google’s major first-party apps like Chrome, Gmail, Calendar, Drive, and more. Check out our early hands-on with the headset. But this goes far beyond a chat agent.
If you watch the video , you can see me say stupid things about XR… well, more or less as I do every day in my life… Have fun! In a video published on Facebook, he showed himself wearing the headset and let us also see what he was seeing inside , with some footage directly from his point of view. Image by Google).
A lot of people don’t understand the difference between 360-degree video and virtual reality – and in some cases, the difference can be pretty subtle. Here, we’ll look at examples of VR and 360-degree videos, as well as some of the complicated environments in the space between. What Is Virtual Reality?
The new video also teases “puppet skinning” for Tilt Brush. When YouTube channel Nat and Friends toured Google VR, we were honestly expecting to see experiments from Google’s Daydream Labs that we’ve already seen. We’ve actually done more than a hundred prototypes,” comments Google software engineer Rob Jagnow in the video.
Note: Samsung and Google aren’t yet sharing any key details for this headset like resolution, weight, field-of-view, or price. During my demo I also wasn’t allowed to capture photos or videos, so we only have an official image for the time being. We went hands on with an early version.
Top news of the week (Image by Google) Google announced Android XR The most important news of the week, and one of the most important of the whole year, has been the official announcement by Google of Android XR. Then you can look at the virtual building and ask the AI for some information about it, and the AI may answer.
And if you want to discover how to prepare for the job interview with me… well, Joma Tech has made a great video on the topic you can’t miss: [link]. Google starts testing its AR glasses in the wild. Google has announced that it is going to start to test the prototypes of its AR glasses in the wild. Top news of the week.
This week, we dive into Snap’s new AR Spectacles, Google I/O takeaways and Digilens’ new reference frames. Starline promises telepresence technology to reimage video conferencing as we’ve never seen. Starline promises telepresence technology to reimage video conferencing as we’ve never seen.
We all dream of the Metaverse , a fantastic online virtualworld where we can all hang out with other people and do whatever we want. And even worse, these virtualworlds are like silos: they don’t talk to each other, they are separate the one from the others, they are not connected in any way. What is your job?
Image by Google). Google is reportedly working on an AR operating system. In some of my past newsletters, I warned you that we shouldn’t forget about Google/Alphabet in the race to our mixed reality future. Now we have finally an official confirmation of the fact that Google is working on an AR device. Tilt Brush).
Images created by AI aren’t only found in your social media feed — they’ve already made their mark in OpenSim and other virtual environments. From AI art galleries in OpenSim to AI-created fully immersive three-dimensional environments, AI is already shaping how we experience virtualworlds.
More info (Roblox is coming to Quest — Road To VR) More info (Roblox is coming to Quest — Upload VR) More info (Roblox on Quest may increase scrutiny on the platform) Other relevant news (Image by WIRED) Mark Lucovsky has left Google Mark Lucovsky has just left Google. More info iVRy makes the PSVR2 work with SteamVR! Kudos to him.
Google’s newly announced ‘Daydream’ promises to raise the bar for virtual reality on Android compared to Cardboard. In the video (above) we get the first glimpse of the Daydream ‘home’ space where users will be able to launch games and apps.
It was even featured on Google News. Image by Google). Google acquires micro-LED startup Raxium. This week Google has performed another strategic move towards the development of its future XR glasses. Moon VR Player was one of the leading players for VR videos some years ago, then it basically disappeared from our radars.
You largely have to imagine the expressions of people as they interact with a virtualworld. Google, however, showed off some impressive research that takes the technology to the next level. This work is the result of an “ongoing collaboration” between Research, Daydream Labs and the YouTube teams at Google.
The approach chosen by Meta is similar to the one that Google promised to take with Android XR. When Android XR was announced, Google showed how it was easy to port Unity content from other headsets to Android XR and the compatibility with controllers is another good step in this sense.
Educators are souring on virtualworlds, as evidenced by declining participation in online forums, in virtual conference attendances and education-related destinations on the Second Life grid. “This will allow more students, such as those in rural areas and low-income situations, to access the virtualworlds.”
And it’s not over on the content side: they are going to launch the Pico Video app with 600+ videos on day 1 , and are partnering to have immersive concerts with Wave. Pico Worlds will be the official social VR application. Pico is also going to have its first exclusive title: Just Dance VR, a popular game good for all ages.
. “We noticed that not only do people communicate better in these environments but they are able to stay for longer periods of time without feeling fatigued, they make more friends and develop a deeper sense of belonging and community compared to standard video conferencing platforms. ” Image Credit: HeadOffice.Space.
The Google VR Daydream Labs team is exploring and sharing the possibilities of animating 3D objects in VR and it looks like a blast. Daydream Labs is a way for the Google VR team to explore different applications and interactions for virtual reality, pairing engineers with designers to rapidly prototype concepts.
A volumetric captured Corgan soars through Tilt Brush and Blocks by Google created VR art. Two-time GRAMMY Award winning artist William Patrick Corgan is teasing us with a music video for his new VR experience. The 2-D preview version is for Corgan’s new VR video “Aeronaut,” a single off his recently released solo album “Ogilala.”.
In a virtualworld, a person is virtually unaffected by external stimuli. We can find educational VR content in a variety of sources, such as: VR apps in the App Store, Google Play, or Steam directories. YouTube videos created specifically for VR. Videos in the 360-degree format are becoming more popular every day.
