OSVR Co-founder on the Future of Open Source Virtual Reality
Road to VR
AUGUST 8, 2016
We see headsets, motion trackers, haptics, eye trackers, motion chairs, and body suits. For example, head tracking can come from optical trackers or inertial ones. Many game engines—such as Unity, Unreal, and SteamVR—immediately support it. Increased Device Diversity, More Choices for Customers.
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