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VNTANA Partners With JOOR for B2B E-Commerce

ARPost

The Khronos Group member company offers interior solutions like asset centralization for remote collaboration on models, but they also offer models that can be used on a company’s website front-end for e-commerce. Studies typically show that interest in XR-enabled e-commerce is closely related to exposure to XR-enabled retail.

Retail 398
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The AR Experience Honoring Scientist Jane Goodall

ARPost

Now, an AR experience by Falcon’s Creative Group for the National Geographic Association in collaboration with the Jane Goodall Institute is changing how we see her. This concrete jungle is a far cry from Tanzania’s Gombe Stream National Park where Goodall studied chimpanzees. The Partners.

AR 294
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Sony Just Invested $250 Million in Epic Games, Here’s What it Could Mean for VR and Beyond

Road to VR

Sony Corporation announced today that it will invest $250 million in Epic Games, the company well known for its hit game Fortnite and the Unreal Engine game engine that powers it. Unreal Engine is the second most popular game engine for building VR content, and has powered PSVR games like Farpoint , Moss ,and Firewall: Zero Hour.

Sony 354
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Jeremy Bailenson talks about 1,000,000 Walmart employees training with VR, presence, and the VR “empathy machine”

The Ghost Howls

I have been able to speak for almost one hour with Jeremy Bailenson , which is the professor at Stanford that is a legend in the VR field for his studies on interactions, psychology, and training in Virtual Reality. Or Unreal if that’s your language. His lab was even visited by Zuckerberg before he decided to acquire Oculus.

Training 545
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STYLY makes creation and distribution of cross-platform XR content easy

The Ghost Howls

Back in 2016, a group of Japanese developers were working on a project with a local fashion designer who wanted to do a fashion show in an underwater environment. STYLY was designed to be a simplified solution for creatives that do not have the time to study difficult programming. What is STYLY’s backstory? You work with WebXR.

Japan 535
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How I got started with virtual reality (and you can, too)

The Ghost Howls

My work in virtual events started by chance in 2019, when at the beginning of the autumn, VRrOOm CEO Louis Cacciuttolo wrote a post on a WeChat group saying that he was looking for a developer to explore VR events together. My suggestion to them is to start first of all to learn Unity and C#, or Unreal and C++.

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Mozilla Pushes Game-changing WebVR to Bring VR to the Masses

VRScout

The graphics quality is a long shot from what you can build in systems like Unreal Engine , but it’s still powerful. For instance, competitors at the 2017 Virtuleap Hackathon used Mozilla’s A-Frame platform to develop CityViewR — an app that lets you study regional data of a city in VR at room-scale.

Gaming 272