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More info PSVR 2 may support handtracking At SIGGRAPH Asia, Sony has demonstrated handtracking working on PSVR 2. What is more surprising is the accompanying statement available with the latest SDK of PlayStation 5 , which seems to hint at the fact that soon games with handtracking may be available for PSVR 2.
Ginza Sony Park, the Japanese tech giant’s Tokyo-based hub for Sony brand promotion, is now playing host to a new Ghostbusters -themed multiplayer experience using a newly revealed Sony AR headset prototype. And yes, they’re shooting proton energy from their hands. Otherwise you can sign up here (Japanese).
The Sony vs Samsung skirmish is nothing new. Both Sony and Samsung have clearly demonstrated an interest in extended reality over the years. Sony vs Samsung: The Headset Details We Know So Far Sony has been a lot more forthcoming with its XR plans, and what it wants to accomplish with its upcoming XR device.
Some first feedback starts arising from the early adopters, and Cix Liv has published on X that the device shows serious issues, like the fact that its virtual keyboard is hard to use (this does not surprise me… virtual keyboards without any haptics are hard to make).
Apple and Sony are working to bring support for PlayStation VR2's controllers to Vision Pro, Bloomberg's Mark Gurman reports. Gurman has a strong track record when it comes to reporting Apple's moves in advance, and he even revealed many details of Vision Pro itself before it was officially revealed or even acknowledged to exist by Apple.
Last Friday, Sony Interactive Entertainment, the hardware vendor behind the famous PlayStation gaming console brand, announced a technology partnership with eye-tracking provider Tobii for the Japanese firm’s sophomore virtual reality (VR) gaming headset. Sony Filles Hand-Tracking Technology.
Following anticipation from fans, Sony announced on Wednesday the release window, price, and new features of its PlayStation Virtual Reality 2 (PSVR2) device. Sony is pricing the PSVR2 at $549.99 for the base model, letting customers get their hands on the sophomore product in February 2023. New Titles.
Sony has a pretty interesting take on how to serve up ‘pro’ style controllers in its recently revealed enterprise-focused standalone , which could point the way forward for Vision Pro. Hand-tracking doesn’t provide haptic feedback, which isn’t great for establishing physical relationships to digital objects.
The PlayStation VR2 PC app now warns of controller Bluetooth connectivity issues, and Sony lists recommended adapters and drivers as a solution. Sony released the PC VR adapter and SteamVR driver for PS VR2 in August. UploadVR David Heaney Some initial users of the PC adapter assumed that these issues were tracking issues.
PlayStation VR 2 Logo (Image by Sony Interactive Entertainment). Of course, the object must be in the FOV of the cameras of the headset to be tracked, even if HTC says that the tracking can somewhat continue also when this condition is not true (i guess using just IMU data). OWO Haptic Vest (Image by OWO).
Working closely with Valve, Sony, and Meta, Cloudhead is best known for their title Pistol Whip and has shipped four popular VR titles ( Pistol Whip , Valve’s Aperture Hand Labs , Call of the Starseed , and Heart of the Emberstone ).
More info A developer made some steps toward PSVR 2s HDR usage on PC The VR community continues to look for workarounds to unlock all the cool features of PSVR 2 that Sony is not allowing on PC. BEATABLE is a new rhythm game by XR Games that makes genius use of handtracking.
Welcome to the golden age of hand-tracked VR gaming. As of May 28, 2024, tens of millions of existing Quest headset buyers and anyone with an Apple Vision Pro can experience what Google's most experienced VR developers see as the mainstream VR minimum quality bar for handtracking interaction going forward.
Last Thursday, global technology giant Sony released a patent for an in-game blockchain infrastructure that supports the trading and selling of digital assets. Sony’s blockchain allows participants to purchase in-game items or characters. Sony’s XR Vision. The sophomore device is due in early 2023.
Chinese manufacturers BOE and SeeYA may provide cheaper displays in higher quantities than Sony is doing now, while Samsung may be supplying the DRAM components. Robust to handling objects: Hyperion offers superior handtracking while holding an object in your hand, making it perfect for mixed reality.
