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The best documentaries on Hulu, mind-bending to jaw-dropping

Mashable VR

Dedicated to celebrating Black pride, unity, and music, this incredible event drew major crowds and major acts, including Gladys Knight, Nina Simone, Stevie Wonder, and Sly and the Family Stone. Over 40 years, he's gathered penises from guinea pigs, bulls, and whales (oh my!). All he was missing was a human member.

Filming 127
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Traveling Around the Globe (and Under the Sky) in Planetarium

Leapmotion

At Leap Motion, we’re making VR/AR development easier with Widgets: fundamental UI building blocks for Unity. By default, the HandController script in Unity creates unparented hands in the scene, but this can create a feedback loop when the HandController moves with the player. Orbital Calculations in Unity.

Unity 31
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Break Out Your Scissors: The Secret of Rapid 3D Prototyping for AR/VR & IoT

Leapmotion

Our original ideas for the Unity Widgets began with translating existing interfaces that people are already familiar with. Especially when you have a touchless interface where there’s no way to physically restrict people’s movements. Instead, you have to guide users to take certain approaches to the interface.

AR 34
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Bungee Jumping with Untethered VR, featuring Happy Finish’s Daniel Cheetham

XR for Business Podcast

We started working really early on with the DK-1 from Kickstarter, testing, playing around with Unity, seeing what we could do, up to now where we're easily 200+ commercially funded, brand funded XR experiences. We a couple of guinea pigs who put their hand up first, but I did try it in the end. Daniel: I wasn't, actually.

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Bungee Jumping with Untethered VR, featuring Happy Finish’s Daniel Cheetham

XR for Business Podcast

We started working really early on with the DK-1 from Kickstarter, testing, playing around with Unity, seeing what we could do, up to now where we're easily 200+ commercially funded, brand funded XR experiences. We a couple of guinea pigs who put their hand up first, but I did try it in the end. Daniel: I wasn't, actually.

article thumbnail

Bungee Jumping with Untethered VR, featuring Happy Finish’s Daniel Cheetham

XR for Business Podcast

We started working really early on with the DK-1 from Kickstarter, testing, playing around with Unity, seeing what we could do, up to now where we're easily 200+ commercially funded, brand funded XR experiences. We a couple of guinea pigs who put their hand up first, but I did try it in the end. Daniel: I wasn't, actually.