This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
A new FCC listing appears for an HTC Vive headset. And in fact, a new request to FCC for a new device has arrived from HTC. FCC certifications are requested before releasing an electronic device in the US (to certify that it is safe to be used), so this is a clear sign that HTC is going to release a new headset soon.
Dave Rhodes, Senior Vice President and General Manager of Digital Twins for Unity , delivered a keynote speech at the massive immersive tech event on Monday morning. These entities leveraged real-time 3D (RT3D) content, with Unity leading the industry as a RT3D content creation platform. PHOTO: XR Today.
Even governments are turning to immersive platforms to showcase tourism, security, and travel opportunities. Multinational XR firms like Lenovo, ByteDance’s Pico Interactive, HTC VIVE, Varjo, and Microsoft are leading the charge for immersive transformations. How To Prepare for Enterprise VR.
There is a lot at stakes, because if these two companies won’t settle (and I think that they are just firing big shots before finding an agreement), Unreal Engine developers won’t be able to develop properly for Apple XR devices, and they will have all to migrate to Unity. The same on Twitter. Other relevant news. Image by Epic Games).
From time to time, I like to look at the adoption graph of XR shown by John Riccitiello (the CEO of Unity) in 2017 , where you can see that the real acceleration of immersive technologies should start around 2022-2023. Companies like Pico, HP, Valve, and HTC are already performing very well in this sector. The rise of enterprise.
While still in Italy, I verified that Microsoft Teams, Unity, and Github were accessible from China. The problem is that in my case the “proxy” was the Great Firewall, and it was a bit difficult for me to call the government to ask what parameters to put in my Git configuration.
This would be pretty disruptive, because up to now every standalone headset has been a walled garden with its own store and hardware, with the only exception being HTC trying to distribute its Viveport store to some other Chinese devices. Basically, Google could try to be for standalone devices what Steam has been for the PC VR ones.
But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). For example, we invited senior executives from HUAWEI, JBD, HTC, Alibaba, iQIYI, Qualcomm, Microsoft, and so on.
Today we hear from Alvin Wang Graylin, HTC’s China President of Vive. Graylin is the China President of Vive at HTC leading all aspects of the Vive/VR business in the region. It will likely happen first in Asia where governments and parents prioritize their children’s education over all else. Alvin Wang Graylin.
G-Cloud 13 2022-2023 provides companies working with British public institutions such as the UK government, education, healthcare, police and first responders to supply goods while following UK institutional guidelines. This comes after the release of the Meta Quest Pro, Pico 4, Pico Enterprise, Lenovo VRX, HTC Flow Business, and others .
Although Meta is pushing multiplayer-ready immersive worlds for gaming and the future of work, firms like Pico, Decentraland, Engage, and HTC VIVE are all debuting Metaverse services to provide different use cases. Mover, popular VR gaming solutions from HTC VIVE and Valve attracted more consumers to the emerging space.
At SIGGRAPH this week the Boston-based startup is showing its modified HTC Vive which include EEG ( Electroencephalography ) sensors along the interior of the headstrap. Awakening is a futuristic story reminiscent of Stranger Things : you are a child held prisoner in a government science laboratory.
Feelreal was originally eyeing deliveries of the $209 device as early as August 2019, although it lagged behind somewhat with a redesign that improved the mask’s attachment to VR headsets, which currently includes Oculus Rift, HTC Vive, PSVR, and Oculus Go. Image courtesy Feelreal Inc.
And so here we are again: Oculus vs HTC, America vs China, Hugo Barra vs Alvin Wang Graylin. HTC has also been smart because every time someone says “Focus” during some VR event, he’s doing some hidden advertisement for its product. The never-ending story. Vive Focus has just a single 3 DOF controller.
The entire short film, embedded below, was created in Unity and is driven by a synthwave soundtrack scored by Emmy award winning composer RAD LAZER (aka Rafter Roberts). I don’t want to give too much away, but essentially Jonas (our hero) is a computer hacker, and accesses a government database that acknowledges the existence of aliens.