Sony unveils a new virtual concert experience at CES. SenseGloves Nova, which are haptic feedback gloves for professional VR training, were announced at CES. The product increases and improves upon haptic feedback, form factor, and handtracking to enable a user’s feeling of shapes, textures, and resistance in VR.
Interacting with the in-game world can be done using the Touch controllers, though certain games and apps also feature support for Quest hand-tracking technology. Sony has also been teasing the arrival of PSVR 2, which will feature unique “Orb” VR controllers and potential haptic feedback support.
AR/VR/MR headsets are increasingly equipped with hand and eye tracking technology. Previously, commercial XR devices like the Meta Quest had experimented with hand-tracking features which improved as the device matured. How has eye and hand-trackingtracking technology advanced in 2022 and 2023?
Image by Sony). Sony believes in VR, and we definitely believe at some point in the future, VR will represent a meaningful component of interactive entertainment. So, PSVR2 probably won’t launch before 2022 : Sony can afford that also because it has no competition in the console VR space , so there is no need to rush.
Instead a ‘look-and-tap’ system relying on eye and hand-tracking is the core input method, and by all accounts ( including mine ) it works very well. The headset has some wholly unique capabilities not seen on other consumer VR headsets, like eye-tracking, head-haptics, and adaptive triggers.
A Sony XR headset is coming – and it’ll be unlike anything you’ve seen from the tech company before. Sony is advertising this new device as a “spatial content creation system” intended to help organizations and developers create intuitive extended reality experiences. So, what can we expect from the Sony XR headset?
Interhaptics is a Haptics software company specializing in tools for haptic design and rendering, and handtracking interactions for digital platforms as Mobile, XR, and consoles. It supports an extensive list of XR controllers, handtracking systems, and haptic devices.
AR/VR/MR headsets are increasingly equipped with hand and eye tracking technology. Previously, commercial XR devices like the Meta Quest had experimented with hand-tracking features which improved as the device matured. Their goal is to transform how users interact with XR solutions and applications.
David Parisi is an associate professor at the College of Charleston and author of "Archaeologies of Touch: Interfacing with Haptics from Electricity to Computing.". Enter haptics. While it is difficult to capture the health and growth of the haptics industry with a single number, one estimate puts the global haptics market at US$12.9
This is possible because unlike other cheap trackers such as Sony's Mocopi, Pico Motion Trackers have 12 infrared LEDs each, which are 6DoF positionally tracked by the headset. HTC has a similar product, Vive Wrist Tracker , which can also be used for custom tracked objects.
It is also the most interesting because it introduces features like eye tracking, handtracking, and especially a 2280×2280 per-eye resolution display that makes it compelling for professional use. Sony was pushing developers to have hybrid VR games, and Gran Turismo seems to work exactly along these lines.
In addition to the pressure sensing and double tap detection of the existing second-generation Apple Pencil, the new Pro model has a gyroscope, squeeze sensor, and haptic feedback. Meanwhile, haptic feedback would make this feel great instead of lifeless.
Hands-tracking is also supported. From a first hands-on someone was able to have with the device, seems that the prototype is solid, but the battery life is a bit short (30 minutes). The 1200 nits of the display also make sure the visuals are very bright.
Road To VR reported about Manus VR’s new Quantum Metagloves with very precise handtracking for enterprise use (cost: $9000). Upload reported that Sony showcased PlayStation to some selected partners , but no one could speak about what he/she has seen. Japanese startup H2L is working on a haptic bracelet. Upload VR).
More info (OpenXR coming to most headsets) More info (OpenXR for handstracking and eye tracking) More info (Oculus now accepting OpenXR applications) More info (Minecraft now implementing OpenXR). But I want to be positive about this… go OpenXR! . Other relevant news. Image by Oculus). Emerge is the new competitor of Ultraleap.
