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Unreal Engine, one of the leading creation tools in the digital development market, has its own selection of valuable VR modes and technologies specifically suited to virtual reality. The latest version of Unreal Engine, UE5 (Unreal Engine 5) shipped in April 2022 this year, after an initial period of early access in 2021.
The headset should be operated through the use of handtracking and eye tracking , exactly like the Vision Pro. Some of the news coming from there have been: NVIDIA announced new Grace Hopper chips to empower AI algorithms on server machines , and AI workbench to allow everyone to play around with AI models.
Yes, it is less than the 5% of Unreal, but until yesterday we only paid per seat, not both per seat and per revenue sharing. Some developers I know are already switching to Godot or Unreal because they say that Unity can’t be trusted anymore. of our revenues with Unity. And this 2.5%
Someone in the communities argued with me that HoloLens 2 has still some advantages over Magic Leap 2: it is well integrated with Azure, it is standalone so it doesn’t need a potentially dangerous cable connecting the headset to the computational unit, and it doesn’t need controllers (it uses handstracking). Learn more.
This was widely shared – leading to many believing Quest just got body tracking support – but both the name of the API and the illustration are misleading. Meta’s HandTracking API provides the actual position of your hands & fingers, tracked by the outwards-facing cameras.
Honestly speaking, we have no idea what is happening, and we don’t even know if this has to do something with the recent lawsuit by Magic Leap or the one from Unreal… are these moves being made to slow the lawsuit or are these just an internal re-organization? Google MediaPipe can now track 3D objects. Who knows….
If we sum these features to the other ones added in the past, like handstracking, Passthrough Shortcut, or the multiple windows in Oculus Browser , we start seeing the first signs of a mixed reality operating system, with which you can interact with the controllers or with the hands in a natural way. Learn more.
They sold this money machine to focus on a technology that is currently not making any relevant money. What was until some time ago a very cool startup with a lot of knowledge about haptics and handtracking (and with a lot of friends of mine) is now just a ghost. Its a big bet on the bright future of XR.
Many game engines – such as Unity, Unreal and SteamVR- immediately support it. If developers use an API from one peripheral vendor, they need to learn a new API for each new device. Some accept a high-end gaming PC, while others prefer inexpensive Android machines. Eye tracking software converts eye images into gaze direction.
The French startup headed by Stan Larroque is developing passthrough AR glasses with eye-tracking and handstracking that can offer a new paradigm to augmented reality. Last week I told you about MetaHumans creator, the tool to create realistic humanoid avatars in Unreal Engine. Learn more. Some XR fun. Funny link.
The headset should be based on Linux and its SimulaOS open-source VR windows manager (or maybe will it work via command-line like all Linux machines? :D). It has a retro look that makes it very nerdy, and it should be able to offer passthrough AR and handstracking via Ultraleap. Learn more.
And as any year, Oculus has really amazed us: for sure you have already read my short recap published after the first keynote of OC6 where I told you about amazing stuff like Oculus Link, Facebook Horizon and HandsTracking. Handtracking on Quest. Handstracking will guarantee 25 tracked points for each hand.
This is amazing because it offers AI tools completely integrated inside the editor, removing all the friction of using Generative AI on many external websites Sentis , which is a solution to run AI models locally on the game host machine on all platforms, from very powerful PCs to the Nintendo Switch. You can’t miss it!
We have seen that handstracking has enabled new kinds of experiences that we hadn’t even thought of before (think about the great experiments by Daniel Beauchamp ), and I’m sure that the same will happen with passthrough AR, too; Facebook is building a platform that will work for all future headsets. Learn more. Some XR fun.
Facebook has showcased how thanks to the use of hand-tracking gloves, it has been able to let people touch-type in VR. With it, you can develop also Web AR experiences using a popular framework like MRTK, and also experiences that support handstracking. Learn more. Learn more and register.
” To learn more about the Voices Of VR and sign up for the podcast. And when I started the podcast, I wanted to learn about what was happening in the industry. But I think we can stay on the cartoonish side of things as long as we hope things like eye tracking and handtracking. it’s voicesofVR.com.
To learn more about the Voices Of VR and sign up for the podcast. And when I started the podcast, I wanted to learn about what was happening in the industry. But I think we can stay on the cartoonish side of things as long as we hope things like eye tracking and handtracking. it's voicesofVR.com. Kent: Yeah.
” To learn more about the Voices Of VR and sign up for the podcast. And when I started the podcast, I wanted to learn about what was happening in the industry. But I think we can stay on the cartoonish side of things as long as we hope things like eye tracking and handtracking. it’s voicesofVR.com.
Ben Lang has written a very interesting editorial on the topic, and for instance, he imagines that this may mean that all Sony-owned game studios will all start using Unreal Engine as their game engine , unifying the production processes among them all. Unreal Engine can now use your iPhone to record facial animations. Learn More.
The headset (that you see in the above picture) is quite slick and features pancake lenses, eye tracking by Tobii, integrated audio, and Wi-Fi 6/6E/7. UEVR is a universal VR mod, and it lets everyone easily convert every Unreal Engine-based PC game (including the AAA ones) into a VR experience.
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