Previously, the Unity-based social virtual world was only available for desktop clients. Now, users who own an Oculus Rift, HTC Vive, or a Windows Mixed Reality headset can explore the platform in immersive virtual reality. Instead, creators need to use the Unity 3D interface, which has a steeper learning curve. Virtual meeting.
John A Cunningham, Head of Government and Aerospace, Unity , joined the in-person gathering with Pearly Chen, Vice President, HTC VIVE , Dylan Evers, Director, Microsoft , Mattney Beck, Chief Marketing Officer, Lenovo , Dr David Stargel, Technical Director, United States Air Force , John Meyers, Executive Director, US Navy , among others.
The device also hints at Metaverse support with Unity-native applications like Rec Room porting to the device. VIVE XR Elite Business Edition Drops More headset announcements this month, this time from HTC VIVE. This marks the beginning of a journey that will bring a new dimension to powerful personal technology.
A powerful name in the VR and XR landscapes, HTC VIVE has made its mark on the extended reality world by creating business-focused tools for new realities. HTC VIVE’s technology ecosystem leverages enterprise-level features for everything from immersive visuals to security.
Image by HTC Vive). HTC is now selling Vive Cosmos Elite headset-only. Finally, HTC is selling the Vive Cosmos Elite not only as a full bundle anymore but also as a headset-only option for $550. HTC launches Vive Sync. More info (Preview facilities in Unity) More info (Dynamic FFR). News worth a mention.
According to the executive, he said that the President of Madeira Island and its Government had supported the VRARA amid efforts to attract new technology firms and talent to the region, which currently hosts over 2.5 million tourists annually and hosts 250,000 residents. .
Leveraging Gamification for Increasing Patient Outcome s Emerging Metaverse services and integrated, immersive technologies grew alongside RT3D engines such as Unreal and Unity, two SDKs that developers commonly leverage for creating gaming content. “This really makes the patient experience not so scary anymore,” Chen remarked.
” Peck added that companies should have a 20 to 50-year outlook on their strategies that also include environmental, social, and governance (ESG) goals. Digital twin technologies were rising as emerging trends, namely from major tech firms such as NVIDIA, Unity Technologies , and others.
Me trying the XCOL application with an HTC Vive Pro, while Sam is using a tablet and another employee a smartphone. XCOL is so currently a framework, through which every Unity developer can create a custom solution for enterprise virtual collaboration. This ensures an optimal environment for the requirements of the customer.
Liz Hyman President and the CEO of the XR Association (XRA), which is a non-profit, industry trade association representing 47 XR companies including major players like Meta, Google, Microsoft, HTC, Sony Interactive Entertainment, Unity, and HTC. Section 508 would only apply to XR experiences produced by the federal government.
The Unity booth showcased their educational content development – but also hoped to educate the educators towards what VR has to offer the future classroom, running on its booth an Oculus Rift S and Beat Saber. The company brought examples of the virtual lesson running on the HTC Vive Cosmos, and the standalone HTC Vive Focus Pro headsets.
Development: Unity , Vuforia , Microsoft Visual Studio , Windows 10 SDK , HoloLens Emulator (if you do not have a device). When using Unity, it is extremely important to set the near clipping plane to no less than 0.85m. Unity helps developers to manipulate this HoloLens feature in many ways. Animation: Biped for 3ds Max.
SpectreXR is a startup that develops OctoXR, a sensor and tracking technology, which also operates as a Unity game engine plugin for creating realistic, physics-based hand interactions for immersive applications. Enterprise clients can also use Tobii products to improve focus and productivity.
SpectreXR is a startup that develops OctoXR, a sensor and tracking technology, which also operates as a Unity game engine plugin for creating realistic, physics-based hand interactions for immersive applications. Enterprise clients can also use Tobii products to improve focus and productivity.