Sony reveals finger tracking technology for controllers. In a research paper released by Sony and presented at CHI2020 it is possible to see the work that Sony is doing in finger tracking inside VR controllers. and this means that in certain niches there is a lot of interest for virtual reality.
Nvidia Sony Qualcomm Niantic Meta PICO Pimax HTC VIVE Nreal Nvidia Investing in everything from AR and VR streaming solutions, to cloud platforms for the modern metaverse, Nvidia has a range of options to offer gaming developers. Here are just some of the top vendors in XR focusing in the gaming landscape.
The Vision Pro boasts dual micro-OLED Sony displays, each with more pixels than a 4K TV. Meta's Quest devices incorporate handheld controllers with SLAM cameras, thumbstick sensors, and haptic feedback mechanisms. Handtracking, driven by inside-out cameras, has been part of Meta's OS since 2023.
Image by Sony Interactive Entertainment). Furthermore, when the remastered version of Resident Evil 4 has been announced, Sony stated that some VR-related content will be released for it (but it is not clear what). Thank you for your understanding and support! Top news of the week. PlayStation announces four games for PSVR 2.
Top news of the week (Image by Sony Interactive Entertainment) PlayStation VR 2 has been launched This has been the week of PSVR2. Sony Interactive Entertainment has started shipping the headset , and many people in the community started sharing pictures of them using this new device. appeared first on The Ghost Howls.
The headset has a very nice design and features these specifications: Standalone 6DOF headset 1600×1600 resolution per eye 90Hz refresh rate 90° FOV RGB AR passthrough Innovative lenses that make the headset more compact Integrated audio Controller-free hand-tracking Eye-tracking 6GB of RAM 128GB of storage WiFi 6 (802.11ax), Bluetooth 5.0,
Senseglove is an “affordable” enterprise haptic glove and it has just been upgraded to a version that is much more comfortable and usable than the last one. Sony and Verizon have partnered to create the next generation of VR concerts and have announced this partnership at CES. Senseglove Nova. Google AR Cloud Streaming.
So many developers could find themselves with the conundrum of what to offer and to which device : if the Quest 3 Lite will sell a lot of units, maybe developers will prefer to develop content that is compatible with handtracking, shifting the current attention to games to something else.
Interestingly, these controllers are nothing revolutionary, they are not implementing inside-out tracking like the Quest Pro, but they are refining instead the existing design, a bit like Sony did with the controllers of PSVR 2. vibration Battery Headset : 5300mAh, which lasts about 2.5~3 This was a much awaited feature.
Ultraleap handtracking. Custom made eye tracking. Japanese magazine Famitsu interviewed Sony Interactive Entertainment’s Hideaki Nishino and asked him many questions about PlayStation 5 and PSVR 2. This shows the commitment that Sony has toward VR; The lineup for PSVR 2 is not complete. Wireless PC VR Streaming.
This technology could be in the form of a head mounted display, motion tracking, haptic systems in gloves or suits, locomotion, consoles or image capture. Bodysuit: Skin tight body suits are worn to both provide tracking of the arms and legs as well as relay touch sensations via haptic technology. TRON (1982).
More info (Full body tracking algorithm) More info (Full body tracking algorithm — some explanations about the project) Sony Mocopi launches in the United States Finally, we have some more news about Mocopi , the small body tracking kit that Sony has created for vTubers.
My favorite ones have been: Sony Interactive Entertainment has revealed that the next PSVR headset will be called PSVR 2 and will feature 2K x 2K per eye, up to 120 Hz framerate, and 110° FOV. It will be the first consumer headset with eye-tracking and foveated rendering, and also the first one to feature haptics directly on the headset.
Image by Sony Interactive Entertainment). Vive Focus 3 now supports HandsTracking even in PCVR mode (Thanks Paolo Leoncini for the tip). I want this advanced haptic glove Funny link. News worth a mention. Unity talked about PlayStation VR 2 at GDC. Unity had a talk about developing for PlayStation VR 2 at GDC 2022.
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