This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
LeapMotion, a veteran player in the virtual reality sector (having been founded two years ahead of Oculus), has announced the closure of a Series C investment round totaling $50 million. However, one place in VR still seems like a potential sweet spot for LeapMotion’s hand-tracking tech: mobile.
You can finally buy the LeapMotion v2 accessory. The time for us XR developers to buy a LeapMotion 2 has finally come. LeapMotion 1 has been used by almost every developer and researcher , both in VR and not. Yes, the price is higher than the cheap LeapMotion 1, but this is also a far better device.
LeapMotion is one possible solution, with its hand and finger tracking technology offering one route for VR and AR headsets to let people make selections and interact with virtual worlds. This potential likely figured into the $50 million Series C funding raised by LeapMotion. The round was led by J.P.
The startups formerly known as Ultrahaptics and LeapMotion appear to be heading in separate directions again after 5 years together ended in significant layoffs. In May 2019, Ultrahaptics bought LeapMotion to merge their complementary ideas – a haptic effect produced through ultrasound with industry-leading hand tracking.
Formerly known as Ultrahaptics, Ultraleap was formed after the UK-based haptics company acquired leading hand-tracking company LeapMotion back in 2019. The new name clearly defined the merger’s unique combination of mid-air ultrasonic haptics now underpinned by some of the best hand-tracking tech in the industry.
Khronos Group, the consortium behind the OpenXR industry standard, today announced that it has begun officially certifying products that correctly implement the OpenXR standard. Additionally, the group has added new extensions to the standard to support hand-tracking and eye-tracking.
LeapMotion, Inc., the leading creator of motion tracking technology for natural input in virtual and augmented reality, today announced $50 million in Series C funding led by clients advised by J.P. Morgan Asset Management’s Private Equity Group, has joined LeapMotion’s board of directors.
from a group of investors including FOV Ventures and Maki.VC. Side view of the optical setup, with a horizontal surface and a reclined glass In front of this setup, there was a LeapMotion Controller 2 sensor. The first one is that this startup came to light revealing that i t had raised $2.7M
Volkswagen Group is back again with yet another VR project that continues to prove just how much faith the German automaker truly has in the immersive medium. We’ve seen the company use the technology before on everything from collaborative group meetings between team members to a simulator that lets you drive an Audi in a sandbox track.
This USB-C input can also be used to connect a variety of compatible controllers, including the LeapMotion tracker, Intel’s Realsense, even a Nintendo Joy-Con. Image Credit: VRScout.
The Series A round was led by leading online real estate portal and first-time investor, Zillow Group. Read more here. 3) Hutch Interiors , an LA-based startup, has raised $10M for its AR home design mobile app. Read more here.
On the last day, I tried many interesting technologies, but I selected two for this summary, which are the first two that I’ve tried: the new LeapMotion Controller by Ultraleap and the AR technology by LetinAR. You can see how it is in this picture, where I’ve put my hand for scale.
Blocks – LeapMotion. Kiya – Emblematic Group. Rec Room – Against Gravity. Fantastic Contraption – Northway Games & Radial Games (Winner) . Most Innovative: Pixel Ripped 1989 – Pixel Ripped Inc. Tilt Brush – Google (Winner) . VR Noir: A Day Before the Night – StartVR. The Lab – Valve. Pearl – Google Spotlight Stories.
Ralph Breaks VR utilizes LeapMotion tracking devices mounted to the front of the headsets to capture each players hand movements. This makes sense considering the first objective tasked my group with correctly hand-selecting a constantly changing panel of buttons in order to fix.
I got an exclusive devkit before the lockdown, so let me tell you my impressions on them so that you can understand who of the above groups of people is correct. But… I have two big BUTs: Etee tries to mix the best of fingers tracking solutions like LeapMotion with the best of controllers like Oculus Touch.
