This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
Google today announced Android XR, a new core branch of Android, designed as a spatial operating system for XR headsets and glasses. That includes all of Google’s major first-party apps like Chrome, Gmail, Calendar, Drive, and more. Check out our early hands-on with the headset.
Whereas some apps, such as Immersed , Glue , and Spatial , offer those with VR headsets the chance to coordinate within virtual co-working environments, SPACES allows VR users to connect with those out-of-headset using a handful of popular video messaging apps. “SPACES creates a virtual webcam that most software can see and use.
Now Google is going beyond what’s already available, announcing further partnerships with manufacturers to enable their upcoming devices this year, including Samsung, Huawei, LGE, Motorola, ASUS, Xiaomi, HMD/Nokia, ZTE, Sony Mobile, and Vivo. Google also teased us with an exclusive Ghostbusters World ARCore app. New Immersive Content.
This week, we look at tech stocks, Quest 2’s continued rise, Google’s VR sunsetting, and horsing around with Snapchat See the full roundup below. What is up with Google and XR? You can join virtualenvironments for festival mingling or join Q&As and drop into post-premiere parties.
These days, most folks have experienced virtual reality in some shape or form: it could be a Google cardboard, VR kiosk at a local mall, or an at-home VR headset from HTC or Oculus. VR headsets create interactive environments that anyone can have access to. Application of Virtual Reality in Team Building.
Teachers held classes on Google Classroom. It uses holographic elements to place people together in the same virtualenvironment wherever they are in the world. These avatars are set in a virtualenvironment that’s often based on real places such as the company meeting room.
The Google VR Daydream Labs team is exploring and sharing the possibilities of animating 3D objects in VR and it looks like a blast. Daydream Labs is a way for the Google VR team to explore different applications and interactions for virtual reality, pairing engineers with designers to rapidly prototype concepts.
Developers have explored potential solutions in the past, such as Google Daydream’s ultra-fun Drum Keys or Logitech’s VR compatible keyboards. This can be especially useful when performing Google searches or entering the URL of a website into a browser. This makes tasks such as cutting and pasting incredibly simple.
Available in stores today and coinciding with the release of Google’s Pixel 2 phone, Daydream View is an improvement—but you’re probably not going to notice until you actually put it on. In addition to a new top head strap, Google also changed up the materials. It’s not the outer materials where Daydream View really shines though.
What they need is an exciting and motivating virtualenvironment, which replicates the outside world where they go cycling and jogging. They can pick from a multitude of real-life locations on Google Maps and start training. “We Is a virtualenvironment the right choice to stimulate an active lifestyle at home?
Efforts to construct and expand the Metaverse were sparked by Meta Platform’s major pivot in October, which saw Microsoft, NVIDIA, HTC VIVE, Qualcomm, Google, Varjo, and dozens of other tech giants enter the race for prime positioning to build the virtual and connected world. Decentraland. Immersive Media.
Only a day after seven new apps dropped on Google’s Daydream VR platform, we finally got the one app that many of us have all be waiting patiently to arrive this month. You can now watch your favorite Netflix shows in virtual reality. The post Netflix VR Launches on Google Daydream appeared first on VRScout.
It places young patients in virtualenvironments, allowing them to see the people and places they love. Instead of delivering therapy in the usual constrained environment, Floreo places kids with special needs in virtualenvironments. One of their first creations was a program called Secret Garden.
Of course, moving classrooms into virtualenvironments comes with new concerns. With students already using products such as Google Classroom and other online tools, they find themselves under attack from botnets, malware, phishing, as well as harmful content on the internet directed at students.
The exciting news is that we have started a new tech cycle, with the combination of augmented reality , virtual reality , and artificial intelligence. Many leading technology companies such as Facebook, Apple, Microsoft, and Google are investing billions into developing these technologies. The Beginnings of a New Tech Cycle.
Google’s newly announced Seurat rendering tech purportedly makes use of ‘surface light-fields’ to turn high-quality CGI film assets into detailed virtualenvironments that can run on mobile VR hardware. As a proof of concept, Google teamed with ILMxLab to show what Seurat could do.
If that sounds familiar, earlier this month ARPost spoke to the team from Inworld AI – largely a team of Google AI veterans building virtually embodied conversational AI. “We want to take the technology that we’ve been building and reframe it as our own offering.”. The answer is, once again, sort of. MeetKai lives in the browser.
With Google’s help, she created a way to bring pride festivals to all classrooms. It is a 360-degree virtual experience. Using Google Cardboard, LGBTQ youth can feel the excitement, love, solidarity, and acceptance that pride parades celebrate. Then, they replicated these in a virtualenvironment.
The virtualenvironment was based on images pull from Google Earth and Street View, where an artist recreated the building and tress in the area, explained Zero Latency CTO and cofounder, Scott Vandonkelaar to VRScout.
Google teams up with Labster to develop 30 immersive lab experiences for the Daydream platform. STEM students engaged in scientific disciplines, such as biochemistry and neuroscience, are often required by their respective degrees to spend a certain amount of time engaged in an official laboratory environment.
As Space Invaders turns 45, TAITO teams up with Google and UNIT9 to give its players an elevated AR gaming experience with Google’s ARCore Geospatial API. TAITO and Google partnered with global production and innovation studio UNIT9 to transform Space Invaders into an immersive AR game in honor of its 45th anniversary.
Augmented reality enhances the world around us by incorporating elements of a virtualenvironment into our own. iflyA380 app with augmented reality features; Source: Google Play. An example of such a technology is Google Lens, an AI-powered image recognition technology that can translate foreign text and read it back to you.
