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More info (Mentra and Vuzix partner on AugmentOS) More info (AugmentOS official website) News worth a mention (Image by Sony Interactive Entertainment) PSVR 2 had great holiday sales numbers Thanks to the huge price discount from $550 to $350, the sales of PSVR 2 had a huge boost in 2024.
Ginza Sony Park, the Japanese tech giant’s Tokyo-based hub for Sony brand promotion, is now playing host to a new Ghostbusters -themed multiplayer experience using a newly revealed Sony AR headset prototype. And yes, they’re shooting proton energy from their hands. Otherwise you can sign up here (Japanese).
Top news of the week (Image by Microsoft) Microsoft lays off 10,000 employees and shuts down its mixed reality projects This is seriously a bad period for the tech industry in general, and of course also for mixed reality. For sure, not having Microsoft backing it will slow down a lot of its development.
The headset has a very nice design and features these specifications: Standalone 6DOF headset 1600×1600 resolution per eye 90Hz refresh rate 90° FOV RGB AR passthrough Innovative lenses that make the headset more compact Integrated audio Controller-free hand-tracking Eye-tracking 6GB of RAM 128GB of storage WiFi 6 (802.11ax), Bluetooth 5.0,
PlayStation VR 2 Logo (Image by Sony Interactive Entertainment). Of course, the object must be in the FOV of the cameras of the headset to be tracked, even if HTC says that the tracking can somewhat continue also when this condition is not true (i guess using just IMU data). Qualcomm and Microsoft partnership.
Since I’m not totally convinced that just a few LEDs in that position may alone offer realiable tracking, I would also speculate that maybe either data from the depth sensor or some hand-tracking data is involved in the sensor fusion to arrive at the final controller pose. In the meanwhile, Microsoft is working on a 1.1
See Also: The Future Is Now: 2023 Metaverse and XR Predictions Worth Looking Into Think how Microsoft revolutionized personal computers, or how Apple changed the mobile phone market forever. The device will supposedly make use of handtracking or a clothes-pin like a finger module for pointing and selection.
What We Know: Microsoft is at the show in a multitude of capacities. What To Expect : The tricky thing about Microsoft’s headset is that they won’t actually let anyone turn them on yet. What We Know: In our world its easy to forget sometimes that Sony is much more than just a gaming company.
Previously, commercial XR devices like the Meta Quest had experimented with hand-tracking features which improved as the device matured. Although, with more recent commercial headsets like the Meta Quest Pro and Sony’s PSVR 2, the technology is finding a home in affordable immersive products.
Content is the king, and Facebook knows it needs great content of its own to fight Microsoft, Sony, and the other big brands for the domination of the VR sector. Handstracking on Quest gets always more interest. You can now buy HoloLens 2 directly from Microsoft. News worth a mention. Image by Nreal).
More info (Quest 3 to feature color passthrough AR) More info (Quest 3 will not feature face tracking) Sony may be disappointed by PSVR 2 preorders A report by Bloomberg affirms that Sony is disappointed by the current preorders of the PSVR 2 and now plans to ship only 1.5M headsets in the next year. Don’t miss them!
More info (Valve Deckard to be released in 2025 for $1200) More info (The headset could come with a Half-Life demo app) Other relevant news (Image by Sony Interactive Entertainment) Sony permanently slashes the price of PSVR 2 Finally, Sony has permanently cut the price of the PSVR 2 headset.
Image by Sony, from Road To VR). Sony announces PS5, it supports PSVR. With an online livestream of around 1 hour, Sony has finally unveiled the design of the PlayStation 5. But Sony has confirmed that while we wait for it, the PS5 will be able to work with the current PSVR device. I hope you’ll enjoy it…. SSD (8–9 GB/s).
AR/VR/MR headsets are increasingly equipped with hand and eye tracking technology. Previously, commercial XR devices like the Meta Quest had experimented with hand-tracking features which improved as the device matured. Their goal is to transform how users interact with XR solutions and applications.
