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When you think about “haptics,” particularly in the sense of extended reality , you probably think about hardware and wearables that let you interact with and feel your environment. Haptics require hardware but they also require software. If you want to provide haptics in your application, you have to code for haptics. “If
As VR display resolutions become more packed with pixels and new controller types such as Valve’s Knuckles dangle tantalizingly in front of us, one thing that often goes overlooked is haptic feedback. Microsoft researchers say it also changes its corresponding haptic configuration by sensing the differences in the user’s grasp.
HTC to reveal its headset at CES. After many weeks of teasing, HTC is finally ready to unveil its new headset at CES. I expect the usual HTC headset, with technical innovations, but a price that doesn’t make it compelling for users. More info (HTC’s new headset — Road To VR) More info (HTC’s new headset — Upload VR).
Today SteamVR is still the gold standard for what concerns PCVR tracking and many enthusiasts have Lighthouses installed in their rooms to play VR games on their Valve Index, HTC Vive, or Pimax Crystal Light. Tracking range Visual representation of the field of view of the tracking of the controllers on the Vive Cosmos.
Could one of these intuitive prototypes deliver the immersive haptic feedback users have been clamoring for? . That’s why Microsoft is currently in development on a solution that would actually link two standard VR motion controllers together to simulate realistic tension and pressure.
The company recently demonstrated how their haptic tech can scale all the way up to the Browning M2, a mounted.50 HapTech makes an electromagnetic recoil system which is the foundation of its StrikerVR haptic guns which are designed as peripherals for high-end VR attractions. 50 caliber machine gun. Army with AR Headsets.
Pico, Varjo, HTC VIVE, and even Meta are all experimenting with premium and affordable VR headsets for business use, as well as intuitive device management software. Evaluate how easy it will be to use the apps you already rely on, like Microsoft Office apps or prototyping software on the headsets youre going to use.
This month, Qualcomm has been showcasing its technologies at Augmented Enterprise Summit (AES) 2024, along with other XR companies like Meta, XREAL, HTC, VIVE, and RealWear. Featured technologies at AES 2024 include digital twins, haptics, avatars, blockchain, wearables, VR headsets, AR smart glasses, and more.
A new FCC listing appears for an HTC Vive headset. And in fact, a new request to FCC for a new device has arrived from HTC. FCC certifications are requested before releasing an electronic device in the US (to certify that it is safe to be used), so this is a clear sign that HTC is going to release a new headset soon.
HTC Vive Wrist Tracker. HTC Vive Wrist Tracker (Image by HTC). HTC has made an announcement at this CES and it has been a pretty cool one. To showcase its functionality, HTC showed some videos of the tracker in use to improve the performances of hands tracking and also with the tracker installed on external props.
Image by HTC Vive). HTC new products may be the Vive Pro 2 and the Vive Focus 3. According to a leak discovered by Protocol, HTC may launch two headsets tomorrow at Vivecon: The Vive Pro 2, a premium PC VR headset, priced at €842 ($1,012) The Vive Focus 3 Business Edition, a business-oriented standalone, for €1,474 ($1,771).
Microsoft Research has devised two novel methods for more realistic haptic feedback on virtual reality controllers. Haptic feedback in general-purpose controllers has been limited to vibration feedback since the introduction of the Rumble Pak for the Nintendo 64 in 1997. They call it NormalTouch and TextureTouch.
The HTC VIVE (yes, they now capitalize all the letters in VIVE) is getting itself in front of millions of new online shoppers perusing the virtual aisles of Amazon. HTC has announced that the virtual reality system can now be purchased from Amazon.com in the United States and is priced at $799.
While hardware advancements such as the HTC Vive Pro and Oculus Rift have solidified at-home VR as a viable option, those looking for next-level immersion will still find the most success with location-based VR installations. Of course we can’t talk about standalone VR without bringing up the HTC Vive Focus. LOCATION-BASED VR.
