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Image courtesy Sean Chee One of the most notable characteristics of this year’s MIT Reality Hack was the introduction of new hardware kits, including MEMS-based AR lenses from Maradin , a haptic exoskeleton from Haptikos , and an array of neurosensing gear from OpenBCI, including the Galea biosensing headset.
Image by HTC Vive). HTC new products may be the Vive Pro 2 and the Vive Focus 3. According to a leak discovered by Protocol, HTC may launch two headsets tomorrow at Vivecon: The Vive Pro 2, a premium PC VR headset, priced at €842 ($1,012) The Vive Focus 3 Business Edition, a business-oriented standalone, for €1,474 ($1,771).
Image by HTC Vive). HTC teases a new headset. HTC has started the usual marketing operation it does for the launch of every new device. We don’t have further details about it, and if you try to enhance the above image, you just get a “Nice try” trolling label coming to view (gg HTC for that). Other relevant news.
The 2021 International Conference on Haptics and Virtual Reality (ICHVR) will focus on theoretical and applied haptics in various VR applications. We start our list of XR events in 2021 with AWE Asia because of the sheer size of the opportunities to explore and network. Mikey Trujillo – Project Manager at Marvel Entertainment, LLC.
HTC XR solutions have been revolutionizing the extended reality landscape for some time now. Ever since the original launch of the first HTC VIVE headset in 2016, HTC has constantly strengthened its position in the enterprise market, proving that XR solutions can be intuitive, cost-effective, and versatile for a range of business use cases.
The second annual Virtual Reality Strategy Conference hosted by Greenlight Insights takes place October 24th through the 26th with new focus-areas reflecting the VR and AR industry’s lightning fast changes and growing worldwide impact across industries. VR Strategy Conference 2017. Road to VR is a proud media sponsor of VRS 2017.
Apple believes this lawsuit is Epic’s “project liberty” media strategy, despite Epic’s claim regarding the App Store raising prices due to Apple’s share of profit. Apple patents suggest AR Smartglasses will use head-worn haptics to guide user attention. Guess who’s number #19 on HTC Vive’s list of its Top 100 VR Influencers?
HTC predicts the rise of all-in-two devices. Speaking with Upload VR, HTC VIVE EMEA General Manager Graham Wheeler has predicted for 2021 the rise of all-in-two devices, that is lightweight viewers that are connected to smartphones (or also PCs sometimes). But this news is interesting because it shows HTC’s views on the topic.
This allows students to exercise their skills at home while in isolation using the company’s @HomeVR system which was launched two weeks ago for standalone VR headsets such as Oculus Quest and HTC Vive Focus Plus. Student surgeons are seeing their studies interrupted as hospitals are reserved for essential care Click To Tweet.
The headset has some wholly unique capabilities not seen on other consumer VR headsets, like eye-tracking, head-haptics, and adaptive triggers. However, Vive XR Elite’s $1,100 price-point put it more in line with Meta’s Quest Pro which was initially priced at $1,500 before Meta undercut HTC by dropping it to $1,000.
While other headset makers and platforms like HTC, Windows VR, and Pimax all build and maintain their own software integrations to make their headsets work with SteamVR, it’s Valve, not Oculus, which develops and maintains the integration which allows the Rift and Quest to work on the platform.
HTC opened their third officially branded ‘Vive VR Cafe’ last week, this time in Shenzhen, China, the country’s Silicon Valley of hardware. SEE ALSO HTC Partnership Aims to Bring Vive to "hundreds of millions" of Internet Café Users. ” (currently China-only).
More info (Apple AR headsets FOV) More info (Apple patent on retinal projection) More info (Robert Scoble’s thoughts on Apple’s strategy). HTC has a new CEO: Yves Maitre. HTC, one of the most important companies in the VR landscape, has now a new boss: Yves Maitre. The Oculus Connect 6 is coming!
Immersive environments stimulate the brain through visual, auditory, and even kinesthetic cues (with haptic feedback ), fostering deeper engagement with educational content, enhancing muscle memory, and accelerating skill mastery. Heres how immersive learning benefits modern teams.
