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After a long time with my lovely Unity 2019.4 LTS, I have decided it was time to switch to something new, not to miss the new features that Unity has implemented these years. I have so started using Unity 2021.3 That is, an application built for the Oculus runtime can also run for the Valve Index on SteamVR.
WebXR is a technology with enormous potential, but at the moment it offers far worse tools to develop for it than standalone VR , where we all use Unity and Unreal Engine. As a Unity developer, I think that it is a very important enabling solution. How to get started with WebXR in Unity – Video Tutorial. Requirements.
Some days ago, I was looking at the code of HitMotion: Reloaded , the fitness game that we of New Technology Walkers developed some years ago for the Vive Focus Plus, and all the intricate system I had to make in Unity to have a cross-platform VR game … and I wondered: “Is all of this mess still needed today?”
Unity has long been a public supporter of OpenXR—an industry standard designed to streamline VR development by making it easier for apps to support a wide range of headsets—but the company has yet to deploy support for the standard. Image courtesy Khronos Group. Technical Product Manager of AR/VR at Unity.
Meta's Unity and Unreal "OpenXR" integrations block other PC VR headsets, and developers aren't happy about it. But companies like Meta and Pico still also offer their own integrations for Unity and Unreal. OpenXR is the open standard API for AR/VR/MR supported by the vast majority of the industry.
The Oculus Quest just keeps getting better. Yesterday Oculus announced the rollout of their 13.0 The most noteworthy of which, a new hand-tracking option that — when enabled, allows you to automatically switch between your Oculus Touch controllers and hand-tracking mode. Feature Image Credit: Oculus.
Between the Metaverse ETF, the Glimpse Group IPO (initial public offering), and other big trends, XR might be finally coming of age. Curated by the analyst, writer, and venture capitalist Mathew Ball and partners, the index includes companies like Cloudflare, Nvidia, Qualcomm, and Unity. Glimpse Group Goes Public.
Meta will recommend that developers use the built-in OpenXR support of Unity and Unreal from next week. The news comes shortly after we reported on developer frustration that Meta's Unity and Unreal integrations, which are described as using OpenXR, block other PC VR headsets. For Unity, the company says that version 1.14
Oculus is making hard shift away from its proprietary developer APIs in favor of OpenXR, an industry-backed project that aims to standardize the development of VR and AR applications. ” Oculus announced this month that it plans to begin deprecating the existing Oculus Mobile and Oculus PC SDK in favor of OpenXR. .”
It starts with how you can install Unity and get started with hand tracking development and then proceeds with some suggestions about hands tracking UX. First, let’s start with installing Unity hand-tracking. How to Set Up Hand Tracking in Unity 3D. Also, install the Oculus app and the Oculus Hub on your computer.
Last year, many game development groups held events independently. This year, Facebook (who held their own showcase event last year ) partnered with Unity and Intel to offer a larger, joint showing in advance of the more complete Game Developers Conference, which will take place in July. Major Announcements From Unity.
It’s a major milestone, according to Khronos Group which has overseen development of the standard by a consortium of many of the biggest names in the AR/VR sector. OpenXR’s ‘working group’, under which representatives from member companies have been actively developing the standard, is facilitated by Khronos Group.
As a little-known initiative, Oculus is actively funneling in talent with the promise of training, tools and other resources that developers — new and old — can use to build projects for the Oculus platform as well as for the greater VR ecosystem. recommendations from professors and by posting in the GDC Party Facebook group.”.
In the first instance, a creator familiar with Unity and 3D modelling softwares can create an XR scene and then upload to STYLY through our Unity Plugin , where a multiformat version of the scene will automatically be created and hosted, allowing anyone to view the scene using a VR HMD, AR smartphone or even WebXR through their browser.
Image by Khronos Group). Some time ago, the most important companies of the XR ecosystem (HTC, Oculus, Microsoft, etc…) joined the Khronos Group to discuss a standard to end the fragmentation of the XR space. That is if every company implemented OpenXR, a program built for the Oculus should work with SteamVR as well.