The more complex your application, the larger the user testing group you’ll need to make sure everything works as you’d expect. Test all of your gestures to make sure it accommodates all your user group. The image above is a LeapMotion hand-tracking demo. So you’ll need to be sure it works well for every user.
LeapMotion is a young technology company that is perhaps best known at this point for what it sells at your local Best Buy. The presence of a Gear VR in the demo room is significant for LeapMotion. ” For Leap, this meant that heavy optimization would be required to get IR hand tracking to work on mobile devices.
Brandon Bray leads the Mixed Reality developer ecosystem, and Greg Sullivan is on the marketing team for the Windows & Devices Group. But I do have some concerns with their approach based upon my experiences with other line-of-sight controllers such as the LeapMotion.
The event’s three keynotes will be hosted by “Shots of Awe” filmmaker, philosopher and futurist Jason Silva , “The Fourth Transformation” author and Transformative Group partner Robert Scoble , and game designer, author and Carnegie Mellon scholar Jesse Schell.
Some weeks ago, a group of 12 indie development studios decided to launch the first bundle dedicated to App Lab experiences for Oculus Quest. Then the group came together, and one of us quickly edited a draft trailer. Playing around with the LeapMotion interaction system. What are your future plans?
It is still not perfect ( LeapMotion is still more accurate), but surely it is a step forward from the Oculus Touch. SteamVR Skeletal input will abstract the actual controller used by the player (Oculus Touch, Knuckles, LeapMotion, etc…), giving the developer the best pose of the hand detectable with the actually used sensor.
Markers can be used to define where to show virtual elements, and in the demo that I tried were used to show virtual Chinese artworks in a room; LeapMotion device on Realmax glasses. RealMax can mount a LeapMotion device, so you have the power of using naturally your hands to interact with AR elements. I liked it a lot.
Click To Tweet When someone first puts on a LeapMotion-enabled VR headset, it often seems like they’re rediscovering how to use their own hands. Interacting with just the tip of a thumb on a small trackball, and a whole group spinning a Kugel Fountain. From Flat Screens to VR Interfaces. In a sense, they are.
Click To Tweet The LeapMotion Interaction Engine lets developers give their virtual objects the ability to be picked up, thrown, nudged, swatted, smooshed, or poked. Rapid Prototyping and Development at LeapMotion. A scene from last month’s LeapMotion internal hackathon.
It seems cool, but I would like to try it to believe in it: all the times that someone promised me some kind of sensory magic, it never turned out so good as they told me (like with the phantom touch sensation that LeapMotion told me about ). Discover some nice XR storytelling content.
The event hosts people from very important companies like NVIDIA, VR Chat, The Khronos Group, Alibaba (there is Jack Ma!), This is cool because without having to add external hardware like LeapMotion , all Vive Pro users will be able to use their hands inside VR experiences to interact with the VR environment.
strLast time, we looked at how an interactive VR sculpture could be created with the LeapMotion Graphic Renderer as part of an experiment in interaction design. The LeapMotion Interaction Engine provides the foundation for hand-centric VR interaction design. The initial function was a spherical layout function.
In support of the event, our team donated LeapMotion Controllers. Our CTO David Holz and engineer/ AR tennis champion Jonathon Selstad joined the workshop, along with former LeapMotion engineer Adam Munich. He had experience building homebrew data gloves and mocap systems for years before discovering LeapMotion.
People like Eloi Gerard, Nikk Mitchell, Gianluigi Perrone, and many others that I know from the XR Story group on WeChat are all people worth meeting… and many of them were at this event. The epic Noah Zerkin (the guy making the LeapMotion North Star headsets) at our booth to try the game!
Ultrahaptics went on to raise $23 million, begin to interest car companies , and later absorb the much-hyped LeapMotion, which, it turns out, was a match made in heaven, by uniting both hand tracking and mid-air haptics. Also participating were existing shareholders Mayfair Equity Partners and IP Group plc.