I expected the convention area to be a bit bigger … but probably HTC didn’t want to make a bombastic event with thousands and thousands of people there, but preferred a more sober event with some hundreds of people in the audience and thousands following the online stream. Lip Tracking module for the HTC Vive Pro.
First off, a number of haptics pioneers will be there including Haptx , bHaptics , and SenseGlove. Any immersive technology is better when you experience it yourself instead of just seeing it on YouTube, but this is doubly true for haptics.
I suggest everyone consider the possibility of harder times coming when defining the strategy of his own company. HTC releases its “metaverse phone”. HTC has just announced its new phone, the Desire 22 Pro, and defined it as a “metaverse phone”. We are still waiting for in-device tools, though.
We don’t know if it is just a reference design for external partners (like HTC) or it is an actual headset that Valve is producing. Someone hypothesizes that Valve may produce the headset by itself because: HTC has started its own store, Viveport , and so it is not pushing Steam as an official store anymore. What can this mean?
HTC Vive XR Elite HTC Vive XR Elite (Image by HTC Vive) The star of the event has for sure been the Vive XR Elite, HTC’s latest flagship headset. One is the high cost: HTC markets it as a consumer device, but at that price, not many consumers are going to buy it, so it will be a prosumer one.
HTC’s Vive X accelerator is a $100 million fund for AR/VR companies that the company announced last year. Today HTC is revealing the second batch of companies that will receive investments and mentorship from the program. bHaptics enables users to enjoy VR with visual, auditory, and haptic feedback.
Most of us are already familiar with haptics from playing video games, where rumble and vibration are creatively used to create a connection between the action on the screen and the gamer. Experiences feel more “real” when they engage several – if not all – of our senses. Healthcare.
Beyond that, Metas headsets support: Wireless, standalone capabilities Unlike other companies such as Varjo and HTC VIVE, which primarily offer tethered devices, Meta focuses on convenient, standalone functionality. Products like the Meta Quest 3 and even the Quest 3S make business-wide adoption of VR solutions simple and cost-effective.In
As such, Sensoryx are delighted to be working with Interhaptics to ensure our VRfree system is fully interoperable with their Interaction Builder” Interhaptics is a software company specializing in Haptics. They fit in our strategy to provide cross-platform design and deployment for Hand Tracking and Haptics devices.”
The second is that “mistaken model of the strategic motivations”, which seems to aim at the fact that Meta has a clear strategy that is not (only) about data mining this time. Having haptic sensation on the palm is very important to increase the sense of presence when you are holding a tool in your hand.
While the SteamVR version requires five HTC Vive Trackers and a high-spec PC, thanks to the development team at Agile Lens, Body of Mine uses "advanced in-headset motion capture" that integrates Meta's full-body synthesis on Quest. Body of Mine will also adopt a strategy described as "radical localization" that doesn't use direct translation.
I think Meta hopes to reinvigorate the sales with the new headset… let’s see if this strategy is going to pay off. More info News worth a mention Information leaks on Vive’s inside-out Tracker There is a new leak about the inside-out tracked Vive Tracker that HTC teased a few months ago.
It had hired 300 employees, but later shifted its company strategy back to the gaming industry. The latter backed out of the deal, citing Tencent’s strategy shift and national regulations on metaverse solutions. To date, only ByteDance , Lenovo, and HTC VIVE have mature metaverse platforms.
Consumer virtual reality (VR) may have restarted the industry as a whole but solutions for business have become a key part of many immersive companies strategy. Today, HTC Vive has announced a new business unit which aims to help in that endeavour, Vive Enterprise Solutions.
Most of us are already familiar with haptics from playing video games, where rumble and vibration are creatively used to create a connection between the action on the screen and the gamer. Experiences feel more “real” when they engage several – if not all – of our senses. Healthcare.
Managing partner Teppei Tsutsui drops by to share some of his investing strategies. Teppei: Yeah, there is a $10-million series C lead by HTC, and also another fund called The Makers. So as they listen to the users, they just tried to change the strategy a bit, and now are more focused on the AR-based authorizing tool.
