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That’s why even Microsoft took Epic’s stances : Microsoft uses UE4 to develop some products also for Apple devices, and this decision hurts also its business. More info (Apple threatens Epic) More info (Microsoft files an official support for Epic). The same on Twitter. Other relevant news. Image by Epic Games).
Even governments are turning to immersive platforms to showcase tourism, security, and travel opportunities. Multinational XR firms like Lenovo, ByteDance’s Pico Interactive, HTC VIVE, Varjo, and Microsoft are leading the charge for immersive transformations.
In the case of VR, we all remember the competition between HTC and Oculus in 2016, with HTC clearly winning the market until Oculus used Facebook’s money to slash the price of the Rift around 2017. To these, you have to add the companies that are already competing, like for instance HTC or HP. No one can compete now.
While still in Italy, I verified that Microsoft Teams, Unity, and Github were accessible from China. The problem is that in my case the “proxy” was the Great Firewall, and it was a bit difficult for me to call the government to ask what parameters to put in my Git configuration.
But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). For example, we invited senior executives from HUAWEI, JBD, HTC, Alibaba, iQIYI, Qualcomm, Microsoft, and so on.
Microsoft has reportedly planned to reduce the number of employees working on its US Army mixed reality (MR) headset. Microsoft began reducing staff headcounts on Wednesday across the company’s extended reality (XR) division and plans to finalise the full 10,000 by late March. trillion funding package backed last month.
Efforts to construct and expand the Metaverse were sparked by Meta Platform’s major pivot in October, which saw Microsoft, NVIDIA, HTC VIVE, Qualcomm, Google, Varjo, and dozens of other tech giants enter the race for prime positioning to build the virtual and connected world. Decentralized Autonomous Organization (DAO).
The XRA is an industry organization founded by Google , HTC VIVE , Microsoft , Oculus , and Sony Interactive Entertainment. This raises the question of how much they can really do and when, or if, the government should step in. About the “Thinking Ahead About XR” Report.
Development is divided evenly across the HTC Vive and Oculus Rift platforms, each accounting for 31% of projects created, with other major VR platforms such as Samsung Gear VR, OSVR, and Daydream rounding out the bottom numbers. image courtesy VR First. development at Carleton University, image courtesy VR First.
Groups like Microsoft are leveraging a collapsing military contact to keep its IVAS device lineup alive for further funding, and HTC VIVE took note to explain the importance of enterprise end-users in discussion with the World Economic Forum. The government-backed programme aims to seek out and incubate talent.
. “…for government agencies and departments interested in investing in educational technology, and for developers who want to be involved in finding funding to research and create those tools.”. VirtualReality #AugmentedReality #technology [link] — VR/AR Association – Washington DC (@VRARA_DC) January 24, 2019.
This could mean you can access crucial business tools, from CAD software to Microsoft Teams’ Immersive Spaces. HTC VIVE Pro 2 – Best refresh rates Building on the success of the original HTC VIVE Pro, the HTC VIVE Pro 2 combines comfort and performance in a relatively affordable package. FAQ What VR works with PCs?
Didn’t work (Image by Microsoft). Of course, Microsoft and Amazon are observing the situation: in my opinion, Microsoft will wait a bit , considering its focus on AR enterprise with HoloLens, while Amazon could improve its already existing offering of glasses connected with Alexa. Sounded good.
The two day conference was packed with simultaneous, back-to-back presentations and workshops from industry leaders such as Microsoft, Google, AMD, The VOID, IMAX, Two Bit Circus, Secret Location, Globacore, Quantum Capture, The Canadian Film Centre, and many more. It’s not just the collaboration and support from government-backed groups.
Formerly called the Global Virtual Reality Association (GVRA), today the XR Association (XRA) has announced that Microsoft has joined as a member company alongside founding members HTC Vive, Sony, Google, Facebook, and Samsung. We are thrilled to welcome Microsoft to XRA,” said Elizabeth Hyman, CEO of the XR Association.
