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LeapMotion, a veteran player in the virtualreality sector (having been founded two years ahead of Oculus), has announced the closure of a Series C investment round totaling $50 million. However, one place in VR still seems like a potential sweet spot for LeapMotion’s hand-tracking tech: mobile.
You can finally buy the LeapMotion v2 accessory. The time for us XR developers to buy a LeapMotion 2 has finally come. LeapMotion 1 has been used by almost every developer and researcher , both in VR and not. Yes, the price is higher than the cheap LeapMotion 1, but this is also a far better device.
VirtualReality does not have many comprehensive award shows, but the Proto Awards just might be the closest thing the industry currently has to The Oscars many of the VR scene’s most elite designers and personalities gathered toghether at the AVALON theater in Hollywood for one purpose: to name the most impressive experiences of the year.
Volkswagen Group is back again with yet another VR project that continues to prove just how much faith the German automaker truly has in the immersive medium. We’ve seen the company use the technology before on everything from collaborative group meetings between team members to a simulator that lets you drive an Audi in a sandbox track.
I got an exclusive devkit before the lockdown, so let me tell you my impressions on them so that you can understand who of the above groups of people is correct. The controllers as-is are 3DOF ones , and so they aren’t very useful for virtualreality. Use with virtualreality. What are the Etee controllers?
The Series A round was led by leading online real estate portal and first-time investor, Zillow Group. He’s being assigned to work closely with the Paramount and Viacom technology teams to explore all forms of new and emerging technologies, with an emphasis on virtualreality and augmented reality. Read more here.
On the last day, I tried many interesting technologies, but I selected two for this summary, which are the first two that I’ve tried: the new LeapMotion Controller by Ultraleap and the AR technology by LetinAR. You can see how it is in this picture, where I’ve put my hand for scale.
Established in 2015, Circuit Stream has helped over 40,000 people learn to design and develop virtualreality and augmented reality applications. The more complex your application, the larger the user testing group you’ll need to make sure everything works as you’d expect. Hand-Tracking Design for Oculus Quest AR/VR.
Today it’s a great day for virtualreality: at WCVRI conference, HTC has just announced a kit to provide 6 DOF controllers for Vive Focus and has showcased a hands-tracking technology for the Vive Pro ! The city is full of references to VirtualReality, and so it is like a paradise for us VR enthusiasts.
LeapMotion is a young technology company that is perhaps best known at this point for what it sells at your local Best Buy. virtualreality peripheral that can be mounted onto an Oculus Rift headset. The presence of a Gear VR in the demo room is significant for LeapMotion. It’s a $79.99
The acronym for Augmented World Expo (AWE) welcomes a wonderful play on words, recognizing the incredible minds behind augmented and virtualreality as the tech superheroes they are and having attendees to stare in “AWE” at their work.
It seems cool, but I would like to try it to believe in it: all the times that someone promised me some kind of sensory magic, it never turned out so good as they told me (like with the phantom touch sensation that LeapMotion told me about ). The mystery of VirtualReality support on Xbox continues with a new chapter of the saga.
People like Eloi Gerard, Nikk Mitchell, Gianluigi Perrone, and many others that I know from the XR Story group on WeChat are all people worth meeting… and many of them were at this event. The epic Noah Zerkin (the guy making the LeapMotion North Star headsets) at our booth to try the game!
I’m here to attend the WCVRI , a very big event about VirtualReality in China, where I am exhibiting HitMotion: Reloaded , the mixed reality fitness game of my agency New Technology Walkers ( contact us if you need some VR development!). LeapMotion) on the same headset. I liked it a lot.
Some weeks ago, a group of 12 indie development studios decided to launch the first bundle dedicated to App Lab experiences for Oculus Quest. Then the group came together, and one of us quickly edited a draft trailer. Playing around with the LeapMotion interaction system. What are your future plans?
I had a chance to sit down for an hour with two representatives from Microsoft to talk about the latest HoloLens updates, the VR headsets coming from their partners, as well their overall Mixed Reality strategy. There were not any prototypes available for testing, and so I don’t have any direct experience with how they actually work.
It is still not perfect ( LeapMotion is still more accurate), but surely it is a step forward from the Oculus Touch. SteamVR Skeletal input will abstract the actual controller used by the player (Oculus Touch, Knuckles, LeapMotion, etc…), giving the developer the best pose of the hand detectable with the actually used sensor.
Click To Tweet When someone first puts on a LeapMotion-enabled VR headset, it often seems like they’re rediscovering how to use their own hands. When we bring our hands into a virtual space, we also bring a lifetime’s worth of physical biases with us. A trackball seemed like a prime candidate for virtual recreation.
It reminded me a bit the MetaMovie project that I described here on this blog, but instead of happening all in virtualreality in High Fidelity, it is organized in an installation in real reality. After that, we all hugged virtually and physically, the monkey disappeared and then the experience ended.
Click To Tweet The LeapMotion Interaction Engine lets developers give their virtual objects the ability to be picked up, thrown, nudged, swatted, smooshed, or poked. Rapid Prototyping and Development at LeapMotion. A scene from last month’s LeapMotion internal hackathon.
strLast time, we looked at how an interactive VR sculpture could be created with the LeapMotion Graphic Renderer as part of an experiment in interaction design. The LeapMotion Interaction Engine provides the foundation for hand-centric VR interaction design. The initial function was a spherical layout function.
Blocks – LeapMotion. My real virtual body: Body Swapping in virtualreality – Alice Chirico. The Martian VR Experience – Twentieth Century Fox, Fox Innovation Lab, RSA Films, The VirtualReality Company. Kiya – Emblematic Group. Most Innovative: Tilt Brush – Google (Winner). The Lab – Valve.