Sony unveils a new virtual concert experience at CES. The product increases and improves upon haptic feedback, form factor, and handtracking to enable a user’s feeling of shapes, textures, and resistance in VR. The company is currently developing an email service to compete with Google and Microsoft.
Indie studio Hyperbolic Magnetism announced ahead of the Sony conference that their VR rhythm game is on its way to PlayStation VR later this year. The game sold over 100,000 copies in its first month of availability on PC VR devices, and is set to launch on Sony’s platform with a new song, and potentially more content.
From Microsoft Flight Simulator 2024 to Metro Awakening, November's another busy month for new VR games. Developed between XR Games and Sony Pictures Virtual Reality (SPVR), Continuum takes place 25 years after the original film. Here are our monthly upcoming highlights.
According to the CMA: “Microsoft already enjoys a powerful position and head start over other competitors in cloud gaming and this deal would strengthen that advantage giving it the ability to undermine new and innovative competitors.” So I wonder if this suspension could also change Microsoft’s future plans concerning the M-word.
Image by Sony). Sony believes in VR, and we definitely believe at some point in the future, VR will represent a meaningful component of interactive entertainment. So, PSVR2 probably won’t launch before 2022 : Sony can afford that also because it has no competition in the console VR space , so there is no need to rush.
Developers continue to have fun with Oculus Quest handstracking! A new week, a new sheer of demos exploiting Oculus Quest handstracking! A demo made by the creator of Holoception, that mixes portals and handstracking. Image by Microsoft). My favorite from this week? News worth a mention.
On the other side, this is massive for Apple, that mixing the data of Apple Maps together with all these point clouds detected by the rear cameras when in use, will be able to create an AR Cloud ecosystem probably even before Facebook, Microsoft, and Google. PSVR 2 may have inside-out tracking. supports VR. 3D artists rejoice!
So many developers could find themselves with the conundrum of what to offer and to which device : if the Quest 3 Lite will sell a lot of units, maybe developers will prefer to develop content that is compatible with handtracking, shifting the current attention to games to something else.
Experiments around MR and natural interactions We are in the middle of a paradigm shift: before the focus was on VR, while now is on MR. Before the focus was on controllers-driven interactions, while now natural interactions (like handtracking) are getting always more important.
The XRA is an industry organization founded by Google , HTC VIVE , Microsoft , Oculus , and Sony Interactive Entertainment. The world-facing cameras on XR devices that enable world-tracking in AR and hand-tracking in VR contribute to what some are calling “the era of constant reality capture.”
Interhaptics is a Haptics software company specializing in tools for haptic design and rendering, and handtracking interactions for digital platforms as Mobile, XR, and consoles. It supports an extensive list of XR controllers, handtracking systems, and haptic devices. Trending AR VR Articles: 1.
Sony Electronics Head of Business Development, Thaisa Yamamura, presented the Auggie Award for Best Art or Film. Yamamura also presented the winner with a Sony Spatial Reality Display, a “glasses-free 3D display that will improve their workflow.” All these four awards are decided at the conference. Best Art or Film.
Applications like Zoom and Microsoft Teams grew massively following the demand for video conferencing software during the COVID-19 pandemic. On the other hand, headsets like the Pico 4 and PSVR2 by Sony present a range of end-users with powerful immersive headsets.
Sony will give PS4 camera adapters for PS5 for free. Sony has answered this question in the weekend. Facebook and Microsoft publish two interesting research projects for VR. This week, Facebook and Microsoft have released two interesting works from their R&D department. Maybe there is hope for broken Rift CV1 cables.
For me this is not a fortunate sentence: this is what Alex Kipman said about the HoloLens, a few weeks before the whole Microsoft Mixed Reality division was disbanded and he was fired from the company. The most interesting ones for me are related to hand tacking. Meta Quest will receive HandTracking 2.2,
Between Microsoft Flight Simulator 2024 , The Thrill Of The Fight 2 in early access, By Grit Alone and Wall Town Wonders , there was something for everyone. Drakheir: The First HandTracking ARPG launches on December 5 for Quest. We're slowly nearing the end of November and the big releases haven't let up.