A few months ago, Xiaomi unveiled a concept video for its upcoming smart glasses, which should have featurd notifications from the phone, automatic translation of text from/to the Chinese language, map directions, and many other features, while still offering a very sleek design. Quest v43 update to bring 16:9 video recording.
Eight year ago, when I first launched Hypergrid Business , virtualworlds offered a unique set of compelling features. There was presence, and immersion, and the ability to create your own virtual environments. At that time, virtualworlds were the only visible path to an interconnected metaverse of virtual environments.
Educators are using virtualworlds, but not in the way they had used them in the past, and not in the same numbers. The VirtualWorlds Best Practices in Education conference is a good example that showcases this work. Those educators that remain in virtualworlds are leveraging them to create better experiences.
Space Invaders is a shooting video game created by Tomohiro Nishikado in 1978 and manufactured and sold by TAITO. It was the first fixed shooter video game and is considered one of the most iconic arcade games ever. Players can defend their real-world neighborhoods from 3D invaders emerging from nearby buildings and landmarks.
Combining spatial computing with the Internet, the Metaverse seeks to seamlessly connect the digital and physical worlds and transform online interactions. Evan Gappelberg, Chief Executive and Founder of Nextech AR , said in an interview with XR Today that metaverse solutions would “bridge virtual, hybrid, and in-person experiences.”
Between 360 video, virtual reality, and augmented reality, I think augmented reality has much bigger opportunities,” Asher said. It’s a great hybrid between the real world and the virtualworld.”. Adobe also debuted Project Dali last year , a VR painting app built in the vein of Google Tilt Brush.
Niantic flipped the mobile gaming world upside down back in 2016 when they launched their AR mobile app Pokémon GO and started a global craze that still maintains a loyal player base to this very day. LinkBuds have an odd donut shape that creates an incredible audio experience without shutting out the real world.
If you’ve played any video games at all – particularly open-world RPGs – you know that getting NPCs right can be hard. Gelfenbeyn was a co-founder of API.AI, which was purchased by Google and now exists as Dialogflow. So, if we’re going to have a metaverse for games, shopping, business, etc., A Colorful Background.
This is also used to substitute workshops and speeches usually employing Youtube Videos or Youtube Live Streams ; VR events , made in virtual reality in platforms like ENGAGE, Somnium Space, Mozilla Hubs, VIRBela, etc…. I encourage you to watch the videos linked below to understand how cool is it.
Users will also have the opportunity to take home some cash in the $1,000 Best Avatar contest, as well as the $700 Best Domain (virtualworld) competition. . For VR newcomers, it’s a fun way to dive into virtual reality to see what’s possible beyond video gaming.
Positivity’ is a reminder our thoughts control not only the virtualworld, but the real world as well.”. Positivity Moves The World is also the first VR experience in the world to utilize the Muse meditation headband with a VR headset.
More info Google and Samsung are working on smartglasses According to The Information, Google and Samsung are not only working together on a mixed reality headset but also on a pair of smartglasses (a la Ray-Ban Meta) powered by Gemini AI. I cross my fingers, but I don’t have high hopes.
Past attempts have been unsuccessful, such as Google Glass, due to reluctance and concerns over ethical issues such as privacy and security of AR glasses. Fast-forward a few years from the failing Google Glass, and now it turns out the popularity of smart-glasses has increased again, thanks to numerous new developments.
The industry has been experiencing a boom in recent years with hundreds of startups and heavy investment from tech giants including Google, Apple, Samsung, and Facebook. The long-range goal for AR/VR is full immersion—the ability to deliver a user from the real to the virtualworld without sensory interruption.
NeosVR is a collaborative ‘world engine’ that that aims to provide a platform for building the Metaverse, all entirely within virtual reality itself. And to get you started, the developers have produced a series of LogiX video tutorials too.
Valve has shared more details and gameplay videos about Alyx. This week, we had tons of materials and news coming : First of all, Valve has released 3 new gameplay trailers, plus one long 9-minutes gameplay video made in partnership with the popular magazine IGN. and fostering the creation of Virtual ones.
Weve been eagerly awaiting some genuine news about Samsungs impending XR headset for months now ever since the company announced its partnership with Google and Qualcomm. Plus, we now know that the system is going to be powered by Googles brand-new Android XR platform in fact, its the first MR headset designed with Android XR.
In effect, this lets you walk around the VR user’s virtual environment and freely take in the scene at any practical perspective while the VR user goes about playing the game. The smartphone itself also has its work cut out for it, as it must simultaneously run ARCore and decode video, which all adds noticeable latency.
With an Oculus headset, users can jump into a virtual meeting space and access a range of unique capabilities. You’ll be able to share photos and files instantly, with unlimited storage, and launch voice and video calls through the BlueJeans environment. ImmersedVR.
We see evidence of augmented experiences on social media through 360-degree photos and videos. 2023: Enter Google ARCore Google’s convenient and easy-to-access ARSDK facilitates the development of WebAR experiences for cross-platform delivery. It’s the Google version of the “ARKit” experience from Apple.
Companies like Google, Microsoft, Lenovo, and Vuzix are developing smart glasses to enhance the AR experience. VR-Enabled Online Shopping Experiences VR creates an immersive visual environment, including 360-degree videos, photos, product demos, and complex experiences using devices such as the HTC Vive or Oculus Quest.
When asked about why he focuses more on AR, Vermeulen says , “I don’t want to completely escape reality, I don’t want to be in a complete virtualworld. I just want to augment my world.”. “Most people don’t want to escape or be blinded from the world for a long period of time.”.
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