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The Importance of Hand Tracking UX Design

The Ghost Howls

The article Dejan has written is a big collection of tutorials, suggestions, and tips about developing applications that use hand tracking. It starts with how you can install Unity and get started with hand tracking development and then proceeds with some suggestions about hands tracking UX.

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The XR Week Peek (2024.05.14): New rumors on the Vision Pro 2, Ultraleap Hyperion, and much more!

The Ghost Howls

Apart from being more accurate, Hyperion features some important new features, that the company describes as follows: Microgesture interactions: Hyperion can track small finger movements down to the millimeter, enabling subtle gestures that require minimal effort. I believe there will be many use cases for this.

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Holovis Uses Giant Robot Arms for Intense VR Motion Simulated Experiences

Road to VR

Theme parks have been eager to add virtual reality rides to their list of attractions, but the majority of experiences are repurposed existing roller coasters, essentially offering the same ride but with a virtual environment to look at. image courtesy Holovis.

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Ultraleap launches second generation of iconic hand tracking camera – Leap Motion Controller 2

XROM

The Leap Motion Controller 2 is the ideal hardware for experiencing Ultraleap’s world-class hand tracking. Using the Leap Motion Controller 2 as an accessory, you can also enhance your experiences on both PC VR using the and untethered Android XR2 with Lenovo’s ThinkReality VRX headset.

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Varjo XR-4 hands-on preview: high resolution and raytracing are an explosive mix in VR

The Ghost Howls

This is of course not required for the Secure edition It is possible to add Ultraleap hand tracking for +499€. This flying fluid was reflective, and on it, I could see the perfect reflection of the virtual environment I was in , including my own avatar, which was moving live.

Razer 499
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Dexmo force feedback gloves show the future of hands presence in VR

The Ghost Howls

The Dexmo force-feedback glove is an exoskeleton that you wear to have true fingers presence in any virtual environment. It can be used both with a standard screen or an AR/VR headset, but I think that virtual reality is where this device really shines.

Haptic 409
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Build AR & VR Apps With the Open-Source Virtuoso SDK

Peter Graham

VSDK is a Unity-based solution for developers looking to create naturalistic user interactions whilst supporting a wide variety of headsets (HTC Vive, Oculus Rift, and Oculus Quest) and peripherals (bHaptics TactSuit, Leap Motion, and ManusVR gloves.).

AR 45