In the videos, it is possible to see that the passthrough is great, but also that features like positional tracking and handtracking are pretty wonky. There are more than 10 apps that are already compatible with it, like Figmin XR and Osso VR.
While this decision was very smart on the business side because the major headset manufacturers were already building their handstracking solutions (e.g. Image by Sony). Sony has confirmed once more than PlayStation 5 will work with the same hardware of the PSVR. Microsoft finally enables Research Mode on HoloLens 2.
The ring should have a double purpose: on one end, it should act as a health sensor, able to track heart data like a smartwatch; on the other end, it should act as a controller to be used in conjunction with XR glasses. Mocopi could be a good alternative to Vive Trackers for standalone VR users that want to have fun in VRChat.
Some time ago, the most important companies of the XR ecosystem (HTC, Oculus, Microsoft, etc…) joined the Khronos Group to discuss a standard to end the fragmentation of the XR space. We now know that it will surely run on Quest, that you won’t have lightsabers but blasters, and that it is still in track for a 2020 release.
My favorite ones have been: Sony Interactive Entertainment has revealed that the next PSVR headset will be called PSVR 2 and will feature 2K x 2K per eye, up to 120 Hz framerate, and 110° FOV. It will be the first consumer headset with eye-tracking and foveated rendering, and also the first one to feature haptics directly on the headset.
The company switched to an enterprise model , but apart from a rebranding and an assistance service it is not clear what it actually means, especially if compared with the enormous enterprise offering that Microsoft is giving with HoloLens (Azure services, integration with Teams, etc…).
PC-tethered headsets like the HTC Vive, Vive Index, Oculus Rift and Microsoft’s Hololens require a nearby computer to run the virtual reality application. Finally, one last option is headsets that are powered by a gaming console, like the Playstation VR from Sony. The next step in tracking movement is handtracking.
While Microsoft and its other VR partners seem to have largely abandoned the Windows VR platform, HP surprised us in 2019 with the launch of Reverb, its second VR headset. Stormland’s Innovative Open World and Developer Acquisition by Sony. Image courtesy HP. Big VR Game Launches and Growing Developer Success.
Image by Sony Interactive Entertainment). Vive Focus 3 now supports HandsTracking even in PCVR mode (Thanks Paolo Leoncini for the tip). I honestly hope that also the other vendors will start selling similar modules, because sometimes I really would love my headsets to work even without Wi-Fi…. News worth a mention. Other news.
Road To VR reported about Manus VR’s new Quantum Metagloves with very precise handtracking for enterprise use (cost: $9000). Upload reported that Sony showcased PlayStation to some selected partners , but no one could speak about what he/she has seen. From the show floor, I have heard nothing mind-blowing, either. Other news.
Before entering the UK consumer market, Nreal and Microsoft collaborated on a study, spearheaded by University of Bristol researchers, for a healthcare product based on Nreal technology. The device supports various phone models such as Samsung Galaxy, Sony Experia, and OPPO Find models, with a complete list available on EE’s website.
It was first widely shipped in PlayStation VR, and Sony still uses it for PSVR 2. Microsoft chose this approach for HoloLens 2, which Quest Pro actually bears a striking resemblance to. Pro Controllers & HandTracking. Quest Pro also supports controller-free handtracking. Face Tracking.
Other devices from Magic Leap and Microsoft’s HoloLens headsets offer deeper levels of immersion. Developers can gain access to its deep AR, perception, hand-tracking, 3D reconstruction, and other technologies. We saw an opportunity to create a new category between the two with devices featuring AR viewers.
Valve’s SteamVR Tracking could have a huge impact on the mixed reality industry this year and next. Sony is going to try to put PS VR’s in 53 million homes this year too and the price of PCs capable of running nausea-free room-scale VR will undoubtedly continue to drop.
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