On the run up to the headset’s Spring release, Oculus today confirmed a handful of new Quest launch titles. Users can also build complex worlds in Unity to import into the game and share with friends. SEE ALSO Oculus Rift S vs. Oculus Quest – Specs & Features. Image courtesy Against Gravity.
Really, it works with all platforms: PC, Mac, smartphones, PC VR headsets, Oculus Quest , even Cardboards! This was our little group before the event started. the user has an Oculus Quest, that can’t manage all those people that must be rendered in the space). Why not a Unity exporter?
It was too early for Unity, but they taught me about C++, C#, Java, OpenCV, OpenGL and other fancy development stuff. In that period, the Oculus DK2 ordered by Gianni arrived, and he told me that I should go to his office to try that device, and my reaction at that time was like “Oculus what??”
In a video posted by CBS Los Angeles , we see Rams COO Kevin Demoff guiding a reporter through the VR tour of the jaw dropping venue using an Oculus Rift headset with Touch controllers (photos also show an HTC Vive being used). Super Bowl LIII takes place tomorrow 3:30pm PST.
CrossVR’s Revive , the software that allows HTC Vive users to play games from the Oculus platform, today announced it’s joining one of the leading initiatives in creating an open standard for VR and AR apps and devices, otherwise known as OpenXR. image courtesy Khronos Group.
Such apps will also be compatible with other OpenXR platforms even outside of SteamVR (for instance, a developer could theoretically distribute the same OpenXR application on Steam and Oculus PC without making any changes to the code). Image courtesy Khronos Group. SteamVR version 1.16
In most cities I’ve lived in since I started working on Cubism , I’ve been able to find meetup groups for Unity developers, indie game developers, or VR enthusiasts. And even though going to actual meetups is harder these days, many of these groups also have active online communities on Slack or Discord.
Oculus’ solution to that pain point—announced more than seven months ago—launched on Gear VR where it was welcomed with open arms. Bizarrely, the same features remain painfully absent from Rift, Oculus’ high-end VR platform, especially in the face of major improvements to multiplayer VR gaming on SteamVR.
Despite being among the early supporters of the OpenXR consortium—the industry group building the open standard for XR devices—Sony so far seems to have avoided making a specific commitment to implement OpenXR on PSVR or its next-gen headset. OpenXR is an open standard developed under the Khronos Group. Image courtesy Khronos Group.
It’s no doubt been a massive undertaking creating a platform agnostic standard for VR and AR, as The Khronos Group consortium has included in its ranks the important hardware and software creators in the industry, including AMD, ARM, Epic Games, Facebook, Google, HTC, Microsoft, NVIDIA, Qualcomm, Unity, and Valve.
Even worse, Unity has lost -30% of its stock value. These huge losses have a similar origin to Meta’s ones: Apple’s new privacy policy on the stores has impacted the earnings through Unity ads. Unity is a very important company for many AR/VR creators, so this is not a good piece of news. Lenovo to launch a new MR headset.
Khronos Group , the consortium behind the OpenXR project which aims to standardize the way applications communicate with AR and VR headsets, just added Microsoft to its ranks. Among its count of members, the OpenXR working group consisted of nearly every major player in the industry except Microsoft until now.
In his keynote at Oculus Connect 4 in October, John Carmack lamented the end of Moore’s Law , warning that PC performance “will never get to a mobile platform” and that developers should be prepared to “embrace the grind” of eternal mobile optimisation.
The Beatnuts, and numerous other recognizable acts, explained how he was first introduced to VR, saying, “I was introduced to VR by a friend of mine, Doitall from the group Lords Of The Underground. Fokis, who has toured with hip hop legends such as Onyx, The Game, Gza, Ras Kass, Lords Of The Underground, Common, Busta Rhymes, M.O.P.,
Oculus For Developers has some documentation for Designing accessible VR. Talking about the actual implementation, are there any libraries and plugins already available for Unity/UE4 that can give indie studios accessibility solutions already ready out-of-the-box? The first step is to educate yourself. You can find it here: [link].