Microsoft, Disney, Sony Interactive Entertainment, NVIDIA, TikTok owner ByteDance, Apple, HTC VIVE, Nextech AR, and many others have begun exploring potential metaverse solutions, sparking an industry-wide exploration of use cases, applications, technologies, and ecosystems.
HTC has a new CEO: Yves Maitre. HTC, one of the most important companies in the VR landscape, has now a new boss: Yves Maitre. CEOs means a lot for a company: think about how Microsoft has changed going from Ballmer to Nadella. This Area 51 VR simulator shows you what the US government is hiding to us! Funny link.
Moreover, in the 2024 press release, Samsung outlined its dedication to using 5G as a tool to introduce new emerging technologies for workflows in hospitals, universities, construction sites, and military and local government agenciesperhaps laying a foundational layer for AR adoption in Korea all starting from that 2022 5G framework kickoff.
Popular XR headsets today usually run a version of the Android Open Source Project (AOSP), namely devices like the Meta Quest 2, Pico Neo 3, HTC VIVE Focus 3, Vuzix M400, and the RealWare HMT-1. Microsoft Endpoint Manager for RealWear devices. HTC VIVE’s updates for enterprise VR. Lenovo ThinkReality.
The enterprise-optimised platform performs seamlessly on many AR/VR/MR devices from headset vendors such as HTC VIVE, Meta, and Microsoft, allowing firms to leverage XR for a range of use cases, including remote guidance, training, and repair solutions. Governments will have multifaceted relationships with the Metaverse.
As researchers continue to push the boundaries of what is possible and companies like Microsoft prototype new haptic devices, we can probably look forward to a near-future where the virtual world will not only look realistic, but also feel real to all our senses.
Over the last two years, metaverse technologies have matured due to investments from firms such as Meta Platforms, Microsoft, Epic Games, and many others. According to research from Emergen Research last year, the Metaverse was valued at $47.69 billion in 2020 and would reach $829 billion by 2028. The human interface layer. Closing thoughts.
It also works directly with governments and key organisations to outline best practices in the US and other key global sectors with collaboration and insights from research. The organisation also hosts some of the world’s biggest tech companies, including Meta Platforms, HTC VIVE, Accenture, Google, Microsoft and many others.
The strategic partnership agreement established with HTC VIVE in October 2024 is now enabling Virtualwares XR technology to enter the US market through HTCs channels. million euros technical training program for battery manufacturing professionals, supported by the Canadian government.
Like Meta, Microsoft has quickly emerged as one of the leading innovators in the XR space. As a giant in the technology space, Microsoft understands the value of keeping people secure in any digitised environment. HTC VIVE’s technology ecosystem leverages enterprise-level features for everything from immersive visuals to security.
John A Cunningham, Head of Government and Aerospace, Unity , joined the in-person gathering with Pearly Chen, Vice President, HTC VIVE , Dylan Evers, Director, Microsoft , Mattney Beck, Chief Marketing Officer, Lenovo , Dr David Stargel, Technical Director, United States Air Force , John Meyers, Executive Director, US Navy , among others.
We started talking with other professionals in the field, and they always kept saying to us “If Microsoft can’t do it, how can you do it?”. We’ve made demos with them to our early clients like some big corporates and government agencies, and now we’re going to send them small batch by batch.
One of the devices that generates the greatest interest among the tech community at the moment is Microsoft HoloLens. Development: Unity , Vuforia , Microsoft Visual Studio , Windows 10 SDK , HoloLens Emulator (if you do not have a device). Ivan Zubritskiy. Image courtesy Program-Ace.). Preparing tools, SDKs and IDEs.
Moreover, Microsoft is resparking its stake in an Industrial Metaverse, with plans to debut products in 2024. The United States government also offers a federal reimbursement opportunity for tele-mental health services – including medical Metaverse services – to help meet the growing patient demand.
