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Tethered VR will stay as a niche Hero view of PSVR 2 (Image by Sony Interactive Entertainment) Tethered VR has been superseded by standalone VR: there are many more standalone VR users than PC VR ones. When I tried to use ChatGPT to create Unity scripts, it managed to write something good, but often I had to correct it. Of course not.
And in fact, some weeks ago Sony has made everyone understand that it has delayed the launch of the PSVR 2 because the market is not there yet. Sony believes in VR, and we definitely believe at some point in the future, VR will represent a meaningful component of interactive entertainment. PlayStation believes in VR. PSVR headset.
Representatives of the JianXi province and also the vice prime minister Liu He have visited the venue, and the Chinese Government has confirmed its strong interest in VR, that is seen as a strategic technology. And while China always moves chaotically, I think that the push of the government is helping its VR companies.
But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). The fun thing is that since it is a publication very focused on the Chinese market, outside China almost no one knows them.
The entire short film, embedded below, was created in Unity and is driven by a synthwave soundtrack scored by Emmy award winning composer RAD LAZER (aka Rafter Roberts). I don’t want to give too much away, but essentially Jonas (our hero) is a computer hacker, and accesses a government database that acknowledges the existence of aliens.
Firms such as Amazon, AT&T, Meta Platforms, Magic Leap, Qualcomm, Sony Interactive Entertainment, Unity Technologies, Lenovo, General Motors (GM), and others will take the XR centre stage to discuss how metaverse technologies reshaping enterprises and their operations. Immerse Global Summit (@ImmerseSummit) October 13, 2022.
Some of the top members of the Forum include IKEA, Alibaba, rooom , Adobe, Huawei, Meta, Microsoft, NVIDIA, Qualcomm, Sony, Unity, and many others. The Forum has recently organised its finances, operations, and governance structures. It also hosts the World Wide Web Consortium, Web3D Consortium, and XR Association (XRA).
The alliance also called on companies, researchers, governments, and small and medium enterprises (SMEs) to join forces to collaborate and share data on the emerging technology. Unity has also begun exploring the full capabilities of artificial intelligence with its generative AI (GenAI) solutions, Unity Muse and Unity Sentis.
Sony reveals finger tracking technology for controllers. In a research paper released by Sony and presented at CHI2020 it is possible to see the work that Sony is doing in finger tracking inside VR controllers. More info (Preview facilities in Unity) More info (Dynamic FFR). How to make mixed reality videos for Quest.
According to the executive, he said that the President of Madeira Island and its Government had supported the VRARA amid efforts to attract new technology firms and talent to the region, which currently hosts over 2.5 million tourists annually and hosts 250,000 residents. .
Liz Hyman President and the CEO of the XR Association (XRA), which is a non-profit, industry trade association representing 47 XR companies including major players like Meta, Google, Microsoft, HTC, Sony Interactive Entertainment, Unity, and HTC. Section 508 would only apply to XR experiences produced by the federal government.
Although, with more recent commercial headsets like the Meta Quest Pro and Sony’s PSVR 2, the technology is finding a home in affordable immersive products. Previously, commercial XR devices like the Meta Quest had experimented with hand-tracking features which improved as the device matured.
Although, with more recent commercial headsets like the Meta Quest Pro and Sony’s PSVR 2, the technology is finding a home in affordable immersive products. Previously, commercial XR devices like the Meta Quest had experimented with hand-tracking features which improved as the device matured.
Uniting the Industry Multiple companies, from Meta Platforms, Qualcomm, NVIDIA, Microsoft, HTC VIVE, ByteDance, Sony and even massive telecoms like Nokia and T-Mobile are chipping in to increase adoption rates for spatial technologies. Unity has also joined in on the industrial metaverse to deliver tangible results.
BigscreenVR has partnered with many of the major movie studios including Paramount Pictures and Funimation (Sony Pictures). Arvind Neelakantan was earlier part of Unity India & was instrumental in the adoption and growth of the company's solutions across product verticals. 37- Arvind Neelakantan.
One of the advantages of having a Chinese Phone for me is that Google is missing this data from me, even if I think that now it is going straight to the Chinese government. Do you remember the leaked letter written by Zuckerberg when he wanted to acquire Unity? The tech world domination.
Bytedance can’t compete out off the bat with Facebook, but it has deep pockets too and also may have the support (and the money) of the Chinese government, so it is a company to keep an eye on. PSVR 2 Controllers (Image by Sony Interactive Entertainment). Epic has implemented it, and Unity is doing that too.
The news comes as the US Government cracks down on Big Tech companies such as Meta Platforms, Amazon, and Apple, among others. Additional losses include its mixed reality toolkit (MRTK) for integrating Unity VR and HoloLens creative content. Lawsuits have taken place under both the Biden and former Trump administrations.
The Government also hosted an augmented reality (AR) Careers Fair in February hosted to attract young workforces seeking upskilling on Snap’s AR Lens spatial computing platform.
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