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Sony unveiled a new location-based entertainment (LBE) concept based on The Last of Us game and TV franchise. “But this new and incredible technology allows us to immerse all of your senses.” “But this new and incredible technology allows us to immerse all of your senses.”
With the MinVerse, were bringing the precision haptic technology proven in our flagship Inverse3 to a broader audience. The MinVerse product is a 3D mouse solution that leverages haptic technology to replicate a digital objects texture, weight, resistance, elasticity, viscosity, and edges.
Honestly speaking, I wasn’t expecting interesting news from this CES in AR and VR, while actually we just had one: Sony has revealed almost all the specifications of the upcoming PlayStation VR 2 headset and its controllers! The innovative controllers of the PSVR 2 (Image by Sony Interactive Entertainment).
A new report from UploadVR teases some pretty impressive specs for Sony’s upcoming PlayStation VR 2 headset. Image Credit: Sony Interactive Entertainment. The report also indicates the potential inclusion of haptic feedback technology. Image Credit: Sony Interactive Entertainment.
PS5 VR users can look forward to improvements such as adaptive triggers, finger-touch detection, and haptic feedback, just to name a few. Earlier today, Sony offered us our first look at this next-gen VR controller and the design is interesting, to say the least. Image Credit: Sony Interactive Entertainment.
In a blog post published on PlayStation Blog, Hideaki Nishino , Senior Vice President, Platform Planning & Management at Sony Interactive Entertainment, has announced that a new PSVR headset is coming for PS5, but not this year. PlayStation 5 and new DualSense controller (Image by Sony). Header image by Sony).
The company behind the force feedback haptic gloves HaptX and research teams from Virginia Tech and University of Florida have secured a $1.5 million grant from the National Science Foundation (NSF), something the group says will allow them to build full-body haptic and force feedback tech for VR and robotics.
Sony has been awfully quiet about the follow-up to its PSVR headset, which was initially released back in October 2016. Hideaki Nishino, Sony’s senior VP of Platform Planning & Management, announced in a blogpost that the next-gen VR headset for PS5 is coming. In short: it’s looking to be a vastly improved piece of kit.
If you know your game console history, you’ll know that Sony coined the name ‘DualShock’ for its first haptic controllers introduced all the way back in 1997 on the original PlayStation console. Let’s talk first about rumble haptics. Image courtesy PlayStation.
Sony has officially unveiled the price and release date for its PlayStation VR2 headset. Switchback VR makes use of the PS VR2’s improved haptic technology to immerse you in a next-gen rollercoaster experience that will have you battling ghostly apparitions throughout a haunted Ghost Ship. Developer: Supermassive Games.
A report from UploadVR , citing “multiple sources,” claims that Sony’s next-gen PlayStation VR 2 headset will bring a big jump in resolution, along with eye-tracking, IPD adjustment, and even head-mounted haptics. Head-mounted haptics. Head-mounted Haptics. IPD adjustment dial. USB-C tether to PS5.
Today during Sony’s CES 2022 press conference the company revealed the first details on PlayStation VR 2, including eye-tracking, a “4K” HDR display, and a 110° Field-of-view. For the first time today, Sony confirmed that its next-gen VR headset for PS5 will be called… *drumroll*… PlayStation VR 2.
The Sony vs Samsung skirmish is nothing new. Both Sony and Samsung have clearly demonstrated an interest in extended reality over the years. Sony vs Samsung: The Headset Details We Know So Far Sony has been a lot more forthcoming with its XR plans, and what it wants to accomplish with its upcoming XR device.
Sony this week confirmed the official launch window of its highly-anticipated PS VR 2 headset via social media. That said, the company has shared a list of specs for the device, revealing a handful of exciting features like eye-tracking, passthrough view, and headset haptics. Credit: Sony. Image Credit: Sony.
More than six years after its VR debut, Sony is ready to bring next-gen VR to PS5 with PSVR 2. With PSVR 2, Sony is not just improving on the prior headset, it’s also raising some bars for consumer headsets overall as the first device in its class to bring eye-tracking, HDR, and new haptic capabilities to the market.
