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BHaptics Announces $299 VR Haptic Gloves

VRScout

TactGlove is compatible with hand tracking systems like the Meta Quest and Leap Motion. Unlike other full-body haptic suits, the TactSuit X40 and TactSuit X16 are aimed at consumers rather than arcades, offering a cost-effective entry to VR haptics. Image Credit: bHaptics. “We Feature Image Credit: bHaptics.

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HTC Plans to Bring Hand & Finger Tracking to Vive Pro

Road to VR

Today at the the World Conference on VR Industry in China, HTC announced plans to bring hand & finger tracking to Vive Pro via the headset’s front-facing cameras. Back in April HTC launched new tools to help developers take advantage of the Vive Pro’s largely unused front-facing cameras. Image courtesy HTC.

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UltraLeap Gemini review: use both hands in VR!

The Ghost Howls

One of the first accessories for AR/VR I had the opportunity to work on is the Leap Motion hands tracking controller : I made some cool experiments and prototypes with it and the Oculus Rift DK2. Leap Motion has also been the first important company I have interviewed in this blog. If you want, you can find it here below!

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Hands-on With Leap Motion Hand-Tracking In Qualcomm’s Standalone Headset

UploadVR Between Realities podcast

Hand-tracking looks likely to play a big part in that future, and Leap Motion is one of a few companies leading the charge in this department. Leap’s latest, well, leap is to bring its controller-free hand tracking tech to mobile VR headsets. Tagged with: hand tracking , leap motion , qualcomm , standalone.

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Hands-on: Gloveone’s Newest Haptic Glove Has Impressive Tracking Tech

Road to VR

At E3 2016 I got to see the latest prototype version of Gloveone, a haptic motion input glove designed for virtual reality. But that first version of the glove required a third-party tracking system like Leap Motion in order to translate the movement of the user’s hands into virtual reality.

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Open-Source VIRTUOSO SDK for Unreal Engine – a Standard Framework for XR Development

ARPost

Not only does it speed up XR development, but it also removes compatibility issues, without affecting the quality of graphics, haptics, and other game interactions. It currently supports the following devices and XR systems: SteamVR: HTC Vive and Windows MR headsets. Leap Motion. Oculus Rift and Oculus Quest. Sense Glove.

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A Hands on Look at the State of Input in VR

VRScout

The devices at the time included: HTC Vive wands that shipped with the Vive headset. Fully immersive VR experiences bring us to tracked motion controllers. The HTC Vive wands, Oculus Touch controllers, and Playstation Move controllers have set the standard since their respective releases. HTC Vive wands. LEAP Motion.