Traveling Around the Globe (and Under the Sky) in Planetarium
Leapmotion
FEBRUARY 6, 2015
At Leap Motion, we’re making VR/AR development easier with Widgets: fundamental UI building blocks for Unity. One of the major features of Planetarium is the ability to travel around the globe using motion controls. The problem is that, in Unity, either order of operations is possible! Why is this a problem?
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