This week Sony unveiled new information regarding the highly-anticipated follow-up to its PlayStation VR headset. During the company’s official CES press conference yesterday, Sony officially unveiled the PlayStation VR2, a new VR headset designed specifically for the PlayStation 5 game console. ” Image Credit: Sony.
This past February, Sony offered us our first look at the PlayStation VR2 (PS VR2), a new-and-improved console VR headset boasting a 4K HDR resolution, new sensory features, built-in eye-tracking, redesigned motion controllers, headset-based haptic feedback, and a variety of other game-changing enhancements.
It was confirmed back in April that Sony’s upcoming next-gen console would include support for the current-gen PSVR. SEE ALSO Sony Announces 4.2 ” To demonstrate, Sony’s Japan Studio put together a few short demos—the same team behind The Playroom VR (2016) and Astro Bot Rescue Mission (2018).
Last Friday, Sony Interactive Entertainment, the hardware vendor behind the famous PlayStation gaming console brand, announced a technology partnership with eye-tracking provider Tobii for the Japanese firm’s sophomore virtual reality (VR) gaming headset. Sony Filles Hand-Tracking Technology. Sony’s Metaverse.
Some first feedback starts arising from the early adopters, and Cix Liv has published on X that the device shows serious issues, like the fact that its virtual keyboard is hard to use (this does not surprise me… virtual keyboards without any haptics are hard to make). inch 4K OLED microdisplays. appeared first on The Ghost Howls.
Following anticipation from fans, Sony announced on Wednesday the release window, price, and new features of its PlayStation Virtual Reality 2 (PSVR2) device. Sony is pricing the PSVR2 at $549.99 Sony is debuting three bundles, including: The base model, for $549.99, comes with a headset, sense controllers, and stereo headphones.
Ghostbusters: Afterlife ScARe uses AR technology to immerse you deep in Sony Pictures’ new movie, Ghostbusters: Afterlife , as one of the legendary Ghostbusters. , Work alongside the Ghostbusters to save the world from a ghostly apocalypse. Ghostbusters: Afterlife ScARe will be available on both iOS and Android devices. .
Sony’s next console VR headset features an “orb” design heavily inspired by the PS5. After months of teasing, Sony has officially unveiled the design of its latest VR headset, the PlayStation VR2. Today, Sony has released the first official images of the headset. Image Credit: Sony.
Virtual reality offers 360-degree fully immersive experiences that can take the horror genre to a whole new level. It breaks conventions using a combination of images, sound, haptics, and other stimuli. It has the ability to simulate hundreds of scents, enabling its users to fully immerse themselves into virtual worlds.
This Tuesday, Sony, the firm behind the Playstation line-up of console gaming devices, announced new details for its upcoming PlayStation Virtual Reality 2 (PSVR 2) headset. In an official blog post , Sony introduced several new features to improve the PSVR 2 user experience. Haptic technology. New User Experience. ”
The COVID-19 pandemic has shown us how important immersive and interactive apps and games are in our everyday life. Immersive games and apps and 3D videos have opened a new world for emotionally exhausted people staying at home 24/7. XR Events in 2021 – Celebrating the Industry that Made Lockdown Bearable. ICHVR 2021.
PlayStation VR 2 Logo (Image by Sony Interactive Entertainment). Haptic technologies were represented at CES very well especially by two companies: OWO and bHaptics. OWO Haptic Vest (Image by OWO). bHaptics, a company we already know well, has instead announced TactGlove, a pair of very lightweight haptic gloves.
Don’t close your eyes… Reviews for the PlayStation VR2 are beginning to surface and so far Sony’s next-gen VR headset for the PlayStation 5 is proving to be a winner. Switchback VR makes interesting use of the PS VR’s eye-tracking technology to immerse you in a horrifying VR experience where every blink matters.
Sony researchers built prototype VR controllers that can adapt to different use cases, and I got to try them. Since the researchers are building a haptic system, not a tracking system, the controllers were tracked by strapped-on HTC Vive trackers, with base stations set up in each corner. The controllers explore two innovative ideas.
Vision Pro doesn’t have controllers, but it’s clear Apple will need to support immersive hardware input somehow in the future, if only for the greater precision it might bring to industry professionals. Vision Pro is a mixed reality headset with a bit of an identity crisis. At least not in the near future.
