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How to build and run OpenXR applications in Unity

The Ghost Howls

After a long time with my lovely Unity 2019.4 LTS, I have decided it was time to switch to something new, not to miss the new features that Unity has implemented these years. I have so started using Unity 2021.3 That is, an application built for the Oculus runtime can also run for the Valve Index on SteamVR.

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How to easily make a cross-platform VR application in Unity for Oculus, Wave, and SteamVR

The Ghost Howls

Some days ago, I was looking at the code of HitMotion: Reloaded , the fitness game that we of New Technology Walkers developed some years ago for the Vive Focus Plus, and all the intricate system I had to make in Unity to have a cross-platform VR game … and I wondered: “Is all of this mess still needed today?”

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How to get started with WebXR in Unity

The Ghost Howls

WebXR is a technology with enormous potential, but at the moment it offers far worse tools to develop for it than standalone VR , where we all use Unity and Unreal Engine. As a Unity developer, I think that it is a very important enabling solution. How to get started with WebXR in Unity – Video Tutorial. Requirements.

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Unity ‘Accelerating efforts’ on OpenXR Support, Preview Expected by End of Year

Road to VR

Unity has long been a public supporter of OpenXR—an industry standard designed to streamline VR development by making it easier for apps to support a wide range of headsets—but the company has yet to deploy support for the standard. Image courtesy Khronos Group. Technical Product Manager of AR/VR at Unity.

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The Glimpse Group IPO, the Metaverse ETF, and a Market Coming of Age

ARPost

Between the Metaverse ETF, the Glimpse Group IPO (initial public offering), and other big trends, XR might be finally coming of age. Curated by the analyst, writer, and venture capitalist Mathew Ball and partners, the index includes companies like Cloudflare, Nvidia, Qualcomm, and Unity. Glimpse Group Goes Public.

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Oculus is “All in on OpenXR,” New Developer Features Will Come to OpenXR Only

Road to VR

Oculus is making hard shift away from its proprietary developer APIs in favor of OpenXR, an industry-backed project that aims to standardize the development of VR and AR applications. ” Oculus announced this month that it plans to begin deprecating the existing Oculus Mobile and Oculus PC SDK in favor of OpenXR. .”

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Latest Oculus Quest Update Introduces Auto Hand Tracking Functionality

VRScout

The Oculus Quest just keeps getting better. Yesterday Oculus announced the rollout of their 13.0 The most noteworthy of which, a new hand-tracking option that — when enabled, allows you to automatically switch between your Oculus Touch controllers and hand-tracking mode. Feature Image Credit: Oculus.