The local government is trying to push it to make it become a very big hub for the VR industry , and that’s why it is organizing such a big event. And there are booths of many important companies : Lenovo, Microsoft, HP, Huawei, GoPro, etc… so this event has cool stuff to showcase. Me with a Droolon F1 inside an HTC Vive Cosmos!
Meta’s Horizon Workrooms , NVIDIA’s Omniverse, ENGAGE XR, Autodesk, Arthur , Varjo’s Teleport , HTC VIVE’s VIVERSE, and many others aim to provide this to workers. Solution providers aiming to tackle challenges in training include Meta Platforms, Lenovo, Pico, Microsoft, and many others. Training and Upskilling.
As researchers continue to push the boundaries of what is possible and companies like Microsoft prototype new haptic devices, we can probably look forward to a near-future where the virtual world will not only look realistic, but also feel real to all our senses.
As the Meta Quest 3, Apple Vision Pro, HTC VIVE XR Elite, Pico 4 Enterprise, Lenovo VRX, and, most recently, the Varjo XR-4 walk the extended reality (XR) runway, a gradual but measurable uptick in renewed consumer interest in all things immersive builds momentum. This progressed XR from XR 1.0,
Liz Hyman President and the CEO of the XR Association (XRA), which is a non-profit, industry trade association representing 47 XR companies including major players like Meta, Google, Microsoft, HTC, Sony Interactive Entertainment, Unity, and HTC. Section 508 would only apply to XR experiences produced by the federal government.
Following the ban on completion of Tianhe-2 supercomputer in 2014 , Chinese government did not double down, but decided to put semiconductor industry as one of top 3 national priorities, and started to infuse over a quarter of trillion U.S. Zhaoxin Semiconductor is a joint-venture between Shanghai Municipal Government and VIA Technologies.
Microsoft has done well in the mixed reality space as it relates to enterprise adoption. From a software perspective there has been increases thanks to Steam among other platforms as there are many more VR titles for example and both Android and Apple software ecosystems have been very supportive of AR development.
Likewise, the VR presentation on the Microsoft booth at the education show was muted – rather than the bewildering array of Windows MR headsets seen two years ago, the company promoted the virtual learning systems on only one provider, with the Samsung Odyssey on display giving an example of the education content.
On the enterprise side, many AR headsets, from firms like RealWear and Microsoft, for on-site usage provide eye and hand-tracking features to optimize workplace operations and communications. So one could say that hand tracking is now a standard feature of VR devices.
A new FCC listing appears for an HTC Vive headset. And in fact, a new request to FCC for a new device has arrived from HTC. FCC certifications are requested before releasing an electronic device in the US (to certify that it is safe to be used), so this is a clear sign that HTC is going to release a new headset soon.
On the enterprise side, many AR headsets, from firms like RealWear and Microsoft, for on-site usage provide eye and hand-tracking features to optimize workplace operations and communications. So one could say that hand tracking is now a standard feature of VR devices.
As I’m thinking back to it now, this was actually on HTC VIVE — first gen, which was only maybe 3, 4 years ago now — and I was so impressed with the first generation of hardware that I was like, “well, this is ready for prime time.” The government spent millions and billions of dollars on it at different levels.
As I’m thinking back to it now, this was actually on HTC VIVE — first gen, which was only maybe 3, 4 years ago now — and I was so impressed with the first generation of hardware that I was like, “well, this is ready for prime time.” The government spent millions and billions of dollars on it at different levels.
As I'm thinking back to it now, this was actually on HTC VIVE -- first gen, which was only maybe 3, 4 years ago now -- and I was so impressed with the first generation of hardware that I was like, "well, this is ready for prime time." One of the things that was demoed there, there was a presentation from Microsoft about the new Hololens 2.
Billion & mind you i haven't added the overall population of #asia.Ignore us at your own risk #facebook #microsoft & the curators of those lists. Alvin is the China President at #HTC leading all aspects of HTC’s business in the region (Vive/VR, phone, Viveport content platform, partnerships and investments).
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