Meta (Oculus). With the Oculus ecosystem, schools and professional training companies alike are beginning to scale their virtual curriculums for a wide range of use cases. That’s where Unity comes in. There are even special deals on Unity technology available for the educational industry.
Like Tilt Brush, objects made with Blocks may seem simplistic at first, but the apps professional potential becomes glaringly obvious once it’s objects are rendered in software like Unity. This will feel limiting at first, but it is a life saver when working in Unity. But what if you don’t know how to use Unity?
The startup is pretty new, in fact, and its owner group is Megadodo, another unknown company that is working on an MMO game about which is difficult to find any information. While Oculus is getting all the glory for the Quest, its competitors are not sleeping. Notwithstanding all this hate, the Oculus Quest 2 is selling very well.
. “Our research shows hackers are able to monitor people day in and day out – listen to what they are saying and see how they are interacting in virtual reality,” said Ibrahim Baggili, founder and co-director of the University of New Haven Cyber Forensics Research and Education Group ( [link] ).
Today is Unity’s Vision Summit in Los Angeles. This is a nice feather in the cap of a game that VR users have come to adore since its release on Oculus Rift with Touch late last year. Social Impact Award – Out of Exile: Daniel’s Story (Emblematic Group, Atrevida Productions, True Colors Fund). Baobab Studios).
What I’ve not enjoyed is that SideQuest has removed The Unity Cube from its listing, stating that there were too many cubes there. Every year, the Oculus Connect, later (sadly) renamed as Facebook Connect, is the biggest event about XR from Facebook. You can now invite your Oculus friends to play with a web link. Some XR fun.
There wasn’t a specific announce surrounding support for VR games (see update), although as Khronos Group’s OpenXR standard marches ever onward in its mission to make market fragmentation a thing of the past, it’s possible those “open platforms” will also include VR.
This is a cool video of me unboxing the Nreal Light Devkit: I have to say that I loved unboxing this headset : while Nreal has not reached the mastery of packaging that Oculus has, it has done a great job: the external box is in a very elegant silver color, and the case of the glasses is small and beautiful.
VRChat , one of the earliest social VR apps, announced that they’ve completed a $4 million Series A investment round lead by HTC’s Vive group. If you’re handy with the Unity game engine though, you can even design your own detailed spaces and full-body avatars, and import them for others to enjoy.
So, coming back to your question, I am an associate professor of the Computer and Control Engineering department at the Politecnico di Torino , where I am heading the Computer Graphics and Vision research group. The other main activities of our group are related to machine learning and computer vision. This point is quite funny.
Due to the response from the Hollywood and Silicon Valley communities, this year’s event will require double the sound stage capacity to hold our group and the demonstrations,” said Jim Chabin, President of the Advanced Imaging and VR Societies, in a statement. Tony Parisi , Global Head of VR/AR at Unity Technologies.
The real-time 3D engines powering AR/VR/MR applications, like Unreal and Unity, found fame and traction as gaming development tools. For example, Unity is a critical component of the workplace-focused Vision Pro. The gamification trap… XR is always linked to gaming, whether business like it or not.
After using oculus for Development, Playing games, socialising and for fitness. Games: The first thing I did in Oculus was to play the over hyped BeatSaber. Gaming in any VR would give you an immersive experience and oculus joins the list of one among. Oculus is worth the money for playing games. Unity-tutorial ?—?
Me wearing the Oculus Quest. On the other side, PC gamers are appreciating the high-quality Valve Index (even if it has some reliability issues ), and casual gamers are loving the Oculus Quest. This year, I’m not going to make an exception, also because my predictions for 2019 performed pretty well.
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