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Hand Physics Lab Takes Oculus Quest Hand Tracking To New Heights

VRScout

Despite having only been available on Oculus Quest for roughly three months, independent developers have already established a sizable catalog of unique hand tracking applications pushing the boundaries of Oculus technology. Hand Physics Lab is available free on Oculus Quest via SideQuest.

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Oculus Claims Breakthrough in Hand-tracking Accuracy

Road to VR

At F8 this week, Oculus showed work being done on hand-tracking to bring more intuitive control and accurate avatars into VR. Beyond hand-tracking, she also revealed the Oculus ‘Half Dome’ prototype , a headset with a 140 degree field of view and varifocal display. Image courtesy Oculus.

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Facebook Reveals Hand-tracking Update for Quest, Coming Early 2020

Road to VR

Oculus Connect 6 is starting today, and ahead of the festivities Facebook CEO Mark Zuckerberg teased a video showing off some pretty nuanced hand interaction, something he says will be apart of his talk today. Now, we know that Quest will soon include optical hand-tracking. At this point, who knows.

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“Major improvements” Coming to Quest 2 Hand-tracking with ‘2.0’ Upgrade

Road to VR

Meta today announced “major improvements” coming to Quest 2’s controllerless hand-tracking capability. The ‘re-architected computer vision and machine learning approach’ is said to specifically improve reliability for overlapping or fast moving hands and specific gestures. With the 1.0

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Sony Researchers Unveil Knuckles-style Prototype VR Controller with Full Hand Tracking

Road to VR

Sony Interactive Entertainment (SIE) researchers unveiled a prototype motion controller recently which showcases experimental techniques into full hand tracking using machine learning and capacitive sensors. Image courtesy SIE. “We have introduced 2.5D

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From Brain-Computer Interfaces To Digital Humans: How These Technologies Are Bringing Us Closer To The Metaverse

VRScout

As people flock online during quarantine we now find ourselves experimenting with new platforms, pushing immersive technologies to the limits, and collaborating in new ways; from eye-tracking technology and facial tracking to biometrics and brain-control interfaces. Eye-Tracking . Brain-Computer Interfaces.

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Rec Room Working On Support For Body Tracking And Hand Tracking

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Rec Room is working on support for body tracking on SteamVR, and hand tracking on Quest. Support for body tracking on SteamVR, such as strapping on 3 or more Vive Trackers , should arrive alongside or soon after the full-body avatars update , slated for later this year. Rec Room’s avatars are currently legless.