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BHaptics Announces $299 VR Haptic Gloves

VRScout

TactGlove is compatible with hand tracking systems like the Meta Quest and Leap Motion. Unlike other full-body haptic suits, the TactSuit X40 and TactSuit X16 are aimed at consumers rather than arcades, offering a cost-effective entry to VR haptics. Image Credit: bHaptics. “We Feature Image Credit: bHaptics.

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‘BEATABLE’ Early Access Review – Casual Rhythm Gaming Cleverly Designed for Hand-tracking

Road to VR

Is Quest’s hand-tracking good enough for a rhythm game, which genuinely needs low latency and precise input? Considering it’s relying totally on hand-tracking, Beatable is compensating when it comes to activating notes. moment when creativity gifts you something special! BEATABLE is that game!

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Ultraleap Gemini is hands tracking at its best

The Ghost Howls

Today Ultraleap has officially released Gemini, the fifth-version of the hands tracking runtime. As usual, this article comes with a video version where I show you my hands-on session with Ultraleap Gemini! This can be an annoying problems when you are using hand tracking to interact with your VR experiences.

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‘BEATABLE’ is a Hand-tracking Rhythm Game for Quest with a Genius Premise

Road to VR

XR Games, the studio behind Hitman 3 VR: Reloaded (2024) and Starship Troopers Continuum (2024) , announced a new rhythm game for Quest called BEATABLE, which uses hand-tracking to turn any table into a musical instrument. It’s been awhile since I’ve been so addicted to a rhythm game.

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bHaptics announces TactGlove consumer haptic glove

The Ghost Howls

bHaptics , the Korean company focused on providing consumer-oriented haptic devices, has announced the launch of a new product of its suite: TactGlove, a wireless glove to provide haptic feedback. bHaptics is a startup that offers a suite of products to provide haptic feedback. bHaptics announces TactGlove.

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Leading Hand-tracking Company Ultraleap Raises $82 Million Investment

Road to VR

Ultraleap, a leading company focused on hand-tracking interfaces, this week announced it has secured a £60 million (~$82 million) Series D investment, with the goal of expanding its hand-tracking and mid-air haptic tech in the XR space and beyond. Last month the company released its latest revision.

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WEART, MAIZE Partner to Drive Immersive Training Adoption and Innovation

XR Today - Virtual Reality

That’s where haptics comes in. Realistic haptics enable workers to experience the tactile feedback of virtual objects or machinery without risk of injury or financial loss. WEARTs haptic feedback solutions aim to amplify this by simulating elements like force, texture, and temperature in relation to immersive learning objects.

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