Most people know Xu due to his dispute with American virtualreality company Magic Leap. In June 2019, Magic Leap accused Xu of stealing AR glasses technology when he was an engineer working at the firm. Illumix is an integrated gaming and technology studio transforming the future of mixed reality gaming.
Developer group exiii shared their experience on their blog along with a build guide, which uses off-the-shelf components. Masahiro Yamaguchi (CEO, Psychic VR Lab), God Scorpion (Media artist, Psychic VR Lab), Keiichi Matsuda (VP Design, LeapMotion), Oda Yuda (Designer), Akihiro Fujii (CTO, Psychic VR Lab).
In his 1984 classic Neuromancer, characters entered a virtualreality world called “the matrix” (inspiration for the 1999 film of the same name by the Wachowskis). We are seeing industry groups like Open AR Cloud campaigning for interoperability. “Cyberspace” was coined by SF author William Gibson.
In support of the event, our team donated LeapMotion Controllers. Our CTO David Holz and engineer/ AR tennis champion Jonathon Selstad joined the workshop, along with former LeapMotion engineer Adam Munich. Noah has been active in the augmented reality and open hardware communities for over a decade.
Ultrahaptics went on to raise $23 million, begin to interest car companies , and later absorb the much-hyped LeapMotion, which, it turns out, was a match made in heaven, by uniting both hand tracking and mid-air haptics. Also participating were existing shareholders Mayfair Equity Partners and IP Group plc.
These are the things that I took to my booth: VirtualReality headsets ( Vive Focus Plus , in my case). All passers-by found interesting to hear a weird Italian guy speaking in Mandarin, so a good group of people stopped at our booth just to hear me speaking in Chinese. Your Chinese skills can be useful to attract more people!
When virtualreality and musical interface design collide, entire universes can be musical instruments. Created by artists Rob Hamilton and Chris Platz for the Stanford Laptop Orchestra , Carillon is a networked VR instrument that brings you inside a massive virtual bell tower. What was the design and testing process like?
At LeapMotion, we’ve seen our fair share of impressive motion-controlled robots that will one day bring about the robocalypse. Future videos will demonstrate the laser system, sonar, visual system and face recognition, and the LeapMotion input – including a future “snapshot” gesture. Happy Halloween!
He was able to follow build tutorials from Japanese dev group exiii , which include links to all the parts. The post How a Self-Taught Teen Built His Own North Star Headset appeared first on LeapMotion Blog. Coding “was kind of daunting at first, but it’s like learning a language. Once you pick it up it becomes part of you.”.
While in the neighborhood filming Takei’s Take in Austin, the incomparable George Takei swung by the studio to try Shark Punch – an underwater virtualreality experience that enables you to, well, you get the idea. The post 2014: A Year in Virtual Superlatives appeared first on LeapMotion Blog.
They form part of the unofficial LeapMotion Jp developers group. Using the LeapMotion Controller, you can control your home appliances from one place in your home using hand gestures. Laser Tanks is an IoT robot game that uses the LeapMotion Controller for a realistic tank driver experience.
Hover VR interfaces use the LeapMotion Controller, providing hand-based interactions and strong sense of immersion in the virtual space. Each firework has two groups of settings (“A” and “B”) for customizing its stars, tails, and explosion patterns. We would really appreciate your feedback, participation, and support!
At expos like VRLA, I got to see what a powerful pairing the LeapMotion Controller and Oculus are and believe there is still so much left to explore!”. We started developing the game as seniors of Interactive Arts at MICA with the goal to simply create something fun and immersive using the Oculus Rift and LeapMotion.”. “In
This week we hit the CES showfloor in Las Vegas with two missions: share our Mobile VR Platform with the world and play “spot LeapMotion in the wild.”. What is LeapMotion? With an embedded input solution, developers can know that 100% of users have access to LeapMotion interaction.
Petricore ( @Petricoregames ) is a game development company created in May by a group of Becker College graduates. We’ve worked with LeapMotion before, but we were surprised by how easy it was to integrate LeapMotion and Oculus and get started with development. Requires: Windows, Mac, Oculus Rift. Tatami Samurai.
Hand tracking and virtualreality are both emerging technologies, and combining the two into a fluid and seamless experience can be a real challenge. Jody Medich is a UX designer and researcher who believes that the next giant leap in technology involves devices and interfaces that can “speak human.”
While working on demonstration projects here at LeapMotion, we’ve found ourselves wanting to use different sets of hands for a variety of reasons. Using the Debug hands in this way can be help for – wait for it – debugging your other hands to verify they’re lining up with LeapMotion data!
In rebuilding our Unity developer toolset from the ground up , we started by rearchitecting the interfaces that receive data from the LeapMotion device. Moving up the tech stack, we then refactored most of the mid-level Unity scripts that pair the Leap hand data with 3D models and manages those representations.
Alvin Wang Graylin is an industry leader, evangelist and passionate driver of XR technologies, particularly virtualreality. Alan: Today’s guest is an industry leader, evangelist and passionate driver of XR technologies, and particular virtualreality, Mr. Alvin Wang-Graylin.
Alvin Wang Graylin is an industry leader, evangelist and passionate driver of XR technologies, particularly virtualreality. Alan: Today’s guest is an industry leader, evangelist and passionate driver of XR technologies, and particular virtualreality, Mr. Alvin Wang-Graylin.
Hand tracking and virtualreality are both emerging technologies, and combining the two into a fluid and seamless experience can be a real challenge. In the context of motion controls, good affordance is critical, since it is necessary that users interact with objects in the expected manner. Limit unintended interactions.
Interacting with LeapMotion. I chose to work with optical hand tracking using the LeapMotion Controller in order to perform gestures that were natural to our culture. Taking cues from the interior design concept of ‘vignettes,’ I grouped my environmental objects around each animal as a picture frame.
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