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Reliving Memories With The Looking Glass Pro 3D Holographic Workstation

VRScout

This USB-C input can also be used to connect a variety of compatible controllers, including the Leap Motion tracker, Intel’s Realsense, even a Nintendo Joy-Con. Image Credit: VRScout. Users can upload multiple file formats, including OBJ, gITF, GLB, and STL.

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Who Will Own the Metaverse?

AR Insider

In another scenario, we may see game engines dominant, like Unity or Unreal. At the moment there is just the start of public discourse, such as the “mirrorworld bill of rights”, the recent XR Privacy Summit, or this AR Privacy and Security explainer from W3C working groups. And finally, we’ll have Patterns and conventions.

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Twist the Gears of a Massive VR Music Engine with Carillon

Leapmotion

In order for students to think about how to create pieces of music and pieces of software, we enable groups to get together and make music as an ensemble. Using technology like the Leap Motion Controller allows us to use our hands to directly engage virtual instruments, from the plucking of a virtual string to the casting of a sonic fireball.

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What every VR game engine needs

VRGuy

In contrast, there is a much greater variety of VR devices: HMDs, motion and position trackers, hand and finger sensors, eye trackers, body suits, locomotion devices, force feedback devices, augmented reality cameras and more. The result? An endless effort to keep up. Same goes for every other peripheral.

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The XR Week Peek (2025.03.18): Niantic sells Pokemon Go, Meta released passthrough APIs, and more!

The Ghost Howls

Probably Ultraleap, or even when it was just Leap Motion, should have aimed to be bought by a headset manufacturer before all the major XR brands started developing hand tracking internally. The questions are many, but people asking them on the Discord or Reddit groups of the company are being banned every week.

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Top 50 Asian Virtual Reality-Augmented Reality Leaders,Evangelists, Investors & Influencers

XROM

Before his entrepreneurial work, Mahajan was an engineer at Epic Games on the Unreal Engine and Gears of War. She is one of the co-founders of the Women in VR meet up group, an XR journalist for two and half years, and has worked on creating, developing, and using immersive technologies for various companies and brands. 14- Kai Liang.

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OSVR - a Look Ahead

VRGuy

Acer, NVIDIA, Valve, Ubisoft, Leap Motion and many others joined the ecosystem. Many game engines – such as Unity, Unreal and SteamVR- immediately support it. I would love to see working groups formed to address areas of common interest. We wanted to provide an open alternative to walled-garden, single-device approaches.

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