Managing partner Teppei Tsutsui drops by to share some of his investing strategies. Teppei: Yeah, there is a $10-million series C lead by HTC, and also another fund called The Makers. So as they listen to the users, they just tried to change the strategy a bit, and now are more focused on the AR-based authorizing tool.
Managing partner Teppei Tsutsui drops by to share some of his investing strategies. Teppei: Yeah, there is a $10-million series C lead by HTC, and also another fund called The Makers. So as they listen to the users, they just tried to change the strategy a bit, and now are more focused on the AR-based authorizing tool.
Alvin is the China President at #HTC leading all aspects of HTC’s business in the region (Vive/VR, phone, Viveport content platform, partnerships and investments). Has been at the forefront when it comes to XR, earlier he was VP, Platform Strategy & Dev Community at #HTC and is currently working at Facebook Reality labs.
We were talking about haptics, and how haptic vests and gloves can be used across enterprise for simulation of training, but also scent machines, and different spatial audio and things. I got the chance to use the Ultra Haptics, [which] is this device where it uses ultrasonic waves to give you the sense of touch. million sold.
We were talking about haptics, and how haptic vests and gloves can be used across enterprise for simulation of training, but also scent machines, and different spatial audio and things. I got the chance to use the Ultra Haptics, [which]. HTC VIVE sold a couple million. I reached out, grab a cup of coffee. million sold.
As I’m thinking back to it now, this was actually on HTC VIVE — first gen, which was only maybe 3, 4 years ago now — and I was so impressed with the first generation of hardware that I was like, “well, this is ready for prime time.” You’re right, it is a magical experience. Alan: Absolutely. ” LAH-bo?
As I’m thinking back to it now, this was actually on HTC VIVE — first gen, which was only maybe 3, 4 years ago now — and I was so impressed with the first generation of hardware that I was like, “well, this is ready for prime time.” You’re right, it is a magical experience. Alan: Absolutely. ” LAH-bo?
We were talking about haptics, and how haptic vests and gloves can be used across enterprise for simulation of training, but also scent machines, and different spatial audio and things. I got the chance to use the Ultra Haptics, [which] is this device where it uses ultrasonic waves to give you the sense of touch. million sold.
Dean: I’ve tried some haptics gloves. I mean, it sort of makes more sense to me that, as long as the prices for the headsets are lingering up pretty high — like the Cosmos from HTC, the brand new one, it’ll be an $800 purchase. It makes the Pro Eye more expensive than the other HTC offerings for sure.
Dean: I’ve tried some haptics gloves. I mean, it sort of makes more sense to me that, as long as the prices for the headsets are lingering up pretty high — like the Cosmos from HTC, the brand new one, it’ll be an $800 purchase. It makes the Pro Eye more expensive than the other HTC offerings for sure.
As I'm thinking back to it now, this was actually on HTC VIVE -- first gen, which was only maybe 3, 4 years ago now -- and I was so impressed with the first generation of hardware that I was like, "well, this is ready for prime time." When you ask me my best experiences right now, I'm going to kind of. implied Chef Kiss]. Alan: Absolutely.
Dean: I've tried some haptics gloves. I mean, it sort of makes more sense to me that, as long as the prices for the headsets are lingering up pretty high -- like the Cosmos from HTC, the brand new one, it'll be an $800 purchase. Dean: And I think more critical are these more foundational companies, like Facebook and Valve and HTC.
Dean: I’ve tried some haptics gloves. I mean, it sort of makes more sense to me that, as long as the prices for the headsets are lingering up pretty high — like the Cosmos from HTC, the brand new one, it’ll be an $800 purchase. It makes the Pro Eye more expensive than the other HTC offerings for sure.
for the links to the videos) More info (A weapon controller using the Logitech Pen) More info (Some educational experiments using the Logitech Pen) Haptikos aims to be a new contender in the XR haptics scene Sunnyvale and Athens-based startup Haptikos came out of stealth mode to unveil a prototype hand exoskeleton.
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