Microsoft released its April Windows 10 update yesterday, and with it comes the official launch of SteamVR support for Windows “Mixed Reality” VR headsets. Check out the full list of updates on the software’s Steam page. and the newest VR ‘home’ space called Skyloft.
high field of view, high resolution, lighter weight devices) so they reach out to manufacturers of special headsets but most of the customers do basic training using the commercial headsets (HTC Vive, Oculus and Microsoft Mixed Reality platform headsets are the most used). haptics suits ) or does a VR headset suffice?
Credit: HTC. Accenture – Orchestra 1 – Supply Chain Control Tower of the Future in the Metaverse Accenture GmbH (together with E.ON VR Social Impact Award. VR Hardware of the Year. – XTAL 3 Mixed Reality.
Triad was an instrumental partner in bringing Valve’s tracking technology to production , with the photodiodes used in SteamVR headsets, tracking pucks, and motion controllers produced by Triad’s factory and shipped to off-shore manufacturing partners building XR equipment for brands like HTC, Pimax, Varjo , StarVR, and Valve.
Yesterday at Mobile World Congress, Microsoft unveiled HoloLens 2, the company’s next iteration of its enterprise-focused standalone AR headset. Microsoft’s Julia Schwarz demoing on-stage, Image courtesy Microsoft. The short answer: yes. For a split second my attention drew to a slight breeze in the room.
Sony promises amazing haptic sensations on the controllers, that should be able to provide “impactful, textured, and nuanced” sensations. Facebook is also working with haptics, and it has presented two prototypes of the wristbands that could apply vibrations or pressure sensations on the wrist. Image by Microsoft).
So, in the past few weeks we have seen big tech, including Meta and Microsoft, announce massive layoffs , mostly to their XR division and at the same time, pivoting towards artificial intelligence and generative content. The hardware consisted of blue HTC Vive Pros connected to the gaming PCs above.
Now it appears that Microsoft is working on a cane controller that could someday allow visually impaired people to explore new worlds. The project is paired with the HTC Vive, allowing for the users head motion to be tracked. This VR cane is opening new worlds for the visually impaired. VR is drastically focused on sight.
Efforts to construct and expand the Metaverse were sparked by Meta Platform’s major pivot in October, which saw Microsoft, NVIDIA, HTC VIVE, Qualcomm, Google, Varjo, and dozens of other tech giants enter the race for prime positioning to build the virtual and connected world.
As virtual reality technology gained prominence, the use of VR devices like the Samsung Gear VR, Oculus VR, and HTC Vive, have also become popular. The leading producers of VR headsets like Sony, Oculus, Google, HTC, and Samsung, mainly focus on creating cost-effective devices. Horror Games in VR. Gambling and VR Casinos.
Or maybe “relaxed” is not the right word to use, considering the little drama on Microsoft’s headsets. Top news of the week (Image by HP) Microsoft officially drops support for its Mixed Reality headsets Microsoft has just released the infamous Windows 11, version 24H2 update. I think this speaks a lot.
Microsoft has a new VR accessory that makes the virtual feel more real. Three different versions of this “Haptic Links” setup allow two VR controllers effectively turn into one. They do this by restricting the movement of said controllers in any of several specific use-case scenarios.
Or better, I can imagine who can be the names and they are all the big monoliths: Google, Microsoft, Apple, Amazon , etc… Only companies of this size could afford selling a good headset under cost and at the same time attract enough developers to publish VR games on their own new stores. The rise of enterprise.
The Best VR Headset for PC: Understanding Tethered Headsets Today’s VR headsets range from VR/AR headsets to solutions with mixed reality capabilities, haptic feedback controllers, and spatial computing systems. This could mean you can access crucial business tools, from CAD software to Microsoft Teams’ Immersive Spaces.
Beyond that, Metas headsets support: Wireless, standalone capabilities Unlike other companies such as Varjo and HTC VIVE, which primarily offer tethered devices, Meta focuses on convenient, standalone functionality. However, you can also access apps like Zoom, and Microsoft Teams for immersive meetings.
