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“Developers will also receive a robust resource library that includes documentation, sample code, tutorials, knowledgebases, and tools to help accelerate their development.” Snapdragon Spaces includes SDKs for Unreal Engine and Unity, and is based on OpenXR. Image courtesy Qualcomm Technologies.
AR UI/UX: Because it is free of physical screens, AR makes greater use of controls through voice, hands and hand-tracking, and brain computer interfaces. Surgery assistance: identify organs and tissues during surgery and get instructions, whether from doctors observing your POV or knowledge-base applications you’re running.
And if we can create a little environment where individuals could tap into that knowledgebase, that would be great. But the interactions with your hands are going to be very close to being naturally part of reaching out, reaching and grabbing a hologram. Alan: The Quest handtracking is coming in January and the Hololens 2.
And if we can create a little environment where individuals could tap into that knowledgebase, that would be great. But the interactions with your hands are going to be very close to being naturally part of reaching out, reaching and grabbing a hologram. Alan: The Quest handtracking is coming in January and the Hololens 2.
And if we can create a little environment where individuals could tap into that knowledgebase, that would be great. But the interactions with your hands are going to be very close to being naturally part of reaching out, reaching and grabbing a hologram. Alan: The Quest handtracking is coming in January and the Hololens 2.
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