Baofeng Group, a Chinese mobile communications giant, announced their fifth generation VR headset, the Mojing 5.0, on stage today in Beijing, China. The post Baofeng Showcases Mobile VR Headset With Positional and Finger Tracking appeared first on UploadVR.
Developer group exiii shared their experience on their blog along with a build guide, which uses off-the-shelf components. Masahiro Yamaguchi (CEO, Psychic VR Lab), God Scorpion (Media artist, Psychic VR Lab), Keiichi Matsuda (VP Design, LeapMotion), Oda Yuda (Designer), Akihiro Fujii (CTO, Psychic VR Lab).
She asked us who was going to lead the group and after some seconds in which we all looked in the eyes of the others hoping for someone else to propose, I decided to be the leader. Because I told that I was the leader, throughout the whole experience I thought that I had to lead the group, take initiative and protect my team.
Blocks – LeapMotion. Kiya – Emblematic Group. SEE ALSO Hands On: The Martian VR Experience is a Triumph in Motion. SEE ALSO Open-world Building and Minimalist Game Design with Fantastic Contraption. Most Innovative: Tilt Brush – Google (Winner). Pixel Ripped 1989 – Pixel Ripped Inc. The Lab – Valve. Knives – Adam Cosco.
At LeapMotion, we’ve seen our fair share of impressive motion-controlled robots that will one day bring about the robocalypse. Future videos will demonstrate the laser system, sonar, visual system and face recognition, and the LeapMotion input – including a future “snapshot” gesture. Happy Halloween!
There are also the underlying depth mapping systems such as Intel RealSense, Microsoft Kinect, LeapMotion, Occipital, Apple TrueDepth (with related acquisitions like PrimeSense and LinX), Nimble VR (acquired by Facebook), and Apple’s predicted move into ultra-wideband spatial sensing with the U1 chip announced as part of the iPhone 11 launch.
He was able to follow build tutorials from Japanese dev group exiii , which include links to all the parts. The post How a Self-Taught Teen Built His Own North Star Headset appeared first on LeapMotion Blog. Coding “was kind of daunting at first, but it’s like learning a language. Once you pick it up it becomes part of you.”.
In order for students to think about how to create pieces of music and pieces of software, we enable groups to get together and make music as an ensemble. Using technology like the LeapMotion Controller allows us to use our hands to directly engage virtual instruments, from the plucking of a virtual string to the casting of a sonic fireball.
They form part of the unofficial LeapMotion Jp developers group. Using the LeapMotion Controller, you can control your home appliances from one place in your home using hand gestures. Laser Tanks is an IoT robot game that uses the LeapMotion Controller for a realistic tank driver experience.
At expos like VRLA, I got to see what a powerful pairing the LeapMotion Controller and Oculus are and believe there is still so much left to explore!”. We started developing the game as seniors of Interactive Arts at MICA with the goal to simply create something fun and immersive using the Oculus Rift and LeapMotion.”. “In
Petricore ( @Petricoregames ) is a game development company created in May by a group of Becker College graduates. We’ve worked with LeapMotion before, but we were surprised by how easy it was to integrate LeapMotion and Oculus and get started with development. Requires: Windows, Mac, Oculus Rift. Tatami Samurai.
One of the best things about having our HQ nestled right in the heart of SOMA is that on any given night of the week, there’s always a new meetup group assembling to feast on the developer trifecta – pizza, beer, and ideas. The post 2014: A Year in Virtual Superlatives appeared first on LeapMotion Blog. It’s visually stunning.
This week we hit the CES showfloor in Las Vegas with two missions: share our Mobile VR Platform with the world and play “spot LeapMotion in the wild.”. What is LeapMotion? With an embedded input solution, developers can know that 100% of users have access to LeapMotion interaction.
While working on demonstration projects here at LeapMotion, we’ve found ourselves wanting to use different sets of hands for a variety of reasons. Using the Debug hands in this way can be help for – wait for it – debugging your other hands to verify they’re lining up with LeapMotion data!
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content