Rikard Steiber, President Viveport and SVP of Virtual Reality, HTC Vive. Katie Kelly, Head of Engagement, AltspaceVR / Microsoft. Other experiences to look forward to include Red Frog Digital’s Zombie Holomaze, which will offer a terrifying AR experience for attendees to explore while wearing a Microsoft HoloLens.
Industry-leading companies sponsoring this year’s expo include Intel, Dell, Qualcomm, VIVEPORT, Microsoft, Neurogaming and OptiTrack, as well as a full lineup of innovative companies shaping the future of immersive tech. Rikard Steiber, President Viveport and SVP of Virtual Reality, HTC Vive.
We’re eager to go hands-on with Valve’s new prototype Vive controllers, but these new experiments from Microsoft’s Research division might be even more exciting. For now, the best we have its the vibration feedback provided by the Oculus Touch and HTC Vive wands.
HTC has a new CEO: Yves Maitre. HTC, one of the most important companies in the VR landscape, has now a new boss: Yves Maitre. CEOs means a lot for a company: think about how Microsoft has changed going from Ballmer to Nadella. It will be important to see what changes this new CEO will take with him.
Immersive environments stimulate the brain through visual, auditory, and even kinesthetic cues (with haptic feedback ), fostering deeper engagement with educational content, enhancing muscle memory, and accelerating skill mastery. In the aviation industry, companies are using XR to enhance flight training simulations.
For instance, the Meta Quest 3 comes with virtual keyboards and similar tools that are ideal for use with collaboration platforms like Microsoft Teams. You might even want to look for headsets that support adding haptic tools , like gloves and body suits. There’s the VIVE XR Elite, with mixed reality capabilities.
It will be the first consumer headset with eye-tracking and foveated rendering, and also the first one to feature haptics directly on the headset. The expected price is around $900 There has been a lot of talk around the OWO haptic vest, a very lightweight T-shirt able to provide vibrational and electrical feedback directly on your skin.
Some time ago, the most important companies of the XR ecosystem (HTC, Oculus, Microsoft, etc…) joined the Khronos Group to discuss a standard to end the fragmentation of the XR space. Microsoft Flight Simulator is adding VR support, but…. Top news of the week. Image by Khronos Group). OpenXR is now ready for prime time.
Because if Apple is just going to repeat the same use cases of the HTC Vive and Meta Quest 2, but selling it at $3000, it is just going to fail spectacularly. I’m just wondering how Microsoft is still supporting the project and if there will be a MRTK 4. But the big question is the “how”. How is Apple going to sell this headset?
Some solutions even use accessories to deepen the immersion, such as haptic feedback systems and spatial audio. Some simulators even use haptic feedback to give you the feel of being in a vehicle. These technologies can create collaborative environments, like Microsoft Teams’ Immersive spaces, training simulations, and more.
I wonder if Facebook has already taken the decision of leaving the enterprise market to HTC and Pico , while focusing on the much bigger piece of cake of the consumer market. A good roundup of haptic devices. I’ve found on the web a long article about the haptics devices available , or on which there are experimentations.
FlyInside FSX , the crowdfunded VR plugin for Microsoft Flight Simulator X (2006) , was built well before first-party VR motion controllers existed, developed back in the DK2-era of 2015 as an ad hoc way of jumping into an already highly-detailed flight sim.
Johnson has worked at Microsoft and Qualcomm before, and she is a very respected executive. Yes, it will be hard against Microsoft, which is well poised in the field, but the market is so new and growing that there is the place for more than one single company. Image by HTC Vive). News worth a mention. I’m here waiting for them.
I’m sure that after April, 20th, the Meta Quest ecosystem will appear even richer than it is now , creating a wider gap with other companies that may think about competing with the Quest, that is Pico, HTC, and even Apple. I want this advanced haptic glove Funny link. Other relevant news. Funny link. Funny link. Funny link.
All the other major companies (Samsung, Huawei, etc…) are working on AR and Apple for sure can’t stop experimenting with if it doesn’t want to miss the next communication platform as Microsoft did with Windows Phone. Microsoft has released this week a new video showing how the game will work. 5G is coming to Italy.
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