Gelfenbeyn was a co-founder of API.AI, which was purchased by Google and now exists as Dialogflow. Once the character is complete in both mind and body, they can be integrated into virtualenvironments created using Unreal Engine or Unity. That is, outside of the testing environment in the developer’s app for Quest.
Not the first mobile headset to hit the market with a motion controller, the Gear VR is the most widely owned headset outside Google Cardboard. Now you have the power to interact with the virtualenvironment in a more intuitive way, instead of just tapping the side of your headset with your index finger.
When someone is in a virtualenvironment, it feels as if they’re really there, which can provide much needed human interaction for people who might otherwise feel completely alone. Google Earth VR. VR gaming is immersive and provides a sense of presence unlike any previous gaming platform. Everest VR. VR Regatta. Relaxation.
Waves’ are live, interactive, and social concerts in a virtualenvironment where you’re able to connect with the artist and other fans in an immersive way. Visit Your Your Old House & Travel Virtually in VR. Image courtesy Google. Attend VR Concerts. Image courtesy Wave.
Amsterdam-based interactive designer Jonathan Puckey and Studio Moniker’s collaboration with Google’s Data Arts Team has produced a compelling experience called Dance Tonite , which runs from a single website and offers something for everyone from mobile to desktop to VR.
Augmented reality’s capacity to integrate a virtualenvironment into the real world makes it ideal for testing driverless cars. The University of Michigan uses AR and other virtual technologies to create a safe space for testing self-driving cars in their Mcity Test Facility. AR in Improving Road Safety.
They will have complete freedom of movement to explore the virtualenvironment, because they won’t need to connect their devices to a computer by cables. The tetherless XR streaming experience is available for both head-mounted displays and Android phones that support Google ARCore. Compatible End Devices for NVIDIA CloudXR.
STYLY launches support for 3D models made with Google Tilt Brush. Surreal Events launched Surreal, a virtual event platform for live experiences across industries. The product is web-based and offers 3-D fully customizable virtualenvironments for events. The pre-order has begun and will begin shipping in May for $899.
Start by downloading FitXR companion app via the App Store or Google Play Store. Their engaging music and visuals help keep you immersed in a virtualenvironment while minimizing external distractions. Kenward adds that users can share their workout overview screens for Box, HIIT, and Dance programs.
It was only three months ago at Google I/O that I had some of the most fun in VR i’ve had all year long. Although exciting leaps forward, it wasn’t what you’d expect demoing Google’s secretive inside-out headset or taking their Expeditions AR program for spin. The most fun was actually a dance party.
However, the setup of the virtualenvironment can be potentially similar, in terms of the current limitations of Metaverse technologies. By using the attached camera and collecting visual captures randomly, does it still count as meaningful art expression? The last bit to consider is styles.
MultiBrush is a multiplayer version of Tilt Brush that Neumann created after Google open-sourced the original software. See Also: How Rendever and AARP Used Virtual Reality to Grant the Wish of a Lifetime. In one of the company’s biggest outreach moves to date, CTO and co-founder Tom Neumann created MultiBrush in January.
Google lets now everyone contribute to StreetView. If you have an ARCore-powered Android device, you can now contribute to Google StreetView. It turns out that even if our eyes are so different from the ones of the flies, we have some common traits in how we perceive the environment around us. News worth a mention.
Woosung explained that during this period, Skonec “gained extensive know-how in virtualenvironment optimization and UX design tailored specifically for VR.” However, it could be argued that this has always been the case for industry veterans and enthusiasts—from Google Glass to Samsung VR and the original Oculus models.
The industry has been experiencing a boom in recent years with hundreds of startups and heavy investment from tech giants including Google, Apple, Samsung, and Facebook. AR and VR are gearing up for a giant leap forward thanks to advancements in eye-tracking technology. Despite all the activity, AR/VR hardware remains relatively crude.
There is a comfort in understanding the topological landscape of a controller and a physical touchpoint within the virtualenvironments themselves. Buttons pushed, triggers pulled, vibrational feedback experienced, objects held, thrown or touched, alternative movement schemes supported.
Anyway, it is like if Oculus had partnered with Google here in the Wes t, so I envision that great things could come out from this collaboration; A partnership between HTC and HP. It is like Google here. AV is when you have a fully virtualenvironment with some real elements inside (e.g.
The app uses content from Wikipedia and Google Earth to create interactive and educational self-guided tours of just about anywhere. Virtually visit world heritage sites or places of personal significance. Beautifully crafted virtualenvironments range from forests, to deserts and jungles, to under the waves.
A volumetric captured Corgan soars through Tilt Brush and Blocks by Google created VR art. Corgan worked in collaboration with Isobar, Viacom Next, and VR artist Danny Bittman to conceive the virtual worlds depicted in the production.
The demo they showed was Google Earth VR, and performance seemed perfectly acceptable. The system is powered by a belt-worn battery which is said to last several hours. VR industry insider Jon Oakes was present at the Meetup shared his experience of trying the demo with Road to VR.
Following a recent Christmas break where he says he studied a robot vacuum cleaner, tested all available voice-input devices for the home (such as the Amazon Echo and Google Home smart speakers), and watched every Black Mirror episode, it was voice control that excited Sony’s head of Magic Lab the most.
In effect, this lets you walk around the VR user’s virtualenvironment and freely take in the scene at any practical perspective while the VR user goes about playing the game. The PC renders a frame from this camera, encodes the frame, sends it back to the phone, and decodes it there.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content