There are vaiours solutions to also export Unity XR projects to the web (Image by Mozilla). Besides them, there are also other frameworks that can help WebXR developers: some WebXR exporters for Unity projects and also Amazon Sumerian. WebAR will start to exploit its potential. It has reached 142 countries and won one #TellyAward.
High-precision 6DOF tracking, eye tracking, gesture inputs, with dedicated input controllers The SDK will support Unity , with Unreal coming Soon. We’ve made demos with them to our early clients like some big corporates and government agencies, and now we’re going to send them small batch by batch. All APIs have a plain C version.
That includes businesses, schools, clubs, charities, and governments. Light&Shadows for “ Stipple ,” a point cloud editor plug-in for Unity. HTC for the VIVE Focus 3. Also of note: HTC CEO and Chairwoman Cher Wang was honored with a Lifetime Achievement Award at last year’s ceremony. Entropia sdn. Make Real Ltd.
I work with VRrOOm on VR events, and this let me even be featured on the Unity blog , but how these events will evolve in the long run when the pandemic will (hopefully) end is a mystery. We only lack the Zombie apocalypse… and for this reason, I have played Resident Evil 4 VR … you know, to train for it, just in case).
Uniting the Industry Multiple companies, from Meta Platforms, Qualcomm, NVIDIA, Microsoft, HTC VIVE, ByteDance, Sony and even massive telecoms like Nokia and T-Mobile are chipping in to increase adoption rates for spatial technologies. Unity has also joined in on the industrial metaverse to deliver tangible results.
The project evolved over time and when in 2016 HTC released the Vive, they immediately thought about integrating VR into their solution. And this is especially true in a period where the Chinese government is pushing hard VR in schools. Judao’s experiences are developed with Unity and work with SteamVR headsets like HTC Vive.
Alvin is the China President at #HTC leading all aspects of HTC’s business in the region (Vive/VR, phone, Viveport content platform, partnerships and investments). Has been at the forefront when it comes to XR, earlier he was VP, Platform Strategy & Dev Community at #HTC and is currently working at Facebook Reality labs.
So HTC has given us some Vive Focus and we love them, because being untethered is a huge important part of having audience come in and not feeling like it’s a hassle, but really having this like ritualistic atmospheric experience without breaking that sense of immersion. They’ve received some grants from the Dutch government.
So HTC has given us some Vive Focus and we love them, because being untethered is a huge important part of having audience come in and not feeling like it’s a hassle, but really having this like ritualistic atmospheric experience without breaking that sense of immersion. They’ve received some grants from the Dutch government.
And we actually tried to tackle this problem with the help of major headset manufacturers – Oculus, HTC, Leap Motion, Intel — and they supported us to create VR/AR labs around the world. Ferhan: It is quite interesting, because we talk with institutions not only in educational, but government institutions.
And we actually tried to tackle this problem with the help of major headset manufacturers – Oculus, HTC, Leap Motion, Intel — and they supported us to create VR/AR labs around the world. Ferhan: It is quite interesting, because we talk with institutions not only in educational, but government institutions.
So HTC has given us some Vive Focus and we love them, because being untethered is a huge important part of having audience come in and not feeling like it's a hassle, but really having this like ritualistic atmospheric experience without breaking that sense of immersion. They've received some grants from the Dutch government.
And we actually tried to tackle this problem with the help of major headset manufacturers - Oculus, HTC, Leap Motion, Intel -- and they supported us to create VR/AR labs around the world. Ferhan: It is quite interesting, because we talk with institutions not only in educational, but government institutions.
One of the advantages of having a Chinese Phone for me is that Google is missing this data from me, even if I think that now it is going straight to the Chinese government. Do you remember the leaked letter written by Zuckerberg when he wanted to acquire Unity? The tech world domination. No competition. Well, you’re fu**ed.
Development is divided evenly across the HTC Vive and Oculus Rift platforms, each accounting for 31% of projects created, with other major VR platforms such as Samsung Gear VR, OSVR, and Daydream rounding out the bottom numbers. image courtesy VR First. development at Carleton University, image courtesy VR First.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content