Hot on the heels of Avengers: Damage Control , the next experience heading to VR attraction The VOID is Jumanji: Reverse the Curse , made in collaboration with the Sony Pictures Virtual Reality group. ” SEE ALSO Inside 'Avengers: Damage Control', The VOID's Newest Immersive Experience. . Tysons Corner, McLean, Virginia.
XR Games and Sony Pictures VR (SPVR) announced that a new, completely revamped version of the hit VR arcade light gun style shooter Zombieland: Headshot Fever will arrive as a PlayStation®VR2 launch title. said Jake Zim, SVP, virtual reality, Sony Pictures Entertainment. “ said Bobby Thandi, Founder and CEO of XR Games. “
PlayStation VR 2 isn’t here quite yet, but at the very start of 2022 Sony revealed the first detailed specs for the headset. Comparing PSVR vs. PSVR 2 specs side-by-side shows us how much has changed since Sony’s first consumer headset released in 2016. Resolution. 2,000 × 2,040 (4.1MP) per-eye, OLED, HDR. 3.5mm aux output.
Working closely with Valve, Sony, and Meta, Cloudhead is best known for their title Pistol Whip and has shipped four popular VR titles ( Pistol Whip , Valve’s Aperture Hand Labs , Call of the Starseed , and Heart of the Emberstone ). Even smartphone games utilize basic haptics, because touch is foundational to the human experience.
But before digging into the news, let me invite you all to the latest work that we of VRrOOm have developed: a new social XR immersive music experience from the French legendary composer Jean-Michel Jarre! Image by Sony). For this reason, Sony is producing old PlayStation units to be able to sell something to its player base.
Image by Sony). Sony believes in VR, and we definitely believe at some point in the future, VR will represent a meaningful component of interactive entertainment. So, PSVR2 probably won’t launch before 2022 : Sony can afford that also because it has no competition in the console VR space , so there is no need to rush.
Last Thursday, global technology giant Sony released a patent for an in-game blockchain infrastructure that supports the trading and selling of digital assets. Sony’s blockchain allows participants to purchase in-game items or characters. Sony’s XR Vision. The sophomore device is due in early 2023.
Haptics Tech Consumers Are Missing Out On Insights from Delft University’s Yasemin Vardar on all the fun haptics tech. Today, haptics aka tactile feedback is used in games, user interfaces, online shopping, tele-touch, data visualization, art appreciation, and an aid for the blind. Photo via www.sunnic.com.tw Vibration ?—?the
Disclaimer I’m opinionated and loud about Haptics. I'm also host of the Haptics Club and board member of Haptics Industry Forum. Summary: A major upside for the haptics market is locked in the impact of haptics on usages, today unknown. Haptics is hard, everyone says that. No, it is not.
Sony may launch it in 1Q23, depending on the development schedule of PS VR2 game titles. A tweet by XR analyst Brad Lynch revealed Sony’s manufacturing partnership, also reporting that the Goertek is producing parts for Meta’s Project Cambria, Apple’s upcoming XR headset, and Pico devices. Haptic motors.
Games, as one of the prime sources of entertainment, could be more prominent by becoming more interactive and immersive. The leading producers of VR headsets like Sony, Oculus, Google, HTC, and Samsung, mainly focus on creating cost-effective devices. Thanks to VR technology gaming content can be more immersive.
From exo-claws for your forearms to vests for your entire upper body, haptic feedback devices run the gauntlet when it comes to different ways to further immerse players in virtual worlds. H2L raised funding recently by allocating shares to Energy & Environment Investment and the Sony Innovation Fund.
Utilizing the enhanced power and fidelity of PS VR2, this title will be the most immersive, heart-racing Five Nights at Freddy’s title ever. PS VR2 sense controller and headset haptics let players feel every step, rumble, and shake as you race to complete your tasks on time.
A Sony XR headset is coming – and it’ll be unlike anything you’ve seen from the tech company before. Sony is advertising this new device as a “spatial content creation system” intended to help organizations and developers create intuitive extended reality experiences. So, what can we